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3:for(;l<32;){if(0===o)break t;o--,u+=i[s++]<>>8&255,E[2]=u>>>16&255,E[3]=u>>>24&255,r.check=B(r.check,E,4,0)),l=u=0,r.mode=4;case 4:for(;l<16;){if(0===o)break t;o--,u+=i[s++]<>8),512&r.flags&&(E[0]=255&u,E[1]=u>>>8&255,r.check=B(r.check,E,2,0)),l=u=0,r.mode=5;case 5:if(1024&r.flags){for(;l<16;){if(0===o)break t;o--,u+=i[s++]<>>8&255,r.check=B(r.check,E,2,0)),l=u=0}else r.head&&(r.head.extra=null);r.mode=6;case 6:if(1024&r.flags&&(o<(c=r.length)&&(c=o),c&&(r.head&&(k=r.head.extra_len-r.length,r.head.extra||(r.head.extra=new Array(r.head.extra_len)),I.arraySet(r.head.extra,i,s,c,k)),512&r.flags&&(r.check=B(r.check,i,c,s)),o-=c,s+=c,r.length-=c),r.length))break t;r.length=0,r.mode=7;case 7:if(2048&r.flags){if(0===o)break t;for(c=0;k=i[s+c++],r.head&&k&&r.length<65536&&(r.head.name+=String.fromCharCode(k)),k&&c>9&1,r.head.done=!0),t.adler=r.check=0,r.mode=12;break;case 10:for(;l<32;){if(0===o)break t;o--,u+=i[s++]<>>=7&l,l-=7&l,r.mode=27;break}for(;l<3;){if(0===o)break t;o--,u+=i[s++]<>>=1)){case 0:r.mode=14;break;case 1:if(j(r),r.mode=20,6!==e)break;u>>>=2,l-=2;break t;case 2:r.mode=17;break;case 3:t.msg=\"invalid block type\",r.mode=30}u>>>=2,l-=2;break;case 14:for(u>>>=7&l,l-=7&l;l<32;){if(0===o)break t;o--,u+=i[s++]<>>16^65535)){t.msg=\"invalid stored block lengths\",r.mode=30;break}if(r.length=65535&u,l=u=0,r.mode=15,6===e)break t;case 15:r.mode=16;case 16:if(c=r.length){if(o>>=5,l-=5,r.ndist=1+(31&u),u>>>=5,l-=5,r.ncode=4+(15&u),u>>>=4,l-=4,286>>=3,l-=3}for(;r.have<19;)r.lens[A[r.have++]]=0;if(r.lencode=r.lendyn,r.lenbits=7,S={bits:r.lenbits},x=T(0,r.lens,0,19,r.lencode,0,r.work,S),r.lenbits=S.bits,x){t.msg=\"invalid code lengths set\",r.mode=30;break}r.have=0,r.mode=19;case 19:for(;r.have>>16&255,b=65535&C,!((_=C>>>24)<=l);){if(0===o)break t;o--,u+=i[s++]<>>=_,l-=_,r.lens[r.have++]=b;else{if(16===b){for(z=_+2;l>>=_,l-=_,0===r.have){t.msg=\"invalid bit length repeat\",r.mode=30;break}k=r.lens[r.have-1],c=3+(3&u),u>>>=2,l-=2}else if(17===b){for(z=_+3;l>>=_)),u>>>=3,l-=3}else{for(z=_+7;l>>=_)),u>>>=7,l-=7}if(r.have+c>r.nlen+r.ndist){t.msg=\"invalid bit length repeat\",r.mode=30;break}for(;c--;)r.lens[r.have++]=k}}if(30===r.mode)break;if(0===r.lens[256]){t.msg=\"invalid code -- missing end-of-block\",r.mode=30;break}if(r.lenbits=9,S={bits:r.lenbits},x=T(D,r.lens,0,r.nlen,r.lencode,0,r.work,S),r.lenbits=S.bits,x){t.msg=\"invalid literal/lengths set\",r.mode=30;break}if(r.distbits=6,r.distcode=r.distdyn,S={bits:r.distbits},x=T(F,r.lens,r.nlen,r.ndist,r.distcode,0,r.work,S),r.distbits=S.bits,x){t.msg=\"invalid distances set\",r.mode=30;break}if(r.mode=20,6===e)break t;case 20:r.mode=21;case 21:if(6<=o&&258<=h){t.next_out=a,t.avail_out=h,t.next_in=s,t.avail_in=o,r.hold=u,r.bits=l,R(t,d),a=t.next_out,n=t.output,h=t.avail_out,s=t.next_in,i=t.input,o=t.avail_in,u=r.hold,l=r.bits,12===r.mode&&(r.back=-1);break}for(r.back=0;g=(C=r.lencode[u&(1<>>16&255,b=65535&C,!((_=C>>>24)<=l);){if(0===o)break t;o--,u+=i[s++]<>v)])>>>16&255,b=65535&C,!(v+(_=C>>>24)<=l);){if(0===o)break t;o--,u+=i[s++]<>>=v,l-=v,r.back+=v}if(u>>>=_,l-=_,r.back+=_,r.length=b,0===g){r.mode=26;break}if(32&g){r.back=-1,r.mode=12;break}if(64&g){t.msg=\"invalid literal/length code\",r.mode=30;break}r.extra=15&g,r.mode=22;case 22:if(r.extra){for(z=r.extra;l>>=r.extra,l-=r.extra,r.back+=r.extra}r.was=r.length,r.mode=23;case 23:for(;g=(C=r.distcode[u&(1<>>16&255,b=65535&C,!((_=C>>>24)<=l);){if(0===o)break t;o--,u+=i[s++]<>v)])>>>16&255,b=65535&C,!(v+(_=C>>>24)<=l);){if(0===o)break t;o--,u+=i[s++]<>>=v,l-=v,r.back+=v}if(u>>>=_,l-=_,r.back+=_,64&g){t.msg=\"invalid distance code\",r.mode=30;break}r.offset=b,r.extra=15&g,r.mode=24;case 24:if(r.extra){for(z=r.extra;l>>=r.extra,l-=r.extra,r.back+=r.extra}if(r.offset>r.dmax){t.msg=\"invalid distance too far back\",r.mode=30;break}r.mode=25;case 25:if(0===h)break t;if(c=d-h,r.offset>c){if((c=r.offset-c)>r.whave&&r.sane){t.msg=\"invalid distance too far back\",r.mode=30;break}p=c>r.wnext?(c-=r.wnext,r.wsize-c):r.wnext-c,c>r.length&&(c=r.length),m=r.window}else m=n,p=a-r.offset,c=r.length;for(hc?(m=R[T+a[v]],A[I+a[v]]):(m=96,0),h=1<>S)+(u-=h)]=p<<24|m<<16|_|0,0!==u;);for(h=1<>=1;if(0!==h?(E&=h-1,E+=h):E=0,v++,0==--O[b]){if(b===w)break;b=e[r+a[v]]}if(k>>7)]}function U(t,e){t.pending_buf[t.pending++]=255&e,t.pending_buf[t.pending++]=e>>>8&255}function P(t,e,r){t.bi_valid>c-r?(t.bi_buf|=e<>c-t.bi_valid,t.bi_valid+=r-c):(t.bi_buf|=e<>>=1,r<<=1,0<--e;);return r>>>1}function Z(t,e,r){var i,n,s=new Array(g+1),a=0;for(i=1;i<=g;i++)s[i]=a=a+r[i-1]<<1;for(n=0;n<=e;n++){var o=t[2*n+1];0!==o&&(t[2*n]=j(s[o]++,o))}}function W(t){var e;for(e=0;e>1;1<=r;r--)G(t,s,r);for(n=h;r=t.heap[1],t.heap[1]=t.heap[t.heap_len--],G(t,s,1),i=t.heap[1],t.heap[--t.heap_max]=r,t.heap[--t.heap_max]=i,s[2*n]=s[2*r]+s[2*i],t.depth[n]=(t.depth[r]>=t.depth[i]?t.depth[r]:t.depth[i])+1,s[2*r+1]=s[2*i+1]=n,t.heap[1]=n++,G(t,s,1),2<=t.heap_len;);t.heap[--t.heap_max]=t.heap[1],function(t,e){var r,i,n,s,a,o,h=e.dyn_tree,u=e.max_code,l=e.stat_desc.static_tree,f=e.stat_desc.has_stree,d=e.stat_desc.extra_bits,c=e.stat_desc.extra_base,p=e.stat_desc.max_length,m=0;for(s=0;s<=g;s++)t.bl_count[s]=0;for(h[2*t.heap[t.heap_max]+1]=0,r=t.heap_max+1;r<_;r++)p<(s=h[2*h[2*(i=t.heap[r])+1]+1]+1)&&(s=p,m++),h[2*i+1]=s,u>=7;i>>=1)if(1&r&&0!==t.dyn_ltree[2*e])return o;if(0!==t.dyn_ltree[18]||0!==t.dyn_ltree[20]||0!==t.dyn_ltree[26])return h;for(e=32;e>>3,(s=t.static_len+3+7>>>3)<=n&&(n=s)):n=s=r+5,r+4<=n&&-1!==e?J(t,e,r,i):4===t.strategy||s===n?(P(t,2+(i?1:0),3),K(t,z,C)):(P(t,4+(i?1:0),3),function(t,e,r,i){var n;for(P(t,e-257,5),P(t,r-1,5),P(t,i-4,4),n=0;n>>8&255,t.pending_buf[t.d_buf+2*t.last_lit+1]=255&e,t.pending_buf[t.l_buf+t.last_lit]=255&r,t.last_lit++,0===e?t.dyn_ltree[2*r]++:(t.matches++,e--,t.dyn_ltree[2*(A[r]+u+1)]++,t.dyn_dtree[2*N(e)]++),t.last_lit===t.lit_bufsize-1},r._tr_align=function(t){P(t,2,3),L(t,m,z),function(t){16===t.bi_valid?(U(t,t.bi_buf),t.bi_buf=0,t.bi_valid=0):8<=t.bi_valid&&(t.pending_buf[t.pending++]=255&t.bi_buf,t.bi_buf>>=8,t.bi_valid-=8)}(t)}},{\"../utils/common\":41}],53:[function(t,e,r){\"use strict\";e.exports=function(){this.input=null,this.next_in=0,this.avail_in=0,this.total_in=0,this.output=null,this.next_out=0,this.avail_out=0,this.total_out=0,this.msg=\"\",this.state=null,this.data_type=2,this.adler=0}},{}],54:[function(t,e,r){\"use strict\";e.exports=\"function\"==typeof setImmediate?setImmediate:function(){var t=[].slice.apply(arguments);t.splice(1,0,0),setTimeout.apply(null,t)}},{}]},{},[10])(10)});\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../buffer/index.js */ \"./node_modules/buffer/index.js\").Buffer, __webpack_require__(/*! ./../../webpack/buildin/global.js */ \"./node_modules/webpack/buildin/global.js\"), __webpack_require__(/*! ./../../timers-browserify/main.js */ \"./node_modules/timers-browserify/main.js\").setImmediate))\n\n//# sourceURL=webpack:///./node_modules/jszip/dist/jszip.min.js?");
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-/***/ "./node_modules/node-libs-browser/node_modules/punycode/punycode.js":
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- !*** ./node_modules/node-libs-browser/node_modules/punycode/punycode.js ***!
- \**************************************************************************/
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-eval("/* WEBPACK VAR INJECTION */(function(module, global) {var __WEBPACK_AMD_DEFINE_RESULT__;/*! https://mths.be/punycode v1.4.1 by @mathias */\n;(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = true && exports &&\n\t\t!exports.nodeType && exports;\n\tvar freeModule = true && module &&\n\t\t!module.nodeType && module;\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (\n\t\tfreeGlobal.global === freeGlobal ||\n\t\tfreeGlobal.window === freeGlobal ||\n\t\tfreeGlobal.self === freeGlobal\n\t) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^\\x20-\\x7E]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow new RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\tvar result = [];\n\t\twhile (length--) {\n\t\t\tresult[length] = fn(array[length]);\n\t\t}\n\t\treturn result;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings or email\n\t * addresses.\n\t * @private\n\t * @param {String} domain The domain name or email address.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\tvar parts = string.split('@');\n\t\tvar result = '';\n\t\tif (parts.length > 1) {\n\t\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t\t// the local part (i.e. everything up to `@`) intact.\n\t\t\tresult = parts[0] + '@';\n\t\t\tstring = parts[1];\n\t\t}\n\t\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\t\tstring = string.replace(regexSeparators, '\\x2E');\n\t\tvar labels = string.split('.');\n\t\tvar encoded = map(labels, fn).join('.');\n\t\treturn result + encoded;\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see \n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * https://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols (e.g. a domain name label) to a\n\t * Punycode string of ASCII-only symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's state to ,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name or an email address\n\t * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n\t * it doesn't matter if you call it on a string that has already been\n\t * converted to Unicode.\n\t * @memberOf punycode\n\t * @param {String} input The Punycoded domain name or email address to\n\t * convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name or an email address to\n\t * Punycode. Only the non-ASCII parts of the domain name will be converted,\n\t * i.e. it doesn't matter if you call it with a domain that's already in\n\t * ASCII.\n\t * @memberOf punycode\n\t * @param {String} input The domain name or email address to convert, as a\n\t * Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name or\n\t * email address.\n\t */\n\tfunction toASCII(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.4.1',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see \n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttrue\n\t) {\n\t\t!(__WEBPACK_AMD_DEFINE_RESULT__ = (function() {\n\t\t\treturn punycode;\n\t\t}).call(exports, __webpack_require__, exports, module),\n\t\t\t\t__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t} else {}\n\n}(this));\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../webpack/buildin/module.js */ \"./node_modules/webpack/buildin/module.js\")(module), __webpack_require__(/*! ./../../../webpack/buildin/global.js */ \"./node_modules/webpack/buildin/global.js\")))\n\n//# sourceURL=webpack:///./node_modules/node-libs-browser/node_modules/punycode/punycode.js?");
-
-/***/ }),
-
-/***/ "./node_modules/nofilter/lib/index.js":
-/*!********************************************!*\
- !*** ./node_modules/nofilter/lib/index.js ***!
- \********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("/* WEBPACK VAR INJECTION */(function(Buffer) {\n\nconst stream = __webpack_require__(/*! stream */ \"./node_modules/stream-browserify/index.js\")\nconst util = __webpack_require__(/*! util */ \"./node_modules/util/util.js\")\n\n/**\n * NoFilter stream. Can be used to sink or source data to and from\n * other node streams. Implemented as the \"identity\" Transform stream\n * (hence the name), but allows for inspecting data that is in-flight.\n *\n * Allows passing in source data (input, inputEncoding) at creation\n * time. Source data can also be passed in the options object.\n *\n * @example source\n * const n = new NoFilter('Zm9v', 'base64');\n * n.pipe(process.stdout);\n *\n * @example sink\n * const n = new Nofilter();\n * // NOTE: 'finish' fires when the input is done writing\n * n.on('finish', function() { console.log(n.toString('base64')); });\n * process.stdin.pipe(n);\n */\nclass NoFilter extends stream.Transform {\n /**\n * Create an instance of NoFilter.\n *\n * @param {string|Buffer} [input] - Source data\n * @param {string} [inputEncoding=null] - Encoding name for input,\n * ignored if input is not a String\n * @param {Object} [options={}] - Other options\n * @param {string|Buffer} [options.input=null] - Input source data\n * @param {string} [options.inputEncoding=null] - Encoding name for input,\n * ignored if input is not a String\n * @param {number} [options.highWaterMark=16384] - The maximum number of bytes\n * to store in the internal buffer before ceasing to read from the\n * underlying resource. Default=16kb, or 16 for objectMode streams\n * @param {string} [options.encoding=null] - If specified, then buffers will\n * be decoded to strings using the specified encoding\n * @param {boolean} [options.objectMode=false] - Whether this stream should\n * behave as a stream of objects. Meaning that stream.read(n) returns a\n * single value instead of a Buffer of size n\n * @param {boolean} [options.decodeStrings=true] - Whether or not to decode\n * strings into Buffers before passing them to _write()\n * @param {boolean} [options.watchPipe=true] - Whether to watch for 'pipe'\n * events, setting this stream's objectMode based on the objectMode of the\n * input stream\n * @param {boolean} [options.readError=false] - If true, when a read()\n * underflows, throw an error.\n */\n constructor(input, inputEncoding, options) {\n if (options == null) {\n options = {}\n }\n let inp\n let inpE\n switch (typeof(input)) {\n case 'object':\n if (Buffer.isBuffer(input)) {\n inp = input\n if ((inputEncoding != null) && (typeof(inputEncoding) === 'object')) {\n options = inputEncoding\n }\n } else {\n options = input\n }\n break\n case 'string':\n inp = input\n if ((inputEncoding != null) && (typeof(inputEncoding) === 'object')) {\n options = inputEncoding\n } else {\n inpE = inputEncoding\n }\n break\n }\n\n if ((options == null)) {\n options = {}\n }\n if (inp == null) {\n inp = options.input\n }\n if (inpE == null) {\n inpE = options.inputEncoding\n }\n delete options.input\n delete options.inputEncoding\n const watchPipe = options.watchPipe != null ? options.watchPipe : true\n delete options.watchPipe\n const readError = !! options.readError\n delete options.readError\n super(options)\n\n this.readError = readError\n\n if (watchPipe) {\n this.on('pipe', readable => {\n const om = readable._readableState.objectMode\n if ((this.length > 0) && (om !== this._readableState.objectMode)) {\n throw new Error(\n 'Do not switch objectMode in the middle of the stream')\n }\n\n this._readableState.objectMode = om\n return this._writableState.objectMode = om\n })\n }\n\n if (inp != null) {\n this.end(inp, inpE)\n }\n }\n\n /**\n * Is the given object a {NoFilter}?\n *\n * @param {Object} obj The object to test.\n * @returns {boolean} true if obj is a NoFilter\n */\n static isNoFilter(obj) {\n return obj instanceof this\n }\n\n /**\n * The same as nf1.compare(nf2). Useful for sorting an Array of NoFilters.\n *\n * @param {NoFilter} nf1 - The first object to compare\n * @param {NoFilter} nf2 - The second object to compare\n * @returns {number} -1, 0, 1 for less, equal, greater\n *\n * @example\n * const arr = [new NoFilter('1234'), new NoFilter('0123')];\n * arr.sort(NoFilter.compare);\n */\n static compare(nf1, nf2) {\n if (!(nf1 instanceof this)) {\n throw new TypeError('Arguments must be NoFilters')\n }\n if (nf1 === nf2) {\n return 0\n } else {\n return nf1.compare(nf2)\n }\n }\n\n /**\n * Returns a buffer which is the result of concatenating all the\n * NoFilters in the list together. If the list has no items, or if\n * the totalLength is 0, then it returns a zero-length buffer.\n *\n * If length is not provided, it is read from the buffers in the\n * list. However, this adds an additional loop to the function, so\n * it is faster to provide the length explicitly if you already know it.\n *\n * @param {Array} list Inputs. Must not be all either in object\n * mode, or all not in object mode.\n * @param {number} [length=null] Number of bytes or objects to read\n * @returns {Buffer|Array} The concatenated values as an array if in object\n * mode, otherwise a Buffer\n */\n static concat(list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('list argument must be an Array of NoFilters')\n }\n if ((list.length === 0) || (length === 0)) {\n return Buffer.alloc(0)\n }\n if ((length == null)) {\n length = list.reduce((tot, nf) => {\n if (!(nf instanceof NoFilter)) {\n throw new TypeError('list argument must be an Array of NoFilters')\n }\n return tot + nf.length\n }, 0)\n }\n let allBufs = true\n let allObjs = true\n const bufs = list.map(nf => {\n if (!(nf instanceof NoFilter)) {\n throw new TypeError('list argument must be an Array of NoFilters')\n }\n const buf = nf.slice()\n if (Buffer.isBuffer(buf)) {\n allObjs = false\n } else {\n allBufs = false\n }\n return buf\n })\n if (allBufs) {\n return Buffer.concat(bufs, length)\n }\n if (allObjs) {\n return [].concat(...bufs).slice(0, length)\n }\n // TODO: maybe coalesce buffers, counting bytes, and flatten in arrays\n // counting objects? I can't imagine why that would be useful.\n throw new Error('Concatenating mixed object and byte streams not supported')\n }\n\n /**\n * @private\n */\n _transform(chunk, encoding, callback) {\n if (!this._readableState.objectMode && !Buffer.isBuffer(chunk)) {\n chunk = Buffer.from(chunk, encoding)\n }\n this.push(chunk)\n callback()\n }\n\n /**\n * @private\n */\n _bufArray() {\n let bufs = this._readableState.buffer\n // HACK: replace with something else one day. This is what I get for\n // relying on internals.\n if (!Array.isArray(bufs)) {\n let b = bufs.head\n bufs = []\n while (b != null) {\n bufs.push(b.data)\n b = b.next\n }\n }\n return bufs\n }\n\n /**\n * Pulls some data out of the internal buffer and returns it.\n * If there is no data available, then it will return null.\n *\n * If you pass in a size argument, then it will return that many bytes. If\n * size bytes are not available, then it will return null, unless we've\n * ended, in which case it will return the data remaining in the buffer.\n *\n * If you do not specify a size argument, then it will return all the data in\n * the internal buffer.\n *\n * @param {number} [size=null] - Number of bytes to read.\n * @returns {string|Buffer|null} If no data or not enough data, null. If\n * decoding output a string, otherwise a Buffer\n * @throws Error - if readError is true and there was underflow\n * @fires NoFilter#read\n */\n read(size) {\n const buf = super.read(size)\n if (buf != null) {\n /*\n * Read event. Fired whenever anything is read from the stream.\n *\n * @event NoFilter#read\n * @type {Buffer|string|Object}\n *\n */\n this.emit('read', buf)\n if (this.readError && (buf.length < size)) {\n throw new Error(`Read ${buf.length}, wanted ${size}`)\n }\n } else if (this.readError) {\n throw new Error(`No data available, wanted ${size}`)\n }\n return buf\n }\n\n /**\n * Return a promise fulfilled with the full contents, after the 'finish'\n * event fires. Errors on the stream cause the promise to be rejected.\n *\n * @param {function} [cb=null] - finished/error callback used in *addition*\n * to the promise\n * @returns {Promise} fulfilled when complete\n */\n promise(cb) {\n let done = false\n return new Promise((resolve, reject) => {\n this.on('finish', () => {\n const data = this.read()\n if ((cb != null) && !done) {\n done = true\n cb(null, data)\n }\n resolve(data)\n })\n this.on('error', (er) => {\n if ((cb != null) && !done) {\n done = true\n cb(er)\n }\n reject(er)\n })\n })\n }\n\n /**\n * Returns a number indicating whether this comes before or after or is the\n * same as the other NoFilter in sort order.\n *\n * @param {NoFilter} other - The other object to compare\n * @returns {Number} -1, 0, 1 for less, equal, greater\n */\n compare(other) {\n if (!(other instanceof NoFilter)) {\n throw new TypeError('Arguments must be NoFilters')\n }\n if (this === other) {\n return 0\n } else {\n const buf1 = this.slice()\n const buf2 = other.slice()\n // these will both be buffers because of the check above.\n if (Buffer.isBuffer(buf1) && Buffer.isBuffer(buf2)) {\n return buf1.compare(buf2)\n }\n throw new Error('Cannot compare streams in object mode')\n }\n }\n\n /**\n * Do these NoFilter's contain the same bytes? Doesn't work if either is\n * in object mode.\n *\n * @param {NoFilter} other\n * @returns {boolean} Equal?\n */\n equals(other) {\n return this.compare(other) === 0\n }\n\n /**\n * Read bytes or objects without consuming them. Useful for diagnostics.\n * Note: as a side-effect, concatenates multiple writes together into what\n * looks like a single write, so that this concat doesn't have to happen\n * multiple times when you're futzing with the same NoFilter.\n *\n * @param {Number} [start=0] - beginning offset\n * @param {Number} [end=length] - ending offset\n * @returns {Buffer|Array} if in object mode, an array of objects. Otherwise,\n * concatenated array of contents.\n */\n slice(start, end) {\n if (this._readableState.objectMode) {\n return this._bufArray().slice(start, end)\n }\n const bufs = this._bufArray()\n switch (bufs.length) {\n case 0: return Buffer.alloc(0)\n case 1: return bufs[0].slice(start, end)\n default:\n const b = Buffer.concat(bufs)\n // TODO: store the concatented bufs back\n // @_readableState.buffer = [b]\n return b.slice(start, end)\n }\n }\n\n /**\n * Get a byte by offset. I didn't want to get into metaprogramming\n * to give you the `NoFilter[0]` syntax.\n *\n * @param {Number} index - The byte to retrieve\n * @returns {Number} 0-255\n */\n get(index) {\n return this.slice()[index]\n }\n\n /**\n * Return an object compatible with Buffer's toJSON implementation, so\n * that round-tripping will produce a Buffer.\n *\n * @returns {Object}\n *\n * @example output for 'foo'\n * { type: 'Buffer', data: [ 102, 111, 111 ] }\n */\n toJSON() {\n const b = this.slice()\n if (Buffer.isBuffer(b)) {\n return b.toJSON()\n } else {\n return b\n }\n }\n\n /**\n * Decodes and returns a string from buffer data encoded using the specified\n * character set encoding. If encoding is undefined or null, then encoding\n * defaults to 'utf8'. The start and end parameters default to 0 and\n * NoFilter.length when undefined.\n *\n * @param {String} [encoding='utf8'] - Which to use for decoding?\n * @param {Number} [start=0] - Start offset\n * @param {Number} [end=length] - End offset\n * @returns {String}\n */\n toString(encoding, start, end) {\n const buf = this.slice(start, end)\n if (!Buffer.isBuffer(buf)) {\n return JSON.stringify(buf)\n }\n if ((!encoding || (encoding === 'utf8')) && util.TextDecoder) {\n const td = new util.TextDecoder('utf8', {\n fatal: true,\n ignoreBOM: true\n })\n return td.decode(buf)\n }\n return buf.toString(encoding, start, end)\n }\n\n /**\n * @private\n * @deprecated\n */\n inspect(depth, options) {\n return this[util.inspect.custom](depth, options)\n }\n\n /**\n * @private\n */\n [util.inspect.custom](depth, options) {\n const bufs = this._bufArray()\n const hex = bufs.map((b) => {\n if (Buffer.isBuffer(b)) {\n if ((options != null ? options.stylize : undefined)) {\n return options.stylize(b.toString('hex'), 'string')\n } else {\n return b.toString('hex')\n }\n } else {\n return util.inspect(b, options)\n }\n }).join(', ')\n return `${this.constructor.name} [${hex}]`\n }\n\n /**\n * Current readable length, in bytes.\n *\n * @member {number}\n * @readonly\n */\n get length() {\n return this._readableState.length\n }\n\n /**\n * Write a JavaScript BigInt to the stream. Negative numbers will be\n * written as their 2's complement version.\n *\n * @param {bigint} val - The value to write\n * @returns {boolean} true on success\n */\n writeBigInt(val) {\n let str = val.toString(16)\n if (val < 0) {\n // two's complement\n // Note: str always starts with '-' here.\n const sz = BigInt(Math.floor(str.length / 2))\n const mask = BigInt(1) << (sz * BigInt(8))\n val = mask + val\n str = val.toString(16)\n }\n if (str.length % 2) {\n str = '0' + str\n }\n return this.push(Buffer.from(str, 'hex'))\n }\n\n /**\n * Read a variable-sized JavaScript unsigned BigInt from the stream.\n *\n * @param {number} [len=null] - number of bytes to read or all remaining\n * if null\n * @returns {bigint}\n */\n readUBigInt(len) {\n const b = this.read(len)\n if (!Buffer.isBuffer(b)) {\n return null\n }\n return BigInt('0x' + b.toString('hex'))\n }\n\n /**\n * Read a variable-sized JavaScript signed BigInt from the stream in 2's\n * complement format.\n *\n * @param {number} [len=null] - number of bytes to read or all remaining\n * if null\n * @returns {bigint}\n */\n readBigInt(len) {\n const b = this.read(len)\n if (!Buffer.isBuffer(b)) {\n return null\n }\n let ret = BigInt('0x' + b.toString('hex'))\n // negative?\n if (b[0] & 0x80) {\n // two's complement\n const mask = BigInt(1) << (BigInt(b.length) * BigInt(8))\n ret = ret - mask\n }\n return ret\n }\n}\n\n/**\n * @param {string} meth - method to call\n * @param {number} len - number of bytes to write\n * @private\n */\nfunction _read_gen(meth, len) {\n return function(val) {\n const b = this.read(len)\n if (!Buffer.isBuffer(b)) {\n return null\n }\n return b[meth].call(b, 0, true)\n }\n}\n\n/**\n * @param {string} meth - method to call\n * @param {number} len - number of bytes to write\n * @private\n */\nfunction _write_gen(meth, len) {\n return function(val) {\n const b = Buffer.alloc(len)\n b[meth].call(b, val, 0, true)\n return this.push(b)\n }\n}\n\nObject.assign(NoFilter.prototype, {\n /**\n * Write an 8-bit unsigned integer to the stream. Adds 1 byte.\n *\n * @function writeUInt8\n * @memberOf NoFilter\n * @instance\n * @param {Number} value - 0-255\n * @returns {boolean} true on success\n */\n writeUInt8: _write_gen('writeUInt8', 1),\n\n /**\n * Write a little-endian 16-bit unsigned integer to the stream. Adds\n * 2 bytes.\n *\n * @function writeUInt16LE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeUInt16LE: _write_gen('writeUInt16LE', 2),\n\n /**\n * Write a big-endian 16-bit unsigned integer to the stream. Adds\n * 2 bytes.\n *\n * @function writeUInt16BE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeUInt16BE: _write_gen('writeUInt16BE', 2),\n\n /**\n * Write a little-endian 32-bit unsigned integer to the stream. Adds\n * 4 bytes.\n *\n * @function writeUInt32LE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeUInt32LE: _write_gen('writeUInt32LE', 4),\n\n /**\n * Write a big-endian 32-bit unsigned integer to the stream. Adds\n * 4 bytes.\n *\n * @function writeUInt32BE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeUInt32BE: _write_gen('writeUInt32BE', 4),\n\n /**\n * Write a signed 8-bit integer to the stream. Adds 1 byte.\n *\n * @function writeInt8\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeInt8: _write_gen('writeInt8', 1),\n\n /**\n * Write a signed little-endian 16-bit integer to the stream. Adds 2 bytes.\n *\n * @function writeInt16LE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeInt16LE: _write_gen('writeInt16LE', 2),\n\n /**\n * Write a signed big-endian 16-bit integer to the stream. Adds 2 bytes.\n *\n * @function writeInt16BE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeInt16BE: _write_gen('writeInt16BE', 2),\n\n /**\n * Write a signed little-endian 32-bit integer to the stream. Adds 4 bytes.\n *\n * @function writeInt32LE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeInt32LE: _write_gen('writeInt32LE', 4),\n\n /**\n * Write a signed big-endian 32-bit integer to the stream. Adds 4 bytes.\n *\n * @function writeInt32BE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeInt32BE: _write_gen('writeInt32BE', 4),\n\n /**\n * Write a little-endian 32-bit float to the stream. Adds 4 bytes.\n *\n * @function writeFloatLE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeFloatLE: _write_gen('writeFloatLE', 4),\n\n /**\n * Write a big-endian 32-bit float to the stream. Adds 4 bytes.\n *\n * @function writeFloatBE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeFloatBE: _write_gen('writeFloatBE', 4),\n\n /**\n * Write a little-endian 64-bit float to the stream. Adds 8 bytes.\n *\n * @function writeDoubleLE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeDoubleLE: _write_gen('writeDoubleLE', 8),\n\n /**\n * Write a big-endian 64-bit float to the stream. Adds 8 bytes.\n *\n * @function writeDoubleBE\n * @memberOf NoFilter\n * @instance\n * @param {Number} value\n * @returns {boolean} true on success\n */\n writeDoubleBE: _write_gen('writeDoubleBE', 8),\n\n /**\n * Read an unsigned 8-bit integer from the stream. Consumes 1 byte.\n *\n * @function readUInt8\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readUInt8: _read_gen('readUInt8', 1),\n\n /**\n * Read a little-endian unsigned 16-bit integer from the stream.\n * Consumes 2 bytes.\n *\n * @function readUInt16LE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readUInt16LE: _read_gen('readUInt16LE', 2),\n\n /**\n * Read a big-endian unsigned 16-bit integer from the stream.\n * Consumes 2 bytes.\n *\n * @function readUInt16BE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readUInt16BE: _read_gen('readUInt16BE', 2),\n\n /**\n * Read a little-endian unsigned 32-bit integer from the stream.\n * Consumes 4 bytes.\n *\n * @function readUInt32LE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readUInt32LE: _read_gen('readUInt32LE', 4),\n\n /**\n * Read a big-endian unsigned 16-bit integer from the stream.\n * Consumes 4 bytes.\n *\n * @function readUInt32BE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readUInt32BE: _read_gen('readUInt32BE', 4),\n\n /**\n * Read a signed 8-bit integer from the stream.\n * Consumes 1 byte.\n *\n * @function readInt8\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readInt8: _read_gen('readInt8', 1),\n\n /**\n * Read a signed 16-bit little-endian integer from the stream.\n * Consumes 2 bytes.\n *\n * @function readInt16LE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readInt16LE: _read_gen('readInt16LE', 2),\n\n /**\n * Read a signed 16-bit big-endian integer from the stream.\n * Consumes 2 bytes.\n *\n * @function readInt16BE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readInt16BE: _read_gen('readInt16BE', 2),\n\n /**\n * Read a signed 32-bit little-endian integer from the stream.\n * Consumes 4 bytes.\n *\n * @function readInt32LE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readInt32LE: _read_gen('readInt32LE', 4),\n\n /**\n * Read a signed 32-bit big-endian integer from the stream.\n * Consumes 4 bytes.\n *\n * @function readInt32BE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readInt32BE: _read_gen('readInt32BE', 4),\n\n /**\n * Read a 32-bit little-endian float from the stream.\n * Consumes 4 bytes.\n *\n * @function readFloatLE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readFloatLE: _read_gen('readFloatLE', 4),\n\n /**\n * Read a 32-bit big-endian float from the stream.\n * Consumes 4 bytes.\n *\n * @function readFloatBE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readFloatBE: _read_gen('readFloatBE', 4),\n\n /**\n * Read a 64-bit little-endian float from the stream.\n * Consumes 8 bytes.\n *\n * @function readDoubleLE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readDoubleLE: _read_gen('readDoubleLE', 8),\n\n /**\n * Read a 64-bit big-endian float from the stream.\n * Consumes 8 bytes.\n *\n * @function readDoubleBE\n * @memberOf NoFilter\n * @instance\n * @returns {Number} value\n */\n readDoubleBE: _read_gen('readDoubleBE', 8)\n})\n\nmodule.exports = NoFilter\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../buffer/index.js */ \"./node_modules/buffer/index.js\").Buffer))\n\n//# sourceURL=webpack:///./node_modules/nofilter/lib/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/index.js":
-/*!************************************!*\
- !*** ./node_modules/pako/index.js ***!
- \************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("// Top level file is just a mixin of submodules & constants\n\n\nvar assign = __webpack_require__(/*! ./lib/utils/common */ \"./node_modules/pako/lib/utils/common.js\").assign;\n\nvar deflate = __webpack_require__(/*! ./lib/deflate */ \"./node_modules/pako/lib/deflate.js\");\nvar inflate = __webpack_require__(/*! ./lib/inflate */ \"./node_modules/pako/lib/inflate.js\");\nvar constants = __webpack_require__(/*! ./lib/zlib/constants */ \"./node_modules/pako/lib/zlib/constants.js\");\n\nvar pako = {};\n\nassign(pako, deflate, inflate, constants);\n\nmodule.exports = pako;\n\n\n//# sourceURL=webpack:///./node_modules/pako/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/deflate.js":
-/*!******************************************!*\
- !*** ./node_modules/pako/lib/deflate.js ***!
- \******************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n\nvar zlib_deflate = __webpack_require__(/*! ./zlib/deflate */ \"./node_modules/pako/lib/zlib/deflate.js\");\nvar utils = __webpack_require__(/*! ./utils/common */ \"./node_modules/pako/lib/utils/common.js\");\nvar strings = __webpack_require__(/*! ./utils/strings */ \"./node_modules/pako/lib/utils/strings.js\");\nvar msg = __webpack_require__(/*! ./zlib/messages */ \"./node_modules/pako/lib/zlib/messages.js\");\nvar ZStream = __webpack_require__(/*! ./zlib/zstream */ \"./node_modules/pako/lib/zlib/zstream.js\");\n\nvar toString = Object.prototype.toString;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\nvar Z_NO_FLUSH = 0;\nvar Z_FINISH = 4;\n\nvar Z_OK = 0;\nvar Z_STREAM_END = 1;\nvar Z_SYNC_FLUSH = 2;\n\nvar Z_DEFAULT_COMPRESSION = -1;\n\nvar Z_DEFAULT_STRATEGY = 0;\n\nvar Z_DEFLATED = 8;\n\n/* ===========================================================================*/\n\n\n/**\n * class Deflate\n *\n * Generic JS-style wrapper for zlib calls. If you don't need\n * streaming behaviour - use more simple functions: [[deflate]],\n * [[deflateRaw]] and [[gzip]].\n **/\n\n/* internal\n * Deflate.chunks -> Array\n *\n * Chunks of output data, if [[Deflate#onData]] not overridden.\n **/\n\n/**\n * Deflate.result -> Uint8Array|Array\n *\n * Compressed result, generated by default [[Deflate#onData]]\n * and [[Deflate#onEnd]] handlers. Filled after you push last chunk\n * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you\n * push a chunk with explicit flush (call [[Deflate#push]] with\n * `Z_SYNC_FLUSH` param).\n **/\n\n/**\n * Deflate.err -> Number\n *\n * Error code after deflate finished. 0 (Z_OK) on success.\n * You will not need it in real life, because deflate errors\n * are possible only on wrong options or bad `onData` / `onEnd`\n * custom handlers.\n **/\n\n/**\n * Deflate.msg -> String\n *\n * Error message, if [[Deflate.err]] != 0\n **/\n\n\n/**\n * new Deflate(options)\n * - options (Object): zlib deflate options.\n *\n * Creates new deflator instance with specified params. Throws exception\n * on bad params. Supported options:\n *\n * - `level`\n * - `windowBits`\n * - `memLevel`\n * - `strategy`\n * - `dictionary`\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information on these.\n *\n * Additional options, for internal needs:\n *\n * - `chunkSize` - size of generated data chunks (16K by default)\n * - `raw` (Boolean) - do raw deflate\n * - `gzip` (Boolean) - create gzip wrapper\n * - `to` (String) - if equal to 'string', then result will be \"binary string\"\n * (each char code [0..255])\n * - `header` (Object) - custom header for gzip\n * - `text` (Boolean) - true if compressed data believed to be text\n * - `time` (Number) - modification time, unix timestamp\n * - `os` (Number) - operation system code\n * - `extra` (Array) - array of bytes with extra data (max 65536)\n * - `name` (String) - file name (binary string)\n * - `comment` (String) - comment (binary string)\n * - `hcrc` (Boolean) - true if header crc should be added\n *\n * ##### Example:\n *\n * ```javascript\n * var pako = require('pako')\n * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])\n * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);\n *\n * var deflate = new pako.Deflate({ level: 3});\n *\n * deflate.push(chunk1, false);\n * deflate.push(chunk2, true); // true -> last chunk\n *\n * if (deflate.err) { throw new Error(deflate.err); }\n *\n * console.log(deflate.result);\n * ```\n **/\nfunction Deflate(options) {\n if (!(this instanceof Deflate)) return new Deflate(options);\n\n this.options = utils.assign({\n level: Z_DEFAULT_COMPRESSION,\n method: Z_DEFLATED,\n chunkSize: 16384,\n windowBits: 15,\n memLevel: 8,\n strategy: Z_DEFAULT_STRATEGY,\n to: ''\n }, options || {});\n\n var opt = this.options;\n\n if (opt.raw && (opt.windowBits > 0)) {\n opt.windowBits = -opt.windowBits;\n }\n\n else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {\n opt.windowBits += 16;\n }\n\n this.err = 0; // error code, if happens (0 = Z_OK)\n this.msg = ''; // error message\n this.ended = false; // used to avoid multiple onEnd() calls\n this.chunks = []; // chunks of compressed data\n\n this.strm = new ZStream();\n this.strm.avail_out = 0;\n\n var status = zlib_deflate.deflateInit2(\n this.strm,\n opt.level,\n opt.method,\n opt.windowBits,\n opt.memLevel,\n opt.strategy\n );\n\n if (status !== Z_OK) {\n throw new Error(msg[status]);\n }\n\n if (opt.header) {\n zlib_deflate.deflateSetHeader(this.strm, opt.header);\n }\n\n if (opt.dictionary) {\n var dict;\n // Convert data if needed\n if (typeof opt.dictionary === 'string') {\n // If we need to compress text, change encoding to utf8.\n dict = strings.string2buf(opt.dictionary);\n } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {\n dict = new Uint8Array(opt.dictionary);\n } else {\n dict = opt.dictionary;\n }\n\n status = zlib_deflate.deflateSetDictionary(this.strm, dict);\n\n if (status !== Z_OK) {\n throw new Error(msg[status]);\n }\n\n this._dict_set = true;\n }\n}\n\n/**\n * Deflate#push(data[, mode]) -> Boolean\n * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be\n * converted to utf8 byte sequence.\n * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.\n * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.\n *\n * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with\n * new compressed chunks. Returns `true` on success. The last data block must have\n * mode Z_FINISH (or `true`). That will flush internal pending buffers and call\n * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you\n * can use mode Z_SYNC_FLUSH, keeping the compression context.\n *\n * On fail call [[Deflate#onEnd]] with error code and return false.\n *\n * We strongly recommend to use `Uint8Array` on input for best speed (output\n * array format is detected automatically). Also, don't skip last param and always\n * use the same type in your code (boolean or number). That will improve JS speed.\n *\n * For regular `Array`-s make sure all elements are [0..255].\n *\n * ##### Example\n *\n * ```javascript\n * push(chunk, false); // push one of data chunks\n * ...\n * push(chunk, true); // push last chunk\n * ```\n **/\nDeflate.prototype.push = function (data, mode) {\n var strm = this.strm;\n var chunkSize = this.options.chunkSize;\n var status, _mode;\n\n if (this.ended) { return false; }\n\n _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);\n\n // Convert data if needed\n if (typeof data === 'string') {\n // If we need to compress text, change encoding to utf8.\n strm.input = strings.string2buf(data);\n } else if (toString.call(data) === '[object ArrayBuffer]') {\n strm.input = new Uint8Array(data);\n } else {\n strm.input = data;\n }\n\n strm.next_in = 0;\n strm.avail_in = strm.input.length;\n\n do {\n if (strm.avail_out === 0) {\n strm.output = new utils.Buf8(chunkSize);\n strm.next_out = 0;\n strm.avail_out = chunkSize;\n }\n status = zlib_deflate.deflate(strm, _mode); /* no bad return value */\n\n if (status !== Z_STREAM_END && status !== Z_OK) {\n this.onEnd(status);\n this.ended = true;\n return false;\n }\n if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {\n if (this.options.to === 'string') {\n this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));\n } else {\n this.onData(utils.shrinkBuf(strm.output, strm.next_out));\n }\n }\n } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);\n\n // Finalize on the last chunk.\n if (_mode === Z_FINISH) {\n status = zlib_deflate.deflateEnd(this.strm);\n this.onEnd(status);\n this.ended = true;\n return status === Z_OK;\n }\n\n // callback interim results if Z_SYNC_FLUSH.\n if (_mode === Z_SYNC_FLUSH) {\n this.onEnd(Z_OK);\n strm.avail_out = 0;\n return true;\n }\n\n return true;\n};\n\n\n/**\n * Deflate#onData(chunk) -> Void\n * - chunk (Uint8Array|Array|String): output data. Type of array depends\n * on js engine support. When string output requested, each chunk\n * will be string.\n *\n * By default, stores data blocks in `chunks[]` property and glue\n * those in `onEnd`. Override this handler, if you need another behaviour.\n **/\nDeflate.prototype.onData = function (chunk) {\n this.chunks.push(chunk);\n};\n\n\n/**\n * Deflate#onEnd(status) -> Void\n * - status (Number): deflate status. 0 (Z_OK) on success,\n * other if not.\n *\n * Called once after you tell deflate that the input stream is\n * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)\n * or if an error happened. By default - join collected chunks,\n * free memory and fill `results` / `err` properties.\n **/\nDeflate.prototype.onEnd = function (status) {\n // On success - join\n if (status === Z_OK) {\n if (this.options.to === 'string') {\n this.result = this.chunks.join('');\n } else {\n this.result = utils.flattenChunks(this.chunks);\n }\n }\n this.chunks = [];\n this.err = status;\n this.msg = this.strm.msg;\n};\n\n\n/**\n * deflate(data[, options]) -> Uint8Array|Array|String\n * - data (Uint8Array|Array|String): input data to compress.\n * - options (Object): zlib deflate options.\n *\n * Compress `data` with deflate algorithm and `options`.\n *\n * Supported options are:\n *\n * - level\n * - windowBits\n * - memLevel\n * - strategy\n * - dictionary\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information on these.\n *\n * Sugar (options):\n *\n * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify\n * negative windowBits implicitly.\n * - `to` (String) - if equal to 'string', then result will be \"binary string\"\n * (each char code [0..255])\n *\n * ##### Example:\n *\n * ```javascript\n * var pako = require('pako')\n * , data = Uint8Array([1,2,3,4,5,6,7,8,9]);\n *\n * console.log(pako.deflate(data));\n * ```\n **/\nfunction deflate(input, options) {\n var deflator = new Deflate(options);\n\n deflator.push(input, true);\n\n // That will never happens, if you don't cheat with options :)\n if (deflator.err) { throw deflator.msg || msg[deflator.err]; }\n\n return deflator.result;\n}\n\n\n/**\n * deflateRaw(data[, options]) -> Uint8Array|Array|String\n * - data (Uint8Array|Array|String): input data to compress.\n * - options (Object): zlib deflate options.\n *\n * The same as [[deflate]], but creates raw data, without wrapper\n * (header and adler32 crc).\n **/\nfunction deflateRaw(input, options) {\n options = options || {};\n options.raw = true;\n return deflate(input, options);\n}\n\n\n/**\n * gzip(data[, options]) -> Uint8Array|Array|String\n * - data (Uint8Array|Array|String): input data to compress.\n * - options (Object): zlib deflate options.\n *\n * The same as [[deflate]], but create gzip wrapper instead of\n * deflate one.\n **/\nfunction gzip(input, options) {\n options = options || {};\n options.gzip = true;\n return deflate(input, options);\n}\n\n\nexports.Deflate = Deflate;\nexports.deflate = deflate;\nexports.deflateRaw = deflateRaw;\nexports.gzip = gzip;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/deflate.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/inflate.js":
-/*!******************************************!*\
- !*** ./node_modules/pako/lib/inflate.js ***!
- \******************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n\nvar zlib_inflate = __webpack_require__(/*! ./zlib/inflate */ \"./node_modules/pako/lib/zlib/inflate.js\");\nvar utils = __webpack_require__(/*! ./utils/common */ \"./node_modules/pako/lib/utils/common.js\");\nvar strings = __webpack_require__(/*! ./utils/strings */ \"./node_modules/pako/lib/utils/strings.js\");\nvar c = __webpack_require__(/*! ./zlib/constants */ \"./node_modules/pako/lib/zlib/constants.js\");\nvar msg = __webpack_require__(/*! ./zlib/messages */ \"./node_modules/pako/lib/zlib/messages.js\");\nvar ZStream = __webpack_require__(/*! ./zlib/zstream */ \"./node_modules/pako/lib/zlib/zstream.js\");\nvar GZheader = __webpack_require__(/*! ./zlib/gzheader */ \"./node_modules/pako/lib/zlib/gzheader.js\");\n\nvar toString = Object.prototype.toString;\n\n/**\n * class Inflate\n *\n * Generic JS-style wrapper for zlib calls. If you don't need\n * streaming behaviour - use more simple functions: [[inflate]]\n * and [[inflateRaw]].\n **/\n\n/* internal\n * inflate.chunks -> Array\n *\n * Chunks of output data, if [[Inflate#onData]] not overridden.\n **/\n\n/**\n * Inflate.result -> Uint8Array|Array|String\n *\n * Uncompressed result, generated by default [[Inflate#onData]]\n * and [[Inflate#onEnd]] handlers. Filled after you push last chunk\n * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you\n * push a chunk with explicit flush (call [[Inflate#push]] with\n * `Z_SYNC_FLUSH` param).\n **/\n\n/**\n * Inflate.err -> Number\n *\n * Error code after inflate finished. 0 (Z_OK) on success.\n * Should be checked if broken data possible.\n **/\n\n/**\n * Inflate.msg -> String\n *\n * Error message, if [[Inflate.err]] != 0\n **/\n\n\n/**\n * new Inflate(options)\n * - options (Object): zlib inflate options.\n *\n * Creates new inflator instance with specified params. Throws exception\n * on bad params. Supported options:\n *\n * - `windowBits`\n * - `dictionary`\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information on these.\n *\n * Additional options, for internal needs:\n *\n * - `chunkSize` - size of generated data chunks (16K by default)\n * - `raw` (Boolean) - do raw inflate\n * - `to` (String) - if equal to 'string', then result will be converted\n * from utf8 to utf16 (javascript) string. When string output requested,\n * chunk length can differ from `chunkSize`, depending on content.\n *\n * By default, when no options set, autodetect deflate/gzip data format via\n * wrapper header.\n *\n * ##### Example:\n *\n * ```javascript\n * var pako = require('pako')\n * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])\n * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);\n *\n * var inflate = new pako.Inflate({ level: 3});\n *\n * inflate.push(chunk1, false);\n * inflate.push(chunk2, true); // true -> last chunk\n *\n * if (inflate.err) { throw new Error(inflate.err); }\n *\n * console.log(inflate.result);\n * ```\n **/\nfunction Inflate(options) {\n if (!(this instanceof Inflate)) return new Inflate(options);\n\n this.options = utils.assign({\n chunkSize: 16384,\n windowBits: 0,\n to: ''\n }, options || {});\n\n var opt = this.options;\n\n // Force window size for `raw` data, if not set directly,\n // because we have no header for autodetect.\n if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {\n opt.windowBits = -opt.windowBits;\n if (opt.windowBits === 0) { opt.windowBits = -15; }\n }\n\n // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate\n if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&\n !(options && options.windowBits)) {\n opt.windowBits += 32;\n }\n\n // Gzip header has no info about windows size, we can do autodetect only\n // for deflate. So, if window size not set, force it to max when gzip possible\n if ((opt.windowBits > 15) && (opt.windowBits < 48)) {\n // bit 3 (16) -> gzipped data\n // bit 4 (32) -> autodetect gzip/deflate\n if ((opt.windowBits & 15) === 0) {\n opt.windowBits |= 15;\n }\n }\n\n this.err = 0; // error code, if happens (0 = Z_OK)\n this.msg = ''; // error message\n this.ended = false; // used to avoid multiple onEnd() calls\n this.chunks = []; // chunks of compressed data\n\n this.strm = new ZStream();\n this.strm.avail_out = 0;\n\n var status = zlib_inflate.inflateInit2(\n this.strm,\n opt.windowBits\n );\n\n if (status !== c.Z_OK) {\n throw new Error(msg[status]);\n }\n\n this.header = new GZheader();\n\n zlib_inflate.inflateGetHeader(this.strm, this.header);\n\n // Setup dictionary\n if (opt.dictionary) {\n // Convert data if needed\n if (typeof opt.dictionary === 'string') {\n opt.dictionary = strings.string2buf(opt.dictionary);\n } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {\n opt.dictionary = new Uint8Array(opt.dictionary);\n }\n if (opt.raw) { //In raw mode we need to set the dictionary early\n status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary);\n if (status !== c.Z_OK) {\n throw new Error(msg[status]);\n }\n }\n }\n}\n\n/**\n * Inflate#push(data[, mode]) -> Boolean\n * - data (Uint8Array|Array|ArrayBuffer|String): input data\n * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.\n * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.\n *\n * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with\n * new output chunks. Returns `true` on success. The last data block must have\n * mode Z_FINISH (or `true`). That will flush internal pending buffers and call\n * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you\n * can use mode Z_SYNC_FLUSH, keeping the decompression context.\n *\n * On fail call [[Inflate#onEnd]] with error code and return false.\n *\n * We strongly recommend to use `Uint8Array` on input for best speed (output\n * format is detected automatically). Also, don't skip last param and always\n * use the same type in your code (boolean or number). That will improve JS speed.\n *\n * For regular `Array`-s make sure all elements are [0..255].\n *\n * ##### Example\n *\n * ```javascript\n * push(chunk, false); // push one of data chunks\n * ...\n * push(chunk, true); // push last chunk\n * ```\n **/\nInflate.prototype.push = function (data, mode) {\n var strm = this.strm;\n var chunkSize = this.options.chunkSize;\n var dictionary = this.options.dictionary;\n var status, _mode;\n var next_out_utf8, tail, utf8str;\n\n // Flag to properly process Z_BUF_ERROR on testing inflate call\n // when we check that all output data was flushed.\n var allowBufError = false;\n\n if (this.ended) { return false; }\n _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);\n\n // Convert data if needed\n if (typeof data === 'string') {\n // Only binary strings can be decompressed on practice\n strm.input = strings.binstring2buf(data);\n } else if (toString.call(data) === '[object ArrayBuffer]') {\n strm.input = new Uint8Array(data);\n } else {\n strm.input = data;\n }\n\n strm.next_in = 0;\n strm.avail_in = strm.input.length;\n\n do {\n if (strm.avail_out === 0) {\n strm.output = new utils.Buf8(chunkSize);\n strm.next_out = 0;\n strm.avail_out = chunkSize;\n }\n\n status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */\n\n if (status === c.Z_NEED_DICT && dictionary) {\n status = zlib_inflate.inflateSetDictionary(this.strm, dictionary);\n }\n\n if (status === c.Z_BUF_ERROR && allowBufError === true) {\n status = c.Z_OK;\n allowBufError = false;\n }\n\n if (status !== c.Z_STREAM_END && status !== c.Z_OK) {\n this.onEnd(status);\n this.ended = true;\n return false;\n }\n\n if (strm.next_out) {\n if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {\n\n if (this.options.to === 'string') {\n\n next_out_utf8 = strings.utf8border(strm.output, strm.next_out);\n\n tail = strm.next_out - next_out_utf8;\n utf8str = strings.buf2string(strm.output, next_out_utf8);\n\n // move tail\n strm.next_out = tail;\n strm.avail_out = chunkSize - tail;\n if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }\n\n this.onData(utf8str);\n\n } else {\n this.onData(utils.shrinkBuf(strm.output, strm.next_out));\n }\n }\n }\n\n // When no more input data, we should check that internal inflate buffers\n // are flushed. The only way to do it when avail_out = 0 - run one more\n // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.\n // Here we set flag to process this error properly.\n //\n // NOTE. Deflate does not return error in this case and does not needs such\n // logic.\n if (strm.avail_in === 0 && strm.avail_out === 0) {\n allowBufError = true;\n }\n\n } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);\n\n if (status === c.Z_STREAM_END) {\n _mode = c.Z_FINISH;\n }\n\n // Finalize on the last chunk.\n if (_mode === c.Z_FINISH) {\n status = zlib_inflate.inflateEnd(this.strm);\n this.onEnd(status);\n this.ended = true;\n return status === c.Z_OK;\n }\n\n // callback interim results if Z_SYNC_FLUSH.\n if (_mode === c.Z_SYNC_FLUSH) {\n this.onEnd(c.Z_OK);\n strm.avail_out = 0;\n return true;\n }\n\n return true;\n};\n\n\n/**\n * Inflate#onData(chunk) -> Void\n * - chunk (Uint8Array|Array|String): output data. Type of array depends\n * on js engine support. When string output requested, each chunk\n * will be string.\n *\n * By default, stores data blocks in `chunks[]` property and glue\n * those in `onEnd`. Override this handler, if you need another behaviour.\n **/\nInflate.prototype.onData = function (chunk) {\n this.chunks.push(chunk);\n};\n\n\n/**\n * Inflate#onEnd(status) -> Void\n * - status (Number): inflate status. 0 (Z_OK) on success,\n * other if not.\n *\n * Called either after you tell inflate that the input stream is\n * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)\n * or if an error happened. By default - join collected chunks,\n * free memory and fill `results` / `err` properties.\n **/\nInflate.prototype.onEnd = function (status) {\n // On success - join\n if (status === c.Z_OK) {\n if (this.options.to === 'string') {\n // Glue & convert here, until we teach pako to send\n // utf8 aligned strings to onData\n this.result = this.chunks.join('');\n } else {\n this.result = utils.flattenChunks(this.chunks);\n }\n }\n this.chunks = [];\n this.err = status;\n this.msg = this.strm.msg;\n};\n\n\n/**\n * inflate(data[, options]) -> Uint8Array|Array|String\n * - data (Uint8Array|Array|String): input data to decompress.\n * - options (Object): zlib inflate options.\n *\n * Decompress `data` with inflate/ungzip and `options`. Autodetect\n * format via wrapper header by default. That's why we don't provide\n * separate `ungzip` method.\n *\n * Supported options are:\n *\n * - windowBits\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information.\n *\n * Sugar (options):\n *\n * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify\n * negative windowBits implicitly.\n * - `to` (String) - if equal to 'string', then result will be converted\n * from utf8 to utf16 (javascript) string. When string output requested,\n * chunk length can differ from `chunkSize`, depending on content.\n *\n *\n * ##### Example:\n *\n * ```javascript\n * var pako = require('pako')\n * , input = pako.deflate([1,2,3,4,5,6,7,8,9])\n * , output;\n *\n * try {\n * output = pako.inflate(input);\n * } catch (err)\n * console.log(err);\n * }\n * ```\n **/\nfunction inflate(input, options) {\n var inflator = new Inflate(options);\n\n inflator.push(input, true);\n\n // That will never happens, if you don't cheat with options :)\n if (inflator.err) { throw inflator.msg || msg[inflator.err]; }\n\n return inflator.result;\n}\n\n\n/**\n * inflateRaw(data[, options]) -> Uint8Array|Array|String\n * - data (Uint8Array|Array|String): input data to decompress.\n * - options (Object): zlib inflate options.\n *\n * The same as [[inflate]], but creates raw data, without wrapper\n * (header and adler32 crc).\n **/\nfunction inflateRaw(input, options) {\n options = options || {};\n options.raw = true;\n return inflate(input, options);\n}\n\n\n/**\n * ungzip(data[, options]) -> Uint8Array|Array|String\n * - data (Uint8Array|Array|String): input data to decompress.\n * - options (Object): zlib inflate options.\n *\n * Just shortcut to [[inflate]], because it autodetects format\n * by header.content. Done for convenience.\n **/\n\n\nexports.Inflate = Inflate;\nexports.inflate = inflate;\nexports.inflateRaw = inflateRaw;\nexports.ungzip = inflate;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/inflate.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/utils/common.js":
-/*!***********************************************!*\
- !*** ./node_modules/pako/lib/utils/common.js ***!
- \***********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n\nvar TYPED_OK = (typeof Uint8Array !== 'undefined') &&\n (typeof Uint16Array !== 'undefined') &&\n (typeof Int32Array !== 'undefined');\n\nfunction _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n}\n\nexports.assign = function (obj /*from1, from2, from3, ...*/) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source) { continue; }\n\n if (typeof source !== 'object') {\n throw new TypeError(source + 'must be non-object');\n }\n\n for (var p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n\n return obj;\n};\n\n\n// reduce buffer size, avoiding mem copy\nexports.shrinkBuf = function (buf, size) {\n if (buf.length === size) { return buf; }\n if (buf.subarray) { return buf.subarray(0, size); }\n buf.length = size;\n return buf;\n};\n\n\nvar fnTyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n // Fallback to ordinary array\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n // Join array of chunks to single array.\n flattenChunks: function (chunks) {\n var i, l, len, pos, chunk, result;\n\n // calculate data length\n len = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n\n // join chunks\n result = new Uint8Array(len);\n pos = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n\n return result;\n }\n};\n\nvar fnUntyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n // Join array of chunks to single array.\n flattenChunks: function (chunks) {\n return [].concat.apply([], chunks);\n }\n};\n\n\n// Enable/Disable typed arrays use, for testing\n//\nexports.setTyped = function (on) {\n if (on) {\n exports.Buf8 = Uint8Array;\n exports.Buf16 = Uint16Array;\n exports.Buf32 = Int32Array;\n exports.assign(exports, fnTyped);\n } else {\n exports.Buf8 = Array;\n exports.Buf16 = Array;\n exports.Buf32 = Array;\n exports.assign(exports, fnUntyped);\n }\n};\n\nexports.setTyped(TYPED_OK);\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/utils/common.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/utils/strings.js":
-/*!************************************************!*\
- !*** ./node_modules/pako/lib/utils/strings.js ***!
- \************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("// String encode/decode helpers\n\n\n\nvar utils = __webpack_require__(/*! ./common */ \"./node_modules/pako/lib/utils/common.js\");\n\n\n// Quick check if we can use fast array to bin string conversion\n//\n// - apply(Array) can fail on Android 2.2\n// - apply(Uint8Array) can fail on iOS 5.1 Safari\n//\nvar STR_APPLY_OK = true;\nvar STR_APPLY_UIA_OK = true;\n\ntry { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }\ntry { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }\n\n\n// Table with utf8 lengths (calculated by first byte of sequence)\n// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,\n// because max possible codepoint is 0x10ffff\nvar _utf8len = new utils.Buf8(256);\nfor (var q = 0; q < 256; q++) {\n _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);\n}\n_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start\n\n\n// convert string to array (typed, when possible)\nexports.string2buf = function (str) {\n var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;\n\n // count binary size\n for (m_pos = 0; m_pos < str_len; m_pos++) {\n c = str.charCodeAt(m_pos);\n if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {\n c2 = str.charCodeAt(m_pos + 1);\n if ((c2 & 0xfc00) === 0xdc00) {\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\n m_pos++;\n }\n }\n buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;\n }\n\n // allocate buffer\n buf = new utils.Buf8(buf_len);\n\n // convert\n for (i = 0, m_pos = 0; i < buf_len; m_pos++) {\n c = str.charCodeAt(m_pos);\n if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {\n c2 = str.charCodeAt(m_pos + 1);\n if ((c2 & 0xfc00) === 0xdc00) {\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\n m_pos++;\n }\n }\n if (c < 0x80) {\n /* one byte */\n buf[i++] = c;\n } else if (c < 0x800) {\n /* two bytes */\n buf[i++] = 0xC0 | (c >>> 6);\n buf[i++] = 0x80 | (c & 0x3f);\n } else if (c < 0x10000) {\n /* three bytes */\n buf[i++] = 0xE0 | (c >>> 12);\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\n buf[i++] = 0x80 | (c & 0x3f);\n } else {\n /* four bytes */\n buf[i++] = 0xf0 | (c >>> 18);\n buf[i++] = 0x80 | (c >>> 12 & 0x3f);\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\n buf[i++] = 0x80 | (c & 0x3f);\n }\n }\n\n return buf;\n};\n\n// Helper (used in 2 places)\nfunction buf2binstring(buf, len) {\n // On Chrome, the arguments in a function call that are allowed is `65534`.\n // If the length of the buffer is smaller than that, we can use this optimization,\n // otherwise we will take a slower path.\n if (len < 65534) {\n if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {\n return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));\n }\n }\n\n var result = '';\n for (var i = 0; i < len; i++) {\n result += String.fromCharCode(buf[i]);\n }\n return result;\n}\n\n\n// Convert byte array to binary string\nexports.buf2binstring = function (buf) {\n return buf2binstring(buf, buf.length);\n};\n\n\n// Convert binary string (typed, when possible)\nexports.binstring2buf = function (str) {\n var buf = new utils.Buf8(str.length);\n for (var i = 0, len = buf.length; i < len; i++) {\n buf[i] = str.charCodeAt(i);\n }\n return buf;\n};\n\n\n// convert array to string\nexports.buf2string = function (buf, max) {\n var i, out, c, c_len;\n var len = max || buf.length;\n\n // Reserve max possible length (2 words per char)\n // NB: by unknown reasons, Array is significantly faster for\n // String.fromCharCode.apply than Uint16Array.\n var utf16buf = new Array(len * 2);\n\n for (out = 0, i = 0; i < len;) {\n c = buf[i++];\n // quick process ascii\n if (c < 0x80) { utf16buf[out++] = c; continue; }\n\n c_len = _utf8len[c];\n // skip 5 & 6 byte codes\n if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }\n\n // apply mask on first byte\n c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;\n // join the rest\n while (c_len > 1 && i < len) {\n c = (c << 6) | (buf[i++] & 0x3f);\n c_len--;\n }\n\n // terminated by end of string?\n if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }\n\n if (c < 0x10000) {\n utf16buf[out++] = c;\n } else {\n c -= 0x10000;\n utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);\n utf16buf[out++] = 0xdc00 | (c & 0x3ff);\n }\n }\n\n return buf2binstring(utf16buf, out);\n};\n\n\n// Calculate max possible position in utf8 buffer,\n// that will not break sequence. If that's not possible\n// - (very small limits) return max size as is.\n//\n// buf[] - utf8 bytes array\n// max - length limit (mandatory);\nexports.utf8border = function (buf, max) {\n var pos;\n\n max = max || buf.length;\n if (max > buf.length) { max = buf.length; }\n\n // go back from last position, until start of sequence found\n pos = max - 1;\n while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }\n\n // Very small and broken sequence,\n // return max, because we should return something anyway.\n if (pos < 0) { return max; }\n\n // If we came to start of buffer - that means buffer is too small,\n // return max too.\n if (pos === 0) { return max; }\n\n return (pos + _utf8len[buf[pos]] > max) ? pos : max;\n};\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/utils/strings.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/adler32.js":
-/*!***********************************************!*\
- !*** ./node_modules/pako/lib/zlib/adler32.js ***!
- \***********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// Note: adler32 takes 12% for level 0 and 2% for level 6.\n// It isn't worth it to make additional optimizations as in original.\n// Small size is preferable.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction adler32(adler, buf, len, pos) {\n var s1 = (adler & 0xffff) |0,\n s2 = ((adler >>> 16) & 0xffff) |0,\n n = 0;\n\n while (len !== 0) {\n // Set limit ~ twice less than 5552, to keep\n // s2 in 31-bits, because we force signed ints.\n // in other case %= will fail.\n n = len > 2000 ? 2000 : len;\n len -= n;\n\n do {\n s1 = (s1 + buf[pos++]) |0;\n s2 = (s2 + s1) |0;\n } while (--n);\n\n s1 %= 65521;\n s2 %= 65521;\n }\n\n return (s1 | (s2 << 16)) |0;\n}\n\n\nmodule.exports = adler32;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/adler32.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/constants.js":
-/*!*************************************************!*\
- !*** ./node_modules/pako/lib/zlib/constants.js ***!
- \*************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n\n /* Allowed flush values; see deflate() and inflate() below for details */\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n\n /* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n //Z_MEM_ERROR: -4,\n Z_BUF_ERROR: -5,\n //Z_VERSION_ERROR: -6,\n\n /* compression levels */\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n\n\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n\n /* Possible values of the data_type field (though see inflate()) */\n Z_BINARY: 0,\n Z_TEXT: 1,\n //Z_ASCII: 1, // = Z_TEXT (deprecated)\n Z_UNKNOWN: 2,\n\n /* The deflate compression method */\n Z_DEFLATED: 8\n //Z_NULL: null // Use -1 or null inline, depending on var type\n};\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/constants.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/crc32.js":
-/*!*********************************************!*\
- !*** ./node_modules/pako/lib/zlib/crc32.js ***!
- \*********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// Note: we can't get significant speed boost here.\n// So write code to minimize size - no pregenerated tables\n// and array tools dependencies.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// Use ordinary array, since untyped makes no boost here\nfunction makeTable() {\n var c, table = [];\n\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));\n }\n table[n] = c;\n }\n\n return table;\n}\n\n// Create table on load. Just 255 signed longs. Not a problem.\nvar crcTable = makeTable();\n\n\nfunction crc32(crc, buf, len, pos) {\n var t = crcTable,\n end = pos + len;\n\n crc ^= -1;\n\n for (var i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];\n }\n\n return (crc ^ (-1)); // >>> 0;\n}\n\n\nmodule.exports = crc32;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/crc32.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/deflate.js":
-/*!***********************************************!*\
- !*** ./node_modules/pako/lib/zlib/deflate.js ***!
- \***********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(/*! ../utils/common */ \"./node_modules/pako/lib/utils/common.js\");\nvar trees = __webpack_require__(/*! ./trees */ \"./node_modules/pako/lib/zlib/trees.js\");\nvar adler32 = __webpack_require__(/*! ./adler32 */ \"./node_modules/pako/lib/zlib/adler32.js\");\nvar crc32 = __webpack_require__(/*! ./crc32 */ \"./node_modules/pako/lib/zlib/crc32.js\");\nvar msg = __webpack_require__(/*! ./messages */ \"./node_modules/pako/lib/zlib/messages.js\");\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n/* Allowed flush values; see deflate() and inflate() below for details */\nvar Z_NO_FLUSH = 0;\nvar Z_PARTIAL_FLUSH = 1;\n//var Z_SYNC_FLUSH = 2;\nvar Z_FULL_FLUSH = 3;\nvar Z_FINISH = 4;\nvar Z_BLOCK = 5;\n//var Z_TREES = 6;\n\n\n/* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\nvar Z_OK = 0;\nvar Z_STREAM_END = 1;\n//var Z_NEED_DICT = 2;\n//var Z_ERRNO = -1;\nvar Z_STREAM_ERROR = -2;\nvar Z_DATA_ERROR = -3;\n//var Z_MEM_ERROR = -4;\nvar Z_BUF_ERROR = -5;\n//var Z_VERSION_ERROR = -6;\n\n\n/* compression levels */\n//var Z_NO_COMPRESSION = 0;\n//var Z_BEST_SPEED = 1;\n//var Z_BEST_COMPRESSION = 9;\nvar Z_DEFAULT_COMPRESSION = -1;\n\n\nvar Z_FILTERED = 1;\nvar Z_HUFFMAN_ONLY = 2;\nvar Z_RLE = 3;\nvar Z_FIXED = 4;\nvar Z_DEFAULT_STRATEGY = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\n//var Z_BINARY = 0;\n//var Z_TEXT = 1;\n//var Z_ASCII = 1; // = Z_TEXT\nvar Z_UNKNOWN = 2;\n\n\n/* The deflate compression method */\nvar Z_DEFLATED = 8;\n\n/*============================================================================*/\n\n\nvar MAX_MEM_LEVEL = 9;\n/* Maximum value for memLevel in deflateInit2 */\nvar MAX_WBITS = 15;\n/* 32K LZ77 window */\nvar DEF_MEM_LEVEL = 8;\n\n\nvar LENGTH_CODES = 29;\n/* number of length codes, not counting the special END_BLOCK code */\nvar LITERALS = 256;\n/* number of literal bytes 0..255 */\nvar L_CODES = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\nvar D_CODES = 30;\n/* number of distance codes */\nvar BL_CODES = 19;\n/* number of codes used to transfer the bit lengths */\nvar HEAP_SIZE = 2 * L_CODES + 1;\n/* maximum heap size */\nvar MAX_BITS = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nvar MIN_MATCH = 3;\nvar MAX_MATCH = 258;\nvar MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);\n\nvar PRESET_DICT = 0x20;\n\nvar INIT_STATE = 42;\nvar EXTRA_STATE = 69;\nvar NAME_STATE = 73;\nvar COMMENT_STATE = 91;\nvar HCRC_STATE = 103;\nvar BUSY_STATE = 113;\nvar FINISH_STATE = 666;\n\nvar BS_NEED_MORE = 1; /* block not completed, need more input or more output */\nvar BS_BLOCK_DONE = 2; /* block flush performed */\nvar BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */\nvar BS_FINISH_DONE = 4; /* finish done, accept no more input or output */\n\nvar OS_CODE = 0x03; // Unix :) . Don't detect, use this default.\n\nfunction err(strm, errorCode) {\n strm.msg = msg[errorCode];\n return errorCode;\n}\n\nfunction rank(f) {\n return ((f) << 1) - ((f) > 4 ? 9 : 0);\n}\n\nfunction zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n\n/* =========================================================================\n * Flush as much pending output as possible. All deflate() output goes\n * through this function so some applications may wish to modify it\n * to avoid allocating a large strm->output buffer and copying into it.\n * (See also read_buf()).\n */\nfunction flush_pending(strm) {\n var s = strm.state;\n\n //_tr_flush_bits(s);\n var len = s.pending;\n if (len > strm.avail_out) {\n len = strm.avail_out;\n }\n if (len === 0) { return; }\n\n utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);\n strm.next_out += len;\n s.pending_out += len;\n strm.total_out += len;\n strm.avail_out -= len;\n s.pending -= len;\n if (s.pending === 0) {\n s.pending_out = 0;\n }\n}\n\n\nfunction flush_block_only(s, last) {\n trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);\n s.block_start = s.strstart;\n flush_pending(s.strm);\n}\n\n\nfunction put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n}\n\n\n/* =========================================================================\n * Put a short in the pending buffer. The 16-bit value is put in MSB order.\n * IN assertion: the stream state is correct and there is enough room in\n * pending_buf.\n */\nfunction putShortMSB(s, b) {\n// put_byte(s, (Byte)(b >> 8));\n// put_byte(s, (Byte)(b & 0xff));\n s.pending_buf[s.pending++] = (b >>> 8) & 0xff;\n s.pending_buf[s.pending++] = b & 0xff;\n}\n\n\n/* ===========================================================================\n * Read a new buffer from the current input stream, update the adler32\n * and total number of bytes read. All deflate() input goes through\n * this function so some applications may wish to modify it to avoid\n * allocating a large strm->input buffer and copying from it.\n * (See also flush_pending()).\n */\nfunction read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n\n if (len > size) { len = size; }\n if (len === 0) { return 0; }\n\n strm.avail_in -= len;\n\n // zmemcpy(buf, strm->next_in, len);\n utils.arraySet(buf, strm.input, strm.next_in, len, start);\n if (strm.state.wrap === 1) {\n strm.adler = adler32(strm.adler, buf, len, start);\n }\n\n else if (strm.state.wrap === 2) {\n strm.adler = crc32(strm.adler, buf, len, start);\n }\n\n strm.next_in += len;\n strm.total_in += len;\n\n return len;\n}\n\n\n/* ===========================================================================\n * Set match_start to the longest match starting at the given string and\n * return its length. Matches shorter or equal to prev_length are discarded,\n * in which case the result is equal to prev_length and match_start is\n * garbage.\n * IN assertions: cur_match is the head of the hash chain for the current\n * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1\n * OUT assertion: the match length is not greater than s->lookahead.\n */\nfunction longest_match(s, cur_match) {\n var chain_length = s.max_chain_length; /* max hash chain length */\n var scan = s.strstart; /* current string */\n var match; /* matched string */\n var len; /* length of current match */\n var best_len = s.prev_length; /* best match length so far */\n var nice_match = s.nice_match; /* stop if match long enough */\n var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?\n s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;\n\n var _win = s.window; // shortcut\n\n var wmask = s.w_mask;\n var prev = s.prev;\n\n /* Stop when cur_match becomes <= limit. To simplify the code,\n * we prevent matches with the string of window index 0.\n */\n\n var strend = s.strstart + MAX_MATCH;\n var scan_end1 = _win[scan + best_len - 1];\n var scan_end = _win[scan + best_len];\n\n /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.\n * It is easy to get rid of this optimization if necessary.\n */\n // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, \"Code too clever\");\n\n /* Do not waste too much time if we already have a good match: */\n if (s.prev_length >= s.good_match) {\n chain_length >>= 2;\n }\n /* Do not look for matches beyond the end of the input. This is necessary\n * to make deflate deterministic.\n */\n if (nice_match > s.lookahead) { nice_match = s.lookahead; }\n\n // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, \"need lookahead\");\n\n do {\n // Assert(cur_match < s->strstart, \"no future\");\n match = cur_match;\n\n /* Skip to next match if the match length cannot increase\n * or if the match length is less than 2. Note that the checks below\n * for insufficient lookahead only occur occasionally for performance\n * reasons. Therefore uninitialized memory will be accessed, and\n * conditional jumps will be made that depend on those values.\n * However the length of the match is limited to the lookahead, so\n * the output of deflate is not affected by the uninitialized values.\n */\n\n if (_win[match + best_len] !== scan_end ||\n _win[match + best_len - 1] !== scan_end1 ||\n _win[match] !== _win[scan] ||\n _win[++match] !== _win[scan + 1]) {\n continue;\n }\n\n /* The check at best_len-1 can be removed because it will be made\n * again later. (This heuristic is not always a win.)\n * It is not necessary to compare scan[2] and match[2] since they\n * are always equal when the other bytes match, given that\n * the hash keys are equal and that HASH_BITS >= 8.\n */\n scan += 2;\n match++;\n // Assert(*scan == *match, \"match[2]?\");\n\n /* We check for insufficient lookahead only every 8th comparison;\n * the 256th check will be made at strstart+258.\n */\n do {\n /*jshint noempty:false*/\n } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n scan < strend);\n\n // Assert(scan <= s->window+(unsigned)(s->window_size-1), \"wild scan\");\n\n len = MAX_MATCH - (strend - scan);\n scan = strend - MAX_MATCH;\n\n if (len > best_len) {\n s.match_start = cur_match;\n best_len = len;\n if (len >= nice_match) {\n break;\n }\n scan_end1 = _win[scan + best_len - 1];\n scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n\n if (best_len <= s.lookahead) {\n return best_len;\n }\n return s.lookahead;\n}\n\n\n/* ===========================================================================\n * Fill the window when the lookahead becomes insufficient.\n * Updates strstart and lookahead.\n *\n * IN assertion: lookahead < MIN_LOOKAHEAD\n * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD\n * At least one byte has been read, or avail_in == 0; reads are\n * performed for at least two bytes (required for the zip translate_eol\n * option -- not supported here).\n */\nfunction fill_window(s) {\n var _w_size = s.w_size;\n var p, n, m, more, str;\n\n //Assert(s->lookahead < MIN_LOOKAHEAD, \"already enough lookahead\");\n\n do {\n more = s.window_size - s.lookahead - s.strstart;\n\n // JS ints have 32 bit, block below not needed\n /* Deal with !@#$% 64K limit: */\n //if (sizeof(int) <= 2) {\n // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {\n // more = wsize;\n //\n // } else if (more == (unsigned)(-1)) {\n // /* Very unlikely, but possible on 16 bit machine if\n // * strstart == 0 && lookahead == 1 (input done a byte at time)\n // */\n // more--;\n // }\n //}\n\n\n /* If the window is almost full and there is insufficient lookahead,\n * move the upper half to the lower one to make room in the upper half.\n */\n if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0);\n s.match_start -= _w_size;\n s.strstart -= _w_size;\n /* we now have strstart >= MAX_DIST */\n s.block_start -= _w_size;\n\n /* Slide the hash table (could be avoided with 32 bit values\n at the expense of memory usage). We slide even when level == 0\n to keep the hash table consistent if we switch back to level > 0\n later. (Using level 0 permanently is not an optimal usage of\n zlib, so we don't care about this pathological case.)\n */\n\n n = s.hash_size;\n p = n;\n do {\n m = s.head[--p];\n s.head[p] = (m >= _w_size ? m - _w_size : 0);\n } while (--n);\n\n n = _w_size;\n p = n;\n do {\n m = s.prev[--p];\n s.prev[p] = (m >= _w_size ? m - _w_size : 0);\n /* If n is not on any hash chain, prev[n] is garbage but\n * its value will never be used.\n */\n } while (--n);\n\n more += _w_size;\n }\n if (s.strm.avail_in === 0) {\n break;\n }\n\n /* If there was no sliding:\n * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&\n * more == window_size - lookahead - strstart\n * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)\n * => more >= window_size - 2*WSIZE + 2\n * In the BIG_MEM or MMAP case (not yet supported),\n * window_size == input_size + MIN_LOOKAHEAD &&\n * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.\n * Otherwise, window_size == 2*WSIZE so more >= 2.\n * If there was sliding, more >= WSIZE. So in all cases, more >= 2.\n */\n //Assert(more >= 2, \"more < 2\");\n n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n s.lookahead += n;\n\n /* Initialize the hash value now that we have some input: */\n if (s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert;\n s.ins_h = s.window[str];\n\n /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;\n//#if MIN_MATCH != 3\n// Call update_hash() MIN_MATCH-3 more times\n//#endif\n while (s.insert) {\n /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n s.insert--;\n if (s.lookahead + s.insert < MIN_MATCH) {\n break;\n }\n }\n }\n /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,\n * but this is not important since only literal bytes will be emitted.\n */\n\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n\n /* If the WIN_INIT bytes after the end of the current data have never been\n * written, then zero those bytes in order to avoid memory check reports of\n * the use of uninitialized (or uninitialised as Julian writes) bytes by\n * the longest match routines. Update the high water mark for the next\n * time through here. WIN_INIT is set to MAX_MATCH since the longest match\n * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.\n */\n// if (s.high_water < s.window_size) {\n// var curr = s.strstart + s.lookahead;\n// var init = 0;\n//\n// if (s.high_water < curr) {\n// /* Previous high water mark below current data -- zero WIN_INIT\n// * bytes or up to end of window, whichever is less.\n// */\n// init = s.window_size - curr;\n// if (init > WIN_INIT)\n// init = WIN_INIT;\n// zmemzero(s->window + curr, (unsigned)init);\n// s->high_water = curr + init;\n// }\n// else if (s->high_water < (ulg)curr + WIN_INIT) {\n// /* High water mark at or above current data, but below current data\n// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up\n// * to end of window, whichever is less.\n// */\n// init = (ulg)curr + WIN_INIT - s->high_water;\n// if (init > s->window_size - s->high_water)\n// init = s->window_size - s->high_water;\n// zmemzero(s->window + s->high_water, (unsigned)init);\n// s->high_water += init;\n// }\n// }\n//\n// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,\n// \"not enough room for search\");\n}\n\n/* ===========================================================================\n * Copy without compression as much as possible from the input stream, return\n * the current block state.\n * This function does not insert new strings in the dictionary since\n * uncompressible data is probably not useful. This function is used\n * only for the level=0 compression option.\n * NOTE: this function should be optimized to avoid extra copying from\n * window to pending_buf.\n */\nfunction deflate_stored(s, flush) {\n /* Stored blocks are limited to 0xffff bytes, pending_buf is limited\n * to pending_buf_size, and each stored block has a 5 byte header:\n */\n var max_block_size = 0xffff;\n\n if (max_block_size > s.pending_buf_size - 5) {\n max_block_size = s.pending_buf_size - 5;\n }\n\n /* Copy as much as possible from input to output: */\n for (;;) {\n /* Fill the window as much as possible: */\n if (s.lookahead <= 1) {\n\n //Assert(s->strstart < s->w_size+MAX_DIST(s) ||\n // s->block_start >= (long)s->w_size, \"slide too late\");\n// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||\n// s.block_start >= s.w_size)) {\n// throw new Error(\"slide too late\");\n// }\n\n fill_window(s);\n if (s.lookahead === 0 && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n\n if (s.lookahead === 0) {\n break;\n }\n /* flush the current block */\n }\n //Assert(s->block_start >= 0L, \"block gone\");\n// if (s.block_start < 0) throw new Error(\"block gone\");\n\n s.strstart += s.lookahead;\n s.lookahead = 0;\n\n /* Emit a stored block if pending_buf will be full: */\n var max_start = s.block_start + max_block_size;\n\n if (s.strstart === 0 || s.strstart >= max_start) {\n /* strstart == 0 is possible when wraparound on 16-bit machine */\n s.lookahead = s.strstart - max_start;\n s.strstart = max_start;\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n\n\n }\n /* Flush if we may have to slide, otherwise block_start may become\n * negative and the data will be gone:\n */\n if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n\n s.insert = 0;\n\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n\n if (s.strstart > s.block_start) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n return BS_NEED_MORE;\n}\n\n/* ===========================================================================\n * Compress as much as possible from the input stream, return the current\n * block state.\n * This function does not perform lazy evaluation of matches and inserts\n * new strings in the dictionary only for unmatched strings or for short\n * matches. It is used only for the fast compression options.\n */\nfunction deflate_fast(s, flush) {\n var hash_head; /* head of the hash chain */\n var bflush; /* set if current block must be flushed */\n\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the next match, plus MIN_MATCH bytes to insert the\n * string following the next match.\n */\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break; /* flush the current block */\n }\n }\n\n /* Insert the string window[strstart .. strstart+2] in the\n * dictionary, and set hash_head to the head of the hash chain:\n */\n hash_head = 0/*NIL*/;\n if (s.lookahead >= MIN_MATCH) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n\n /* Find the longest match, discarding those <= prev_length.\n * At this point we have always match_length < MIN_MATCH\n */\n if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {\n /* To simplify the code, we prevent matches with the string\n * of window index 0 (in particular we have to avoid a match\n * of the string with itself at the start of the input file).\n */\n s.match_length = longest_match(s, hash_head);\n /* longest_match() sets match_start */\n }\n if (s.match_length >= MIN_MATCH) {\n // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only\n\n /*** _tr_tally_dist(s, s.strstart - s.match_start,\n s.match_length - MIN_MATCH, bflush); ***/\n bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n\n s.lookahead -= s.match_length;\n\n /* Insert new strings in the hash table only if the match length\n * is not too large. This saves time but degrades compression.\n */\n if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {\n s.match_length--; /* string at strstart already in table */\n do {\n s.strstart++;\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n /* strstart never exceeds WSIZE-MAX_MATCH, so there are\n * always MIN_MATCH bytes ahead.\n */\n } while (--s.match_length !== 0);\n s.strstart++;\n } else\n {\n s.strstart += s.match_length;\n s.match_length = 0;\n s.ins_h = s.window[s.strstart];\n /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;\n\n//#if MIN_MATCH != 3\n// Call UPDATE_HASH() MIN_MATCH-3 more times\n//#endif\n /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not\n * matter since it will be recomputed at next deflate call.\n */\n }\n } else {\n /* No match, output a literal byte */\n //Tracevv((stderr,\"%c\", s.window[s.strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n}\n\n/* ===========================================================================\n * Same as above, but achieves better compression. We use a lazy\n * evaluation for matches: a match is finally adopted only if there is\n * no better match at the next window position.\n */\nfunction deflate_slow(s, flush) {\n var hash_head; /* head of hash chain */\n var bflush; /* set if current block must be flushed */\n\n var max_insert;\n\n /* Process the input block. */\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the next match, plus MIN_MATCH bytes to insert the\n * string following the next match.\n */\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) { break; } /* flush the current block */\n }\n\n /* Insert the string window[strstart .. strstart+2] in the\n * dictionary, and set hash_head to the head of the hash chain:\n */\n hash_head = 0/*NIL*/;\n if (s.lookahead >= MIN_MATCH) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n\n /* Find the longest match, discarding those <= prev_length.\n */\n s.prev_length = s.match_length;\n s.prev_match = s.match_start;\n s.match_length = MIN_MATCH - 1;\n\n if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&\n s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {\n /* To simplify the code, we prevent matches with the string\n * of window index 0 (in particular we have to avoid a match\n * of the string with itself at the start of the input file).\n */\n s.match_length = longest_match(s, hash_head);\n /* longest_match() sets match_start */\n\n if (s.match_length <= 5 &&\n (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {\n\n /* If prev_match is also MIN_MATCH, match_start is garbage\n * but we will ignore the current match anyway.\n */\n s.match_length = MIN_MATCH - 1;\n }\n }\n /* If there was a match at the previous step and the current\n * match is not better, output the previous match:\n */\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH;\n /* Do not insert strings in hash table beyond this. */\n\n //check_match(s, s.strstart-1, s.prev_match, s.prev_length);\n\n /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,\n s.prev_length - MIN_MATCH, bflush);***/\n bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n /* Insert in hash table all strings up to the end of the match.\n * strstart-1 and strstart are already inserted. If there is not\n * enough lookahead, the last two strings are not inserted in\n * the hash table.\n */\n s.lookahead -= s.prev_length - 1;\n s.prev_length -= 2;\n do {\n if (++s.strstart <= max_insert) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n } while (--s.prev_length !== 0);\n s.match_available = 0;\n s.match_length = MIN_MATCH - 1;\n s.strstart++;\n\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n } else if (s.match_available) {\n /* If there was no match at the previous position, output a\n * single literal. If there was a match but the current match\n * is longer, truncate the previous match to a single literal.\n */\n //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n\n if (bflush) {\n /*** FLUSH_BLOCK_ONLY(s, 0) ***/\n flush_block_only(s, false);\n /***/\n }\n s.strstart++;\n s.lookahead--;\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n } else {\n /* There is no previous match to compare with, wait for\n * the next step to decide.\n */\n s.match_available = 1;\n s.strstart++;\n s.lookahead--;\n }\n }\n //Assert (flush != Z_NO_FLUSH, \"no flush?\");\n if (s.match_available) {\n //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n\n s.match_available = 0;\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n return BS_BLOCK_DONE;\n}\n\n\n/* ===========================================================================\n * For Z_RLE, simply look for runs of bytes, generate matches only of distance\n * one. Do not maintain a hash table. (It will be regenerated if this run of\n * deflate switches away from Z_RLE.)\n */\nfunction deflate_rle(s, flush) {\n var bflush; /* set if current block must be flushed */\n var prev; /* byte at distance one to match */\n var scan, strend; /* scan goes up to strend for length of run */\n\n var _win = s.window;\n\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the longest run, plus one for the unrolled loop.\n */\n if (s.lookahead <= MAX_MATCH) {\n fill_window(s);\n if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) { break; } /* flush the current block */\n }\n\n /* See how many times the previous byte repeats */\n s.match_length = 0;\n if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n scan = s.strstart - 1;\n prev = _win[scan];\n if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do {\n /*jshint noempty:false*/\n } while (prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n scan < strend);\n s.match_length = MAX_MATCH - (strend - scan);\n if (s.match_length > s.lookahead) {\n s.match_length = s.lookahead;\n }\n }\n //Assert(scan <= s->window+(uInt)(s->window_size-1), \"wild scan\");\n }\n\n /* Emit match if have run of MIN_MATCH or longer, else emit literal */\n if (s.match_length >= MIN_MATCH) {\n //check_match(s, s.strstart, s.strstart - 1, s.match_length);\n\n /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);\n\n s.lookahead -= s.match_length;\n s.strstart += s.match_length;\n s.match_length = 0;\n } else {\n /* No match, output a literal byte */\n //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n}\n\n/* ===========================================================================\n * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.\n * (It will be regenerated if this run of deflate switches away from Huffman.)\n */\nfunction deflate_huff(s, flush) {\n var bflush; /* set if current block must be flushed */\n\n for (;;) {\n /* Make sure that we have a literal to write. */\n if (s.lookahead === 0) {\n fill_window(s);\n if (s.lookahead === 0) {\n if (flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n break; /* flush the current block */\n }\n }\n\n /* Output a literal byte */\n s.match_length = 0;\n //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n}\n\n/* Values for max_lazy_match, good_match and max_chain_length, depending on\n * the desired pack level (0..9). The values given below have been tuned to\n * exclude worst case performance for pathological files. Better values may be\n * found for specific files.\n */\nfunction Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length;\n this.max_lazy = max_lazy;\n this.nice_length = nice_length;\n this.max_chain = max_chain;\n this.func = func;\n}\n\nvar configuration_table;\n\nconfiguration_table = [\n /* good lazy nice chain */\n new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */\n new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */\n new Config(4, 5, 16, 8, deflate_fast), /* 2 */\n new Config(4, 6, 32, 32, deflate_fast), /* 3 */\n\n new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */\n new Config(8, 16, 32, 32, deflate_slow), /* 5 */\n new Config(8, 16, 128, 128, deflate_slow), /* 6 */\n new Config(8, 32, 128, 256, deflate_slow), /* 7 */\n new Config(32, 128, 258, 1024, deflate_slow), /* 8 */\n new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */\n];\n\n\n/* ===========================================================================\n * Initialize the \"longest match\" routines for a new zlib stream\n */\nfunction lm_init(s) {\n s.window_size = 2 * s.w_size;\n\n /*** CLEAR_HASH(s); ***/\n zero(s.head); // Fill with NIL (= 0);\n\n /* Set the default configuration parameters:\n */\n s.max_lazy_match = configuration_table[s.level].max_lazy;\n s.good_match = configuration_table[s.level].good_length;\n s.nice_match = configuration_table[s.level].nice_length;\n s.max_chain_length = configuration_table[s.level].max_chain;\n\n s.strstart = 0;\n s.block_start = 0;\n s.lookahead = 0;\n s.insert = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n s.ins_h = 0;\n}\n\n\nfunction DeflateState() {\n this.strm = null; /* pointer back to this zlib stream */\n this.status = 0; /* as the name implies */\n this.pending_buf = null; /* output still pending */\n this.pending_buf_size = 0; /* size of pending_buf */\n this.pending_out = 0; /* next pending byte to output to the stream */\n this.pending = 0; /* nb of bytes in the pending buffer */\n this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */\n this.gzhead = null; /* gzip header information to write */\n this.gzindex = 0; /* where in extra, name, or comment */\n this.method = Z_DEFLATED; /* can only be DEFLATED */\n this.last_flush = -1; /* value of flush param for previous deflate call */\n\n this.w_size = 0; /* LZ77 window size (32K by default) */\n this.w_bits = 0; /* log2(w_size) (8..16) */\n this.w_mask = 0; /* w_size - 1 */\n\n this.window = null;\n /* Sliding window. Input bytes are read into the second half of the window,\n * and move to the first half later to keep a dictionary of at least wSize\n * bytes. With this organization, matches are limited to a distance of\n * wSize-MAX_MATCH bytes, but this ensures that IO is always\n * performed with a length multiple of the block size.\n */\n\n this.window_size = 0;\n /* Actual size of window: 2*wSize, except when the user input buffer\n * is directly used as sliding window.\n */\n\n this.prev = null;\n /* Link to older string with same hash index. To limit the size of this\n * array to 64K, this link is maintained only for the last 32K strings.\n * An index in this array is thus a window index modulo 32K.\n */\n\n this.head = null; /* Heads of the hash chains or NIL. */\n\n this.ins_h = 0; /* hash index of string to be inserted */\n this.hash_size = 0; /* number of elements in hash table */\n this.hash_bits = 0; /* log2(hash_size) */\n this.hash_mask = 0; /* hash_size-1 */\n\n this.hash_shift = 0;\n /* Number of bits by which ins_h must be shifted at each input\n * step. It must be such that after MIN_MATCH steps, the oldest\n * byte no longer takes part in the hash key, that is:\n * hash_shift * MIN_MATCH >= hash_bits\n */\n\n this.block_start = 0;\n /* Window position at the beginning of the current output block. Gets\n * negative when the window is moved backwards.\n */\n\n this.match_length = 0; /* length of best match */\n this.prev_match = 0; /* previous match */\n this.match_available = 0; /* set if previous match exists */\n this.strstart = 0; /* start of string to insert */\n this.match_start = 0; /* start of matching string */\n this.lookahead = 0; /* number of valid bytes ahead in window */\n\n this.prev_length = 0;\n /* Length of the best match at previous step. Matches not greater than this\n * are discarded. This is used in the lazy match evaluation.\n */\n\n this.max_chain_length = 0;\n /* To speed up deflation, hash chains are never searched beyond this\n * length. A higher limit improves compression ratio but degrades the\n * speed.\n */\n\n this.max_lazy_match = 0;\n /* Attempt to find a better match only when the current match is strictly\n * smaller than this value. This mechanism is used only for compression\n * levels >= 4.\n */\n // That's alias to max_lazy_match, don't use directly\n //this.max_insert_length = 0;\n /* Insert new strings in the hash table only if the match length is not\n * greater than this length. This saves time but degrades compression.\n * max_insert_length is used only for compression levels <= 3.\n */\n\n this.level = 0; /* compression level (1..9) */\n this.strategy = 0; /* favor or force Huffman coding*/\n\n this.good_match = 0;\n /* Use a faster search when the previous match is longer than this */\n\n this.nice_match = 0; /* Stop searching when current match exceeds this */\n\n /* used by trees.c: */\n\n /* Didn't use ct_data typedef below to suppress compiler warning */\n\n // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */\n // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */\n // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */\n\n // Use flat array of DOUBLE size, with interleaved fata,\n // because JS does not support effective\n this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);\n this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);\n this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);\n zero(this.dyn_ltree);\n zero(this.dyn_dtree);\n zero(this.bl_tree);\n\n this.l_desc = null; /* desc. for literal tree */\n this.d_desc = null; /* desc. for distance tree */\n this.bl_desc = null; /* desc. for bit length tree */\n\n //ush bl_count[MAX_BITS+1];\n this.bl_count = new utils.Buf16(MAX_BITS + 1);\n /* number of codes at each bit length for an optimal tree */\n\n //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */\n this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */\n zero(this.heap);\n\n this.heap_len = 0; /* number of elements in the heap */\n this.heap_max = 0; /* element of largest frequency */\n /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.\n * The same heap array is used to build all trees.\n */\n\n this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];\n zero(this.depth);\n /* Depth of each subtree used as tie breaker for trees of equal frequency\n */\n\n this.l_buf = 0; /* buffer index for literals or lengths */\n\n this.lit_bufsize = 0;\n /* Size of match buffer for literals/lengths. There are 4 reasons for\n * limiting lit_bufsize to 64K:\n * - frequencies can be kept in 16 bit counters\n * - if compression is not successful for the first block, all input\n * data is still in the window so we can still emit a stored block even\n * when input comes from standard input. (This can also be done for\n * all blocks if lit_bufsize is not greater than 32K.)\n * - if compression is not successful for a file smaller than 64K, we can\n * even emit a stored file instead of a stored block (saving 5 bytes).\n * This is applicable only for zip (not gzip or zlib).\n * - creating new Huffman trees less frequently may not provide fast\n * adaptation to changes in the input data statistics. (Take for\n * example a binary file with poorly compressible code followed by\n * a highly compressible string table.) Smaller buffer sizes give\n * fast adaptation but have of course the overhead of transmitting\n * trees more frequently.\n * - I can't count above 4\n */\n\n this.last_lit = 0; /* running index in l_buf */\n\n this.d_buf = 0;\n /* Buffer index for distances. To simplify the code, d_buf and l_buf have\n * the same number of elements. To use different lengths, an extra flag\n * array would be necessary.\n */\n\n this.opt_len = 0; /* bit length of current block with optimal trees */\n this.static_len = 0; /* bit length of current block with static trees */\n this.matches = 0; /* number of string matches in current block */\n this.insert = 0; /* bytes at end of window left to insert */\n\n\n this.bi_buf = 0;\n /* Output buffer. bits are inserted starting at the bottom (least\n * significant bits).\n */\n this.bi_valid = 0;\n /* Number of valid bits in bi_buf. All bits above the last valid bit\n * are always zero.\n */\n\n // Used for window memory init. We safely ignore it for JS. That makes\n // sense only for pointers and memory check tools.\n //this.high_water = 0;\n /* High water mark offset in window for initialized bytes -- bytes above\n * this are set to zero in order to avoid memory check warnings when\n * longest match routines access bytes past the input. This is then\n * updated to the new high water mark.\n */\n}\n\n\nfunction deflateResetKeep(strm) {\n var s;\n\n if (!strm || !strm.state) {\n return err(strm, Z_STREAM_ERROR);\n }\n\n strm.total_in = strm.total_out = 0;\n strm.data_type = Z_UNKNOWN;\n\n s = strm.state;\n s.pending = 0;\n s.pending_out = 0;\n\n if (s.wrap < 0) {\n s.wrap = -s.wrap;\n /* was made negative by deflate(..., Z_FINISH); */\n }\n s.status = (s.wrap ? INIT_STATE : BUSY_STATE);\n strm.adler = (s.wrap === 2) ?\n 0 // crc32(0, Z_NULL, 0)\n :\n 1; // adler32(0, Z_NULL, 0)\n s.last_flush = Z_NO_FLUSH;\n trees._tr_init(s);\n return Z_OK;\n}\n\n\nfunction deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK) {\n lm_init(strm.state);\n }\n return ret;\n}\n\n\nfunction deflateSetHeader(strm, head) {\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }\n strm.state.gzhead = head;\n return Z_OK;\n}\n\n\nfunction deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm) { // === Z_NULL\n return Z_STREAM_ERROR;\n }\n var wrap = 1;\n\n if (level === Z_DEFAULT_COMPRESSION) {\n level = 6;\n }\n\n if (windowBits < 0) { /* suppress zlib wrapper */\n wrap = 0;\n windowBits = -windowBits;\n }\n\n else if (windowBits > 15) {\n wrap = 2; /* write gzip wrapper instead */\n windowBits -= 16;\n }\n\n\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||\n windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||\n strategy < 0 || strategy > Z_FIXED) {\n return err(strm, Z_STREAM_ERROR);\n }\n\n\n if (windowBits === 8) {\n windowBits = 9;\n }\n /* until 256-byte window bug fixed */\n\n var s = new DeflateState();\n\n strm.state = s;\n s.strm = strm;\n\n s.wrap = wrap;\n s.gzhead = null;\n s.w_bits = windowBits;\n s.w_size = 1 << s.w_bits;\n s.w_mask = s.w_size - 1;\n\n s.hash_bits = memLevel + 7;\n s.hash_size = 1 << s.hash_bits;\n s.hash_mask = s.hash_size - 1;\n s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n\n s.window = new utils.Buf8(s.w_size * 2);\n s.head = new utils.Buf16(s.hash_size);\n s.prev = new utils.Buf16(s.w_size);\n\n // Don't need mem init magic for JS.\n //s.high_water = 0; /* nothing written to s->window yet */\n\n s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */\n\n s.pending_buf_size = s.lit_bufsize * 4;\n\n //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);\n //s->pending_buf = (uchf *) overlay;\n s.pending_buf = new utils.Buf8(s.pending_buf_size);\n\n // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)\n //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);\n s.d_buf = 1 * s.lit_bufsize;\n\n //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;\n s.l_buf = (1 + 2) * s.lit_bufsize;\n\n s.level = level;\n s.strategy = strategy;\n s.method = method;\n\n return deflateReset(strm);\n}\n\nfunction deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n}\n\n\nfunction deflate(strm, flush) {\n var old_flush, s;\n var beg, val; // for gzip header write only\n\n if (!strm || !strm.state ||\n flush > Z_BLOCK || flush < 0) {\n return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n }\n\n s = strm.state;\n\n if (!strm.output ||\n (!strm.input && strm.avail_in !== 0) ||\n (s.status === FINISH_STATE && flush !== Z_FINISH)) {\n return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);\n }\n\n s.strm = strm; /* just in case */\n old_flush = s.last_flush;\n s.last_flush = flush;\n\n /* Write the header */\n if (s.status === INIT_STATE) {\n\n if (s.wrap === 2) { // GZIP header\n strm.adler = 0; //crc32(0L, Z_NULL, 0);\n put_byte(s, 31);\n put_byte(s, 139);\n put_byte(s, 8);\n if (!s.gzhead) { // s->gzhead == Z_NULL\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, s.level === 9 ? 2 :\n (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n 4 : 0));\n put_byte(s, OS_CODE);\n s.status = BUSY_STATE;\n }\n else {\n put_byte(s, (s.gzhead.text ? 1 : 0) +\n (s.gzhead.hcrc ? 2 : 0) +\n (!s.gzhead.extra ? 0 : 4) +\n (!s.gzhead.name ? 0 : 8) +\n (!s.gzhead.comment ? 0 : 16)\n );\n put_byte(s, s.gzhead.time & 0xff);\n put_byte(s, (s.gzhead.time >> 8) & 0xff);\n put_byte(s, (s.gzhead.time >> 16) & 0xff);\n put_byte(s, (s.gzhead.time >> 24) & 0xff);\n put_byte(s, s.level === 9 ? 2 :\n (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n 4 : 0));\n put_byte(s, s.gzhead.os & 0xff);\n if (s.gzhead.extra && s.gzhead.extra.length) {\n put_byte(s, s.gzhead.extra.length & 0xff);\n put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);\n }\n if (s.gzhead.hcrc) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n }\n s.gzindex = 0;\n s.status = EXTRA_STATE;\n }\n }\n else // DEFLATE header\n {\n var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;\n var level_flags = -1;\n\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n level_flags = 0;\n } else if (s.level < 6) {\n level_flags = 1;\n } else if (s.level === 6) {\n level_flags = 2;\n } else {\n level_flags = 3;\n }\n header |= (level_flags << 6);\n if (s.strstart !== 0) { header |= PRESET_DICT; }\n header += 31 - (header % 31);\n\n s.status = BUSY_STATE;\n putShortMSB(s, header);\n\n /* Save the adler32 of the preset dictionary: */\n if (s.strstart !== 0) {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 0xffff);\n }\n strm.adler = 1; // adler32(0L, Z_NULL, 0);\n }\n }\n\n//#ifdef GZIP\n if (s.status === EXTRA_STATE) {\n if (s.gzhead.extra/* != Z_NULL*/) {\n beg = s.pending; /* start of bytes to update crc */\n\n while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n break;\n }\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);\n s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (s.gzindex === s.gzhead.extra.length) {\n s.gzindex = 0;\n s.status = NAME_STATE;\n }\n }\n else {\n s.status = NAME_STATE;\n }\n }\n if (s.status === NAME_STATE) {\n if (s.gzhead.name/* != Z_NULL*/) {\n beg = s.pending; /* start of bytes to update crc */\n //int val;\n\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n // JS specific: little magic to add zero terminator to end of string\n if (s.gzindex < s.gzhead.name.length) {\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.gzindex = 0;\n s.status = COMMENT_STATE;\n }\n }\n else {\n s.status = COMMENT_STATE;\n }\n }\n if (s.status === COMMENT_STATE) {\n if (s.gzhead.comment/* != Z_NULL*/) {\n beg = s.pending; /* start of bytes to update crc */\n //int val;\n\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n // JS specific: little magic to add zero terminator to end of string\n if (s.gzindex < s.gzhead.comment.length) {\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.status = HCRC_STATE;\n }\n }\n else {\n s.status = HCRC_STATE;\n }\n }\n if (s.status === HCRC_STATE) {\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size) {\n flush_pending(strm);\n }\n if (s.pending + 2 <= s.pending_buf_size) {\n put_byte(s, strm.adler & 0xff);\n put_byte(s, (strm.adler >> 8) & 0xff);\n strm.adler = 0; //crc32(0L, Z_NULL, 0);\n s.status = BUSY_STATE;\n }\n }\n else {\n s.status = BUSY_STATE;\n }\n }\n//#endif\n\n /* Flush as much pending output as possible */\n if (s.pending !== 0) {\n flush_pending(strm);\n if (strm.avail_out === 0) {\n /* Since avail_out is 0, deflate will be called again with\n * more output space, but possibly with both pending and\n * avail_in equal to zero. There won't be anything to do,\n * but this is not an error situation so make sure we\n * return OK instead of BUF_ERROR at next call of deflate:\n */\n s.last_flush = -1;\n return Z_OK;\n }\n\n /* Make sure there is something to do and avoid duplicate consecutive\n * flushes. For repeated and useless calls with Z_FINISH, we keep\n * returning Z_STREAM_END instead of Z_BUF_ERROR.\n */\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&\n flush !== Z_FINISH) {\n return err(strm, Z_BUF_ERROR);\n }\n\n /* User must not provide more input after the first FINISH: */\n if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n return err(strm, Z_BUF_ERROR);\n }\n\n /* Start a new block or continue the current one.\n */\n if (strm.avail_in !== 0 || s.lookahead !== 0 ||\n (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {\n var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :\n (s.strategy === Z_RLE ? deflate_rle(s, flush) :\n configuration_table[s.level].func(s, flush));\n\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n s.status = FINISH_STATE;\n }\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n /* avoid BUF_ERROR next call, see above */\n }\n return Z_OK;\n /* If flush != Z_NO_FLUSH && avail_out == 0, the next call\n * of deflate should use the same flush parameter to make sure\n * that the flush is complete. So we don't have to output an\n * empty block here, this will be done at next call. This also\n * ensures that for a very small output buffer, we emit at most\n * one empty block.\n */\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH) {\n trees._tr_align(s);\n }\n else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */\n\n trees._tr_stored_block(s, 0, 0, false);\n /* For a full flush, this empty block will be recognized\n * as a special marker by inflate_sync().\n */\n if (flush === Z_FULL_FLUSH) {\n /*** CLEAR_HASH(s); ***/ /* forget history */\n zero(s.head); // Fill with NIL (= 0);\n\n if (s.lookahead === 0) {\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n }\n }\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */\n return Z_OK;\n }\n }\n }\n //Assert(strm->avail_out > 0, \"bug2\");\n //if (strm.avail_out <= 0) { throw new Error(\"bug2\");}\n\n if (flush !== Z_FINISH) { return Z_OK; }\n if (s.wrap <= 0) { return Z_STREAM_END; }\n\n /* Write the trailer */\n if (s.wrap === 2) {\n put_byte(s, strm.adler & 0xff);\n put_byte(s, (strm.adler >> 8) & 0xff);\n put_byte(s, (strm.adler >> 16) & 0xff);\n put_byte(s, (strm.adler >> 24) & 0xff);\n put_byte(s, strm.total_in & 0xff);\n put_byte(s, (strm.total_in >> 8) & 0xff);\n put_byte(s, (strm.total_in >> 16) & 0xff);\n put_byte(s, (strm.total_in >> 24) & 0xff);\n }\n else\n {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 0xffff);\n }\n\n flush_pending(strm);\n /* If avail_out is zero, the application will call deflate again\n * to flush the rest.\n */\n if (s.wrap > 0) { s.wrap = -s.wrap; }\n /* write the trailer only once! */\n return s.pending !== 0 ? Z_OK : Z_STREAM_END;\n}\n\nfunction deflateEnd(strm) {\n var status;\n\n if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {\n return Z_STREAM_ERROR;\n }\n\n status = strm.state.status;\n if (status !== INIT_STATE &&\n status !== EXTRA_STATE &&\n status !== NAME_STATE &&\n status !== COMMENT_STATE &&\n status !== HCRC_STATE &&\n status !== BUSY_STATE &&\n status !== FINISH_STATE\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n\n strm.state = null;\n\n return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;\n}\n\n\n/* =========================================================================\n * Initializes the compression dictionary from the given byte\n * sequence without producing any compressed output.\n */\nfunction deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n\n var s;\n var str, n;\n var wrap;\n var avail;\n var next;\n var input;\n var tmpDict;\n\n if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {\n return Z_STREAM_ERROR;\n }\n\n s = strm.state;\n wrap = s.wrap;\n\n if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n return Z_STREAM_ERROR;\n }\n\n /* when using zlib wrappers, compute Adler-32 for provided dictionary */\n if (wrap === 1) {\n /* adler32(strm->adler, dictionary, dictLength); */\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n }\n\n s.wrap = 0; /* avoid computing Adler-32 in read_buf */\n\n /* if dictionary would fill window, just replace the history */\n if (dictLength >= s.w_size) {\n if (wrap === 0) { /* already empty otherwise */\n /*** CLEAR_HASH(s); ***/\n zero(s.head); // Fill with NIL (= 0);\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n /* use the tail */\n // dictionary = dictionary.slice(dictLength - s.w_size);\n tmpDict = new utils.Buf8(s.w_size);\n utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);\n dictionary = tmpDict;\n dictLength = s.w_size;\n }\n /* insert dictionary into window and hash */\n avail = strm.avail_in;\n next = strm.next_in;\n input = strm.input;\n strm.avail_in = dictLength;\n strm.next_in = 0;\n strm.input = dictionary;\n fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart;\n n = s.lookahead - (MIN_MATCH - 1);\n do {\n /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n\n s.head[s.ins_h] = str;\n str++;\n } while (--n);\n s.strstart = str;\n s.lookahead = MIN_MATCH - 1;\n fill_window(s);\n }\n s.strstart += s.lookahead;\n s.block_start = s.strstart;\n s.insert = s.lookahead;\n s.lookahead = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n strm.next_in = next;\n strm.input = input;\n strm.avail_in = avail;\n s.wrap = wrap;\n return Z_OK;\n}\n\n\nexports.deflateInit = deflateInit;\nexports.deflateInit2 = deflateInit2;\nexports.deflateReset = deflateReset;\nexports.deflateResetKeep = deflateResetKeep;\nexports.deflateSetHeader = deflateSetHeader;\nexports.deflate = deflate;\nexports.deflateEnd = deflateEnd;\nexports.deflateSetDictionary = deflateSetDictionary;\nexports.deflateInfo = 'pako deflate (from Nodeca project)';\n\n/* Not implemented\nexports.deflateBound = deflateBound;\nexports.deflateCopy = deflateCopy;\nexports.deflateParams = deflateParams;\nexports.deflatePending = deflatePending;\nexports.deflatePrime = deflatePrime;\nexports.deflateTune = deflateTune;\n*/\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/deflate.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/gzheader.js":
-/*!************************************************!*\
- !*** ./node_modules/pako/lib/zlib/gzheader.js ***!
- \************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction GZheader() {\n /* true if compressed data believed to be text */\n this.text = 0;\n /* modification time */\n this.time = 0;\n /* extra flags (not used when writing a gzip file) */\n this.xflags = 0;\n /* operating system */\n this.os = 0;\n /* pointer to extra field or Z_NULL if none */\n this.extra = null;\n /* extra field length (valid if extra != Z_NULL) */\n this.extra_len = 0; // Actually, we don't need it in JS,\n // but leave for few code modifications\n\n //\n // Setup limits is not necessary because in js we should not preallocate memory\n // for inflate use constant limit in 65536 bytes\n //\n\n /* space at extra (only when reading header) */\n // this.extra_max = 0;\n /* pointer to zero-terminated file name or Z_NULL */\n this.name = '';\n /* space at name (only when reading header) */\n // this.name_max = 0;\n /* pointer to zero-terminated comment or Z_NULL */\n this.comment = '';\n /* space at comment (only when reading header) */\n // this.comm_max = 0;\n /* true if there was or will be a header crc */\n this.hcrc = 0;\n /* true when done reading gzip header (not used when writing a gzip file) */\n this.done = false;\n}\n\nmodule.exports = GZheader;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/gzheader.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/inffast.js":
-/*!***********************************************!*\
- !*** ./node_modules/pako/lib/zlib/inffast.js ***!
- \***********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// See state defs from inflate.js\nvar BAD = 30; /* got a data error -- remain here until reset */\nvar TYPE = 12; /* i: waiting for type bits, including last-flag bit */\n\n/*\n Decode literal, length, and distance codes and write out the resulting\n literal and match bytes until either not enough input or output is\n available, an end-of-block is encountered, or a data error is encountered.\n When large enough input and output buffers are supplied to inflate(), for\n example, a 16K input buffer and a 64K output buffer, more than 95% of the\n inflate execution time is spent in this routine.\n\n Entry assumptions:\n\n state.mode === LEN\n strm.avail_in >= 6\n strm.avail_out >= 258\n start >= strm.avail_out\n state.bits < 8\n\n On return, state.mode is one of:\n\n LEN -- ran out of enough output space or enough available input\n TYPE -- reached end of block code, inflate() to interpret next block\n BAD -- error in block data\n\n Notes:\n\n - The maximum input bits used by a length/distance pair is 15 bits for the\n length code, 5 bits for the length extra, 15 bits for the distance code,\n and 13 bits for the distance extra. This totals 48 bits, or six bytes.\n Therefore if strm.avail_in >= 6, then there is enough input to avoid\n checking for available input while decoding.\n\n - The maximum bytes that a single length/distance pair can output is 258\n bytes, which is the maximum length that can be coded. inflate_fast()\n requires strm.avail_out >= 258 for each loop to avoid checking for\n output space.\n */\nmodule.exports = function inflate_fast(strm, start) {\n var state;\n var _in; /* local strm.input */\n var last; /* have enough input while in < last */\n var _out; /* local strm.output */\n var beg; /* inflate()'s initial strm.output */\n var end; /* while out < end, enough space available */\n//#ifdef INFLATE_STRICT\n var dmax; /* maximum distance from zlib header */\n//#endif\n var wsize; /* window size or zero if not using window */\n var whave; /* valid bytes in the window */\n var wnext; /* window write index */\n // Use `s_window` instead `window`, avoid conflict with instrumentation tools\n var s_window; /* allocated sliding window, if wsize != 0 */\n var hold; /* local strm.hold */\n var bits; /* local strm.bits */\n var lcode; /* local strm.lencode */\n var dcode; /* local strm.distcode */\n var lmask; /* mask for first level of length codes */\n var dmask; /* mask for first level of distance codes */\n var here; /* retrieved table entry */\n var op; /* code bits, operation, extra bits, or */\n /* window position, window bytes to copy */\n var len; /* match length, unused bytes */\n var dist; /* match distance */\n var from; /* where to copy match from */\n var from_source;\n\n\n var input, output; // JS specific, because we have no pointers\n\n /* copy state to local variables */\n state = strm.state;\n //here = state.here;\n _in = strm.next_in;\n input = strm.input;\n last = _in + (strm.avail_in - 5);\n _out = strm.next_out;\n output = strm.output;\n beg = _out - (start - strm.avail_out);\n end = _out + (strm.avail_out - 257);\n//#ifdef INFLATE_STRICT\n dmax = state.dmax;\n//#endif\n wsize = state.wsize;\n whave = state.whave;\n wnext = state.wnext;\n s_window = state.window;\n hold = state.hold;\n bits = state.bits;\n lcode = state.lencode;\n dcode = state.distcode;\n lmask = (1 << state.lenbits) - 1;\n dmask = (1 << state.distbits) - 1;\n\n\n /* decode literals and length/distances until end-of-block or not enough\n input data or output space */\n\n top:\n do {\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n\n here = lcode[hold & lmask];\n\n dolen:\n for (;;) { // Goto emulation\n op = here >>> 24/*here.bits*/;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 0xff/*here.op*/;\n if (op === 0) { /* literal */\n //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n // \"inflate: literal '%c'\\n\" :\n // \"inflate: literal 0x%02x\\n\", here.val));\n output[_out++] = here & 0xffff/*here.val*/;\n }\n else if (op & 16) { /* length base */\n len = here & 0xffff/*here.val*/;\n op &= 15; /* number of extra bits */\n if (op) {\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n len += hold & ((1 << op) - 1);\n hold >>>= op;\n bits -= op;\n }\n //Tracevv((stderr, \"inflate: length %u\\n\", len));\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = dcode[hold & dmask];\n\n dodist:\n for (;;) { // goto emulation\n op = here >>> 24/*here.bits*/;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 0xff/*here.op*/;\n\n if (op & 16) { /* distance base */\n dist = here & 0xffff/*here.val*/;\n op &= 15; /* number of extra bits */\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n }\n dist += hold & ((1 << op) - 1);\n//#ifdef INFLATE_STRICT\n if (dist > dmax) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break top;\n }\n//#endif\n hold >>>= op;\n bits -= op;\n //Tracevv((stderr, \"inflate: distance %u\\n\", dist));\n op = _out - beg; /* max distance in output */\n if (dist > op) { /* see if copy from window */\n op = dist - op; /* distance back in window */\n if (op > whave) {\n if (state.sane) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break top;\n }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n// if (len <= op - whave) {\n// do {\n// output[_out++] = 0;\n// } while (--len);\n// continue top;\n// }\n// len -= op - whave;\n// do {\n// output[_out++] = 0;\n// } while (--op > whave);\n// if (op === 0) {\n// from = _out - dist;\n// do {\n// output[_out++] = output[from++];\n// } while (--len);\n// continue top;\n// }\n//#endif\n }\n from = 0; // window index\n from_source = s_window;\n if (wnext === 0) { /* very common case */\n from += wsize - op;\n if (op < len) { /* some from window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n else if (wnext < op) { /* wrap around window */\n from += wsize + wnext - op;\n op -= wnext;\n if (op < len) { /* some from end of window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = 0;\n if (wnext < len) { /* some from start of window */\n op = wnext;\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n }\n else { /* contiguous in window */\n from += wnext - op;\n if (op < len) { /* some from window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n while (len > 2) {\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n len -= 3;\n }\n if (len) {\n output[_out++] = from_source[from++];\n if (len > 1) {\n output[_out++] = from_source[from++];\n }\n }\n }\n else {\n from = _out - dist; /* copy direct from output */\n do { /* minimum length is three */\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n len -= 3;\n } while (len > 2);\n if (len) {\n output[_out++] = output[from++];\n if (len > 1) {\n output[_out++] = output[from++];\n }\n }\n }\n }\n else if ((op & 64) === 0) { /* 2nd level distance code */\n here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n continue dodist;\n }\n else {\n strm.msg = 'invalid distance code';\n state.mode = BAD;\n break top;\n }\n\n break; // need to emulate goto via \"continue\"\n }\n }\n else if ((op & 64) === 0) { /* 2nd level length code */\n here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n continue dolen;\n }\n else if (op & 32) { /* end-of-block */\n //Tracevv((stderr, \"inflate: end of block\\n\"));\n state.mode = TYPE;\n break top;\n }\n else {\n strm.msg = 'invalid literal/length code';\n state.mode = BAD;\n break top;\n }\n\n break; // need to emulate goto via \"continue\"\n }\n } while (_in < last && _out < end);\n\n /* return unused bytes (on entry, bits < 8, so in won't go too far back) */\n len = bits >> 3;\n _in -= len;\n bits -= len << 3;\n hold &= (1 << bits) - 1;\n\n /* update state and return */\n strm.next_in = _in;\n strm.next_out = _out;\n strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));\n strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));\n state.hold = hold;\n state.bits = bits;\n return;\n};\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/inffast.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/inflate.js":
-/*!***********************************************!*\
- !*** ./node_modules/pako/lib/zlib/inflate.js ***!
- \***********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(/*! ../utils/common */ \"./node_modules/pako/lib/utils/common.js\");\nvar adler32 = __webpack_require__(/*! ./adler32 */ \"./node_modules/pako/lib/zlib/adler32.js\");\nvar crc32 = __webpack_require__(/*! ./crc32 */ \"./node_modules/pako/lib/zlib/crc32.js\");\nvar inflate_fast = __webpack_require__(/*! ./inffast */ \"./node_modules/pako/lib/zlib/inffast.js\");\nvar inflate_table = __webpack_require__(/*! ./inftrees */ \"./node_modules/pako/lib/zlib/inftrees.js\");\n\nvar CODES = 0;\nvar LENS = 1;\nvar DISTS = 2;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n/* Allowed flush values; see deflate() and inflate() below for details */\n//var Z_NO_FLUSH = 0;\n//var Z_PARTIAL_FLUSH = 1;\n//var Z_SYNC_FLUSH = 2;\n//var Z_FULL_FLUSH = 3;\nvar Z_FINISH = 4;\nvar Z_BLOCK = 5;\nvar Z_TREES = 6;\n\n\n/* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\nvar Z_OK = 0;\nvar Z_STREAM_END = 1;\nvar Z_NEED_DICT = 2;\n//var Z_ERRNO = -1;\nvar Z_STREAM_ERROR = -2;\nvar Z_DATA_ERROR = -3;\nvar Z_MEM_ERROR = -4;\nvar Z_BUF_ERROR = -5;\n//var Z_VERSION_ERROR = -6;\n\n/* The deflate compression method */\nvar Z_DEFLATED = 8;\n\n\n/* STATES ====================================================================*/\n/* ===========================================================================*/\n\n\nvar HEAD = 1; /* i: waiting for magic header */\nvar FLAGS = 2; /* i: waiting for method and flags (gzip) */\nvar TIME = 3; /* i: waiting for modification time (gzip) */\nvar OS = 4; /* i: waiting for extra flags and operating system (gzip) */\nvar EXLEN = 5; /* i: waiting for extra length (gzip) */\nvar EXTRA = 6; /* i: waiting for extra bytes (gzip) */\nvar NAME = 7; /* i: waiting for end of file name (gzip) */\nvar COMMENT = 8; /* i: waiting for end of comment (gzip) */\nvar HCRC = 9; /* i: waiting for header crc (gzip) */\nvar DICTID = 10; /* i: waiting for dictionary check value */\nvar DICT = 11; /* waiting for inflateSetDictionary() call */\nvar TYPE = 12; /* i: waiting for type bits, including last-flag bit */\nvar TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */\nvar STORED = 14; /* i: waiting for stored size (length and complement) */\nvar COPY_ = 15; /* i/o: same as COPY below, but only first time in */\nvar COPY = 16; /* i/o: waiting for input or output to copy stored block */\nvar TABLE = 17; /* i: waiting for dynamic block table lengths */\nvar LENLENS = 18; /* i: waiting for code length code lengths */\nvar CODELENS = 19; /* i: waiting for length/lit and distance code lengths */\nvar LEN_ = 20; /* i: same as LEN below, but only first time in */\nvar LEN = 21; /* i: waiting for length/lit/eob code */\nvar LENEXT = 22; /* i: waiting for length extra bits */\nvar DIST = 23; /* i: waiting for distance code */\nvar DISTEXT = 24; /* i: waiting for distance extra bits */\nvar MATCH = 25; /* o: waiting for output space to copy string */\nvar LIT = 26; /* o: waiting for output space to write literal */\nvar CHECK = 27; /* i: waiting for 32-bit check value */\nvar LENGTH = 28; /* i: waiting for 32-bit length (gzip) */\nvar DONE = 29; /* finished check, done -- remain here until reset */\nvar BAD = 30; /* got a data error -- remain here until reset */\nvar MEM = 31; /* got an inflate() memory error -- remain here until reset */\nvar SYNC = 32; /* looking for synchronization bytes to restart inflate() */\n\n/* ===========================================================================*/\n\n\n\nvar ENOUGH_LENS = 852;\nvar ENOUGH_DISTS = 592;\n//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nvar MAX_WBITS = 15;\n/* 32K LZ77 window */\nvar DEF_WBITS = MAX_WBITS;\n\n\nfunction zswap32(q) {\n return (((q >>> 24) & 0xff) +\n ((q >>> 8) & 0xff00) +\n ((q & 0xff00) << 8) +\n ((q & 0xff) << 24));\n}\n\n\nfunction InflateState() {\n this.mode = 0; /* current inflate mode */\n this.last = false; /* true if processing last block */\n this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */\n this.havedict = false; /* true if dictionary provided */\n this.flags = 0; /* gzip header method and flags (0 if zlib) */\n this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */\n this.check = 0; /* protected copy of check value */\n this.total = 0; /* protected copy of output count */\n // TODO: may be {}\n this.head = null; /* where to save gzip header information */\n\n /* sliding window */\n this.wbits = 0; /* log base 2 of requested window size */\n this.wsize = 0; /* window size or zero if not using window */\n this.whave = 0; /* valid bytes in the window */\n this.wnext = 0; /* window write index */\n this.window = null; /* allocated sliding window, if needed */\n\n /* bit accumulator */\n this.hold = 0; /* input bit accumulator */\n this.bits = 0; /* number of bits in \"in\" */\n\n /* for string and stored block copying */\n this.length = 0; /* literal or length of data to copy */\n this.offset = 0; /* distance back to copy string from */\n\n /* for table and code decoding */\n this.extra = 0; /* extra bits needed */\n\n /* fixed and dynamic code tables */\n this.lencode = null; /* starting table for length/literal codes */\n this.distcode = null; /* starting table for distance codes */\n this.lenbits = 0; /* index bits for lencode */\n this.distbits = 0; /* index bits for distcode */\n\n /* dynamic table building */\n this.ncode = 0; /* number of code length code lengths */\n this.nlen = 0; /* number of length code lengths */\n this.ndist = 0; /* number of distance code lengths */\n this.have = 0; /* number of code lengths in lens[] */\n this.next = null; /* next available space in codes[] */\n\n this.lens = new utils.Buf16(320); /* temporary storage for code lengths */\n this.work = new utils.Buf16(288); /* work area for code table building */\n\n /*\n because we don't have pointers in js, we use lencode and distcode directly\n as buffers so we don't need codes\n */\n //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */\n this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */\n this.distdyn = null; /* dynamic table for distance codes (JS specific) */\n this.sane = 0; /* if false, allow invalid distance too far */\n this.back = 0; /* bits back of last unprocessed length/lit */\n this.was = 0; /* initial length of match */\n}\n\nfunction inflateResetKeep(strm) {\n var state;\n\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n strm.total_in = strm.total_out = state.total = 0;\n strm.msg = ''; /*Z_NULL*/\n if (state.wrap) { /* to support ill-conceived Java test suite */\n strm.adler = state.wrap & 1;\n }\n state.mode = HEAD;\n state.last = 0;\n state.havedict = 0;\n state.dmax = 32768;\n state.head = null/*Z_NULL*/;\n state.hold = 0;\n state.bits = 0;\n //state.lencode = state.distcode = state.next = state.codes;\n state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);\n state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);\n\n state.sane = 1;\n state.back = -1;\n //Tracev((stderr, \"inflate: reset\\n\"));\n return Z_OK;\n}\n\nfunction inflateReset(strm) {\n var state;\n\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n state.wsize = 0;\n state.whave = 0;\n state.wnext = 0;\n return inflateResetKeep(strm);\n\n}\n\nfunction inflateReset2(strm, windowBits) {\n var wrap;\n var state;\n\n /* get the state */\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n\n /* extract wrap request from windowBits parameter */\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n }\n else {\n wrap = (windowBits >> 4) + 1;\n if (windowBits < 48) {\n windowBits &= 15;\n }\n }\n\n /* set number of window bits, free window if different */\n if (windowBits && (windowBits < 8 || windowBits > 15)) {\n return Z_STREAM_ERROR;\n }\n if (state.window !== null && state.wbits !== windowBits) {\n state.window = null;\n }\n\n /* update state and reset the rest of it */\n state.wrap = wrap;\n state.wbits = windowBits;\n return inflateReset(strm);\n}\n\nfunction inflateInit2(strm, windowBits) {\n var ret;\n var state;\n\n if (!strm) { return Z_STREAM_ERROR; }\n //strm.msg = Z_NULL; /* in case we return an error */\n\n state = new InflateState();\n\n //if (state === Z_NULL) return Z_MEM_ERROR;\n //Tracev((stderr, \"inflate: allocated\\n\"));\n strm.state = state;\n state.window = null/*Z_NULL*/;\n ret = inflateReset2(strm, windowBits);\n if (ret !== Z_OK) {\n strm.state = null/*Z_NULL*/;\n }\n return ret;\n}\n\nfunction inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n}\n\n\n/*\n Return state with length and distance decoding tables and index sizes set to\n fixed code decoding. Normally this returns fixed tables from inffixed.h.\n If BUILDFIXED is defined, then instead this routine builds the tables the\n first time it's called, and returns those tables the first time and\n thereafter. This reduces the size of the code by about 2K bytes, in\n exchange for a little execution time. However, BUILDFIXED should not be\n used for threaded applications, since the rewriting of the tables and virgin\n may not be thread-safe.\n */\nvar virgin = true;\n\nvar lenfix, distfix; // We have no pointers in JS, so keep tables separate\n\nfunction fixedtables(state) {\n /* build fixed huffman tables if first call (may not be thread safe) */\n if (virgin) {\n var sym;\n\n lenfix = new utils.Buf32(512);\n distfix = new utils.Buf32(32);\n\n /* literal/length table */\n sym = 0;\n while (sym < 144) { state.lens[sym++] = 8; }\n while (sym < 256) { state.lens[sym++] = 9; }\n while (sym < 280) { state.lens[sym++] = 7; }\n while (sym < 288) { state.lens[sym++] = 8; }\n\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });\n\n /* distance table */\n sym = 0;\n while (sym < 32) { state.lens[sym++] = 5; }\n\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });\n\n /* do this just once */\n virgin = false;\n }\n\n state.lencode = lenfix;\n state.lenbits = 9;\n state.distcode = distfix;\n state.distbits = 5;\n}\n\n\n/*\n Update the window with the last wsize (normally 32K) bytes written before\n returning. If window does not exist yet, create it. This is only called\n when a window is already in use, or when output has been written during this\n inflate call, but the end of the deflate stream has not been reached yet.\n It is also called to create a window for dictionary data when a dictionary\n is loaded.\n\n Providing output buffers larger than 32K to inflate() should provide a speed\n advantage, since only the last 32K of output is copied to the sliding window\n upon return from inflate(), and since all distances after the first 32K of\n output will fall in the output data, making match copies simpler and faster.\n The advantage may be dependent on the size of the processor's data caches.\n */\nfunction updatewindow(strm, src, end, copy) {\n var dist;\n var state = strm.state;\n\n /* if it hasn't been done already, allocate space for the window */\n if (state.window === null) {\n state.wsize = 1 << state.wbits;\n state.wnext = 0;\n state.whave = 0;\n\n state.window = new utils.Buf8(state.wsize);\n }\n\n /* copy state->wsize or less output bytes into the circular window */\n if (copy >= state.wsize) {\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);\n state.wnext = 0;\n state.whave = state.wsize;\n }\n else {\n dist = state.wsize - state.wnext;\n if (dist > copy) {\n dist = copy;\n }\n //zmemcpy(state->window + state->wnext, end - copy, dist);\n utils.arraySet(state.window, src, end - copy, dist, state.wnext);\n copy -= dist;\n if (copy) {\n //zmemcpy(state->window, end - copy, copy);\n utils.arraySet(state.window, src, end - copy, copy, 0);\n state.wnext = copy;\n state.whave = state.wsize;\n }\n else {\n state.wnext += dist;\n if (state.wnext === state.wsize) { state.wnext = 0; }\n if (state.whave < state.wsize) { state.whave += dist; }\n }\n }\n return 0;\n}\n\nfunction inflate(strm, flush) {\n var state;\n var input, output; // input/output buffers\n var next; /* next input INDEX */\n var put; /* next output INDEX */\n var have, left; /* available input and output */\n var hold; /* bit buffer */\n var bits; /* bits in bit buffer */\n var _in, _out; /* save starting available input and output */\n var copy; /* number of stored or match bytes to copy */\n var from; /* where to copy match bytes from */\n var from_source;\n var here = 0; /* current decoding table entry */\n var here_bits, here_op, here_val; // paked \"here\" denormalized (JS specific)\n //var last; /* parent table entry */\n var last_bits, last_op, last_val; // paked \"last\" denormalized (JS specific)\n var len; /* length to copy for repeats, bits to drop */\n var ret; /* return code */\n var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */\n var opts;\n\n var n; // temporary var for NEED_BITS\n\n var order = /* permutation of code lengths */\n [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];\n\n\n if (!strm || !strm.state || !strm.output ||\n (!strm.input && strm.avail_in !== 0)) {\n return Z_STREAM_ERROR;\n }\n\n state = strm.state;\n if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */\n\n\n //--- LOAD() ---\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n //---\n\n _in = have;\n _out = left;\n ret = Z_OK;\n\n inf_leave: // goto emulation\n for (;;) {\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n //=== NEEDBITS(16);\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */\n state.check = 0/*crc32(0L, Z_NULL, 0)*/;\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = FLAGS;\n break;\n }\n state.flags = 0; /* expect zlib header */\n if (state.head) {\n state.head.done = false;\n }\n if (!(state.wrap & 1) || /* check if zlib header allowed */\n (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {\n strm.msg = 'incorrect header check';\n state.mode = BAD;\n break;\n }\n if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {\n strm.msg = 'unknown compression method';\n state.mode = BAD;\n break;\n }\n //--- DROPBITS(4) ---//\n hold >>>= 4;\n bits -= 4;\n //---//\n len = (hold & 0x0f)/*BITS(4)*/ + 8;\n if (state.wbits === 0) {\n state.wbits = len;\n }\n else if (len > state.wbits) {\n strm.msg = 'invalid window size';\n state.mode = BAD;\n break;\n }\n state.dmax = 1 << len;\n //Tracev((stderr, \"inflate: zlib header ok\\n\"));\n strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n state.mode = hold & 0x200 ? DICTID : TYPE;\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n break;\n case FLAGS:\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.flags = hold;\n if ((state.flags & 0xff) !== Z_DEFLATED) {\n strm.msg = 'unknown compression method';\n state.mode = BAD;\n break;\n }\n if (state.flags & 0xe000) {\n strm.msg = 'unknown header flags set';\n state.mode = BAD;\n break;\n }\n if (state.head) {\n state.head.text = ((hold >> 8) & 1);\n }\n if (state.flags & 0x0200) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = TIME;\n /* falls through */\n case TIME:\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (state.head) {\n state.head.time = hold;\n }\n if (state.flags & 0x0200) {\n //=== CRC4(state.check, hold)\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n hbuf[2] = (hold >>> 16) & 0xff;\n hbuf[3] = (hold >>> 24) & 0xff;\n state.check = crc32(state.check, hbuf, 4, 0);\n //===\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = OS;\n /* falls through */\n case OS:\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (state.head) {\n state.head.xflags = (hold & 0xff);\n state.head.os = (hold >> 8);\n }\n if (state.flags & 0x0200) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = EXLEN;\n /* falls through */\n case EXLEN:\n if (state.flags & 0x0400) {\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.length = hold;\n if (state.head) {\n state.head.extra_len = hold;\n }\n if (state.flags & 0x0200) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n }\n else if (state.head) {\n state.head.extra = null/*Z_NULL*/;\n }\n state.mode = EXTRA;\n /* falls through */\n case EXTRA:\n if (state.flags & 0x0400) {\n copy = state.length;\n if (copy > have) { copy = have; }\n if (copy) {\n if (state.head) {\n len = state.head.extra_len - state.length;\n if (!state.head.extra) {\n // Use untyped array for more convenient processing later\n state.head.extra = new Array(state.head.extra_len);\n }\n utils.arraySet(\n state.head.extra,\n input,\n next,\n // extra field is limited to 65536 bytes\n // - no need for additional size check\n copy,\n /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/\n len\n );\n //zmemcpy(state.head.extra + len, next,\n // len + copy > state.head.extra_max ?\n // state.head.extra_max - len : copy);\n }\n if (state.flags & 0x0200) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n state.length -= copy;\n }\n if (state.length) { break inf_leave; }\n }\n state.length = 0;\n state.mode = NAME;\n /* falls through */\n case NAME:\n if (state.flags & 0x0800) {\n if (have === 0) { break inf_leave; }\n copy = 0;\n do {\n // TODO: 2 or 1 bytes?\n len = input[next + copy++];\n /* use constant limit because in js we should not preallocate memory */\n if (state.head && len &&\n (state.length < 65536 /*state.head.name_max*/)) {\n state.head.name += String.fromCharCode(len);\n }\n } while (len && copy < have);\n\n if (state.flags & 0x0200) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) { break inf_leave; }\n }\n else if (state.head) {\n state.head.name = null;\n }\n state.length = 0;\n state.mode = COMMENT;\n /* falls through */\n case COMMENT:\n if (state.flags & 0x1000) {\n if (have === 0) { break inf_leave; }\n copy = 0;\n do {\n len = input[next + copy++];\n /* use constant limit because in js we should not preallocate memory */\n if (state.head && len &&\n (state.length < 65536 /*state.head.comm_max*/)) {\n state.head.comment += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 0x0200) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) { break inf_leave; }\n }\n else if (state.head) {\n state.head.comment = null;\n }\n state.mode = HCRC;\n /* falls through */\n case HCRC:\n if (state.flags & 0x0200) {\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (hold !== (state.check & 0xffff)) {\n strm.msg = 'header crc mismatch';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n }\n if (state.head) {\n state.head.hcrc = ((state.flags >> 9) & 1);\n state.head.done = true;\n }\n strm.adler = state.check = 0;\n state.mode = TYPE;\n break;\n case DICTID:\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n strm.adler = state.check = zswap32(hold);\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = DICT;\n /* falls through */\n case DICT:\n if (state.havedict === 0) {\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n return Z_NEED_DICT;\n }\n strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n state.mode = TYPE;\n /* falls through */\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case TYPEDO:\n if (state.last) {\n //--- BYTEBITS() ---//\n hold >>>= bits & 7;\n bits -= bits & 7;\n //---//\n state.mode = CHECK;\n break;\n }\n //=== NEEDBITS(3); */\n while (bits < 3) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.last = (hold & 0x01)/*BITS(1)*/;\n //--- DROPBITS(1) ---//\n hold >>>= 1;\n bits -= 1;\n //---//\n\n switch ((hold & 0x03)/*BITS(2)*/) {\n case 0: /* stored block */\n //Tracev((stderr, \"inflate: stored block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = STORED;\n break;\n case 1: /* fixed block */\n fixedtables(state);\n //Tracev((stderr, \"inflate: fixed codes block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = LEN_; /* decode codes */\n if (flush === Z_TREES) {\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n break inf_leave;\n }\n break;\n case 2: /* dynamic block */\n //Tracev((stderr, \"inflate: dynamic codes block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = 'invalid block type';\n state.mode = BAD;\n }\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n break;\n case STORED:\n //--- BYTEBITS() ---// /* go to byte boundary */\n hold >>>= bits & 7;\n bits -= bits & 7;\n //---//\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {\n strm.msg = 'invalid stored block lengths';\n state.mode = BAD;\n break;\n }\n state.length = hold & 0xffff;\n //Tracev((stderr, \"inflate: stored length %u\\n\",\n // state.length));\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = COPY_;\n if (flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case COPY_:\n state.mode = COPY;\n /* falls through */\n case COPY:\n copy = state.length;\n if (copy) {\n if (copy > have) { copy = have; }\n if (copy > left) { copy = left; }\n if (copy === 0) { break inf_leave; }\n //--- zmemcpy(put, next, copy); ---\n utils.arraySet(output, input, next, copy, put);\n //---//\n have -= copy;\n next += copy;\n left -= copy;\n put += copy;\n state.length -= copy;\n break;\n }\n //Tracev((stderr, \"inflate: stored end\\n\"));\n state.mode = TYPE;\n break;\n case TABLE:\n //=== NEEDBITS(14); */\n while (bits < 14) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;\n //--- DROPBITS(5) ---//\n hold >>>= 5;\n bits -= 5;\n //---//\n state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;\n //--- DROPBITS(5) ---//\n hold >>>= 5;\n bits -= 5;\n //---//\n state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;\n //--- DROPBITS(4) ---//\n hold >>>= 4;\n bits -= 4;\n //---//\n//#ifndef PKZIP_BUG_WORKAROUND\n if (state.nlen > 286 || state.ndist > 30) {\n strm.msg = 'too many length or distance symbols';\n state.mode = BAD;\n break;\n }\n//#endif\n //Tracev((stderr, \"inflate: table sizes ok\\n\"));\n state.have = 0;\n state.mode = LENLENS;\n /* falls through */\n case LENLENS:\n while (state.have < state.ncode) {\n //=== NEEDBITS(3);\n while (bits < 3) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);\n //--- DROPBITS(3) ---//\n hold >>>= 3;\n bits -= 3;\n //---//\n }\n while (state.have < 19) {\n state.lens[order[state.have++]] = 0;\n }\n // We have separate tables & no pointers. 2 commented lines below not needed.\n //state.next = state.codes;\n //state.lencode = state.next;\n // Switch to use dynamic table\n state.lencode = state.lendyn;\n state.lenbits = 7;\n\n opts = { bits: state.lenbits };\n ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n\n if (ret) {\n strm.msg = 'invalid code lengths set';\n state.mode = BAD;\n break;\n }\n //Tracev((stderr, \"inflate: code lengths ok\\n\"));\n state.have = 0;\n state.mode = CODELENS;\n /* falls through */\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if (here_val < 16) {\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.lens[state.have++] = here_val;\n }\n else {\n if (here_val === 16) {\n //=== NEEDBITS(here.bits + 2);\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n if (state.have === 0) {\n strm.msg = 'invalid bit length repeat';\n state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1];\n copy = 3 + (hold & 0x03);//BITS(2);\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n }\n else if (here_val === 17) {\n //=== NEEDBITS(here.bits + 3);\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n len = 0;\n copy = 3 + (hold & 0x07);//BITS(3);\n //--- DROPBITS(3) ---//\n hold >>>= 3;\n bits -= 3;\n //---//\n }\n else {\n //=== NEEDBITS(here.bits + 7);\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n len = 0;\n copy = 11 + (hold & 0x7f);//BITS(7);\n //--- DROPBITS(7) ---//\n hold >>>= 7;\n bits -= 7;\n //---//\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = 'invalid bit length repeat';\n state.mode = BAD;\n break;\n }\n while (copy--) {\n state.lens[state.have++] = len;\n }\n }\n }\n\n /* handle error breaks in while */\n if (state.mode === BAD) { break; }\n\n /* check for end-of-block code (better have one) */\n if (state.lens[256] === 0) {\n strm.msg = 'invalid code -- missing end-of-block';\n state.mode = BAD;\n break;\n }\n\n /* build code tables -- note: do not change the lenbits or distbits\n values here (9 and 6) without reading the comments in inftrees.h\n concerning the ENOUGH constants, which depend on those values */\n state.lenbits = 9;\n\n opts = { bits: state.lenbits };\n ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n // We have separate tables & no pointers. 2 commented lines below not needed.\n // state.next_index = opts.table_index;\n state.lenbits = opts.bits;\n // state.lencode = state.next;\n\n if (ret) {\n strm.msg = 'invalid literal/lengths set';\n state.mode = BAD;\n break;\n }\n\n state.distbits = 6;\n //state.distcode.copy(state.codes);\n // Switch to use dynamic table\n state.distcode = state.distdyn;\n opts = { bits: state.distbits };\n ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n // We have separate tables & no pointers. 2 commented lines below not needed.\n // state.next_index = opts.table_index;\n state.distbits = opts.bits;\n // state.distcode = state.next;\n\n if (ret) {\n strm.msg = 'invalid distances set';\n state.mode = BAD;\n break;\n }\n //Tracev((stderr, 'inflate: codes ok\\n'));\n state.mode = LEN_;\n if (flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case LEN_:\n state.mode = LEN;\n /* falls through */\n case LEN:\n if (have >= 6 && left >= 258) {\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n inflate_fast(strm, _out);\n //--- LOAD() ---\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n //---\n\n if (state.mode === TYPE) {\n state.back = -1;\n }\n break;\n }\n state.back = 0;\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if (here_bits <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if (here_op && (here_op & 0xf0) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.lencode[last_val +\n ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((last_bits + here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n //--- DROPBITS(last.bits) ---//\n hold >>>= last_bits;\n bits -= last_bits;\n //---//\n state.back += last_bits;\n }\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.back += here_bits;\n state.length = here_val;\n if (here_op === 0) {\n //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n // \"inflate: literal '%c'\\n\" :\n // \"inflate: literal 0x%02x\\n\", here.val));\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n //Tracevv((stderr, \"inflate: end of block\\n\"));\n state.back = -1;\n state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = 'invalid literal/length code';\n state.mode = BAD;\n break;\n }\n state.extra = here_op & 15;\n state.mode = LENEXT;\n /* falls through */\n case LENEXT:\n if (state.extra) {\n //=== NEEDBITS(state.extra);\n n = state.extra;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n //--- DROPBITS(state.extra) ---//\n hold >>>= state.extra;\n bits -= state.extra;\n //---//\n state.back += state.extra;\n }\n //Tracevv((stderr, \"inflate: length %u\\n\", state.length));\n state.was = state.length;\n state.mode = DIST;\n /* falls through */\n case DIST:\n for (;;) {\n here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if ((here_op & 0xf0) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.distcode[last_val +\n ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((last_bits + here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n //--- DROPBITS(last.bits) ---//\n hold >>>= last_bits;\n bits -= last_bits;\n //---//\n state.back += last_bits;\n }\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.back += here_bits;\n if (here_op & 64) {\n strm.msg = 'invalid distance code';\n state.mode = BAD;\n break;\n }\n state.offset = here_val;\n state.extra = (here_op) & 15;\n state.mode = DISTEXT;\n /* falls through */\n case DISTEXT:\n if (state.extra) {\n //=== NEEDBITS(state.extra);\n n = state.extra;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n //--- DROPBITS(state.extra) ---//\n hold >>>= state.extra;\n bits -= state.extra;\n //---//\n state.back += state.extra;\n }\n//#ifdef INFLATE_STRICT\n if (state.offset > state.dmax) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break;\n }\n//#endif\n //Tracevv((stderr, \"inflate: distance %u\\n\", state.offset));\n state.mode = MATCH;\n /* falls through */\n case MATCH:\n if (left === 0) { break inf_leave; }\n copy = _out - left;\n if (state.offset > copy) { /* copy from window */\n copy = state.offset - copy;\n if (copy > state.whave) {\n if (state.sane) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break;\n }\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n// Trace((stderr, \"inflate.c too far\\n\"));\n// copy -= state.whave;\n// if (copy > state.length) { copy = state.length; }\n// if (copy > left) { copy = left; }\n// left -= copy;\n// state.length -= copy;\n// do {\n// output[put++] = 0;\n// } while (--copy);\n// if (state.length === 0) { state.mode = LEN; }\n// break;\n//#endif\n }\n if (copy > state.wnext) {\n copy -= state.wnext;\n from = state.wsize - copy;\n }\n else {\n from = state.wnext - copy;\n }\n if (copy > state.length) { copy = state.length; }\n from_source = state.window;\n }\n else { /* copy from output */\n from_source = output;\n from = put - state.offset;\n copy = state.length;\n }\n if (copy > left) { copy = left; }\n left -= copy;\n state.length -= copy;\n do {\n output[put++] = from_source[from++];\n } while (--copy);\n if (state.length === 0) { state.mode = LEN; }\n break;\n case LIT:\n if (left === 0) { break inf_leave; }\n output[put++] = state.length;\n left--;\n state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n //=== NEEDBITS(32);\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n // Use '|' instead of '+' to make sure that result is signed\n hold |= input[next++] << bits;\n bits += 8;\n }\n //===//\n _out -= left;\n strm.total_out += _out;\n state.total += _out;\n if (_out) {\n strm.adler = state.check =\n /*UPDATE(state.check, put - _out, _out);*/\n (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));\n\n }\n _out = left;\n // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too\n if ((state.flags ? hold : zswap32(hold)) !== state.check) {\n strm.msg = 'incorrect data check';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n //Tracev((stderr, \"inflate: check matches trailer\\n\"));\n }\n state.mode = LENGTH;\n /* falls through */\n case LENGTH:\n if (state.wrap && state.flags) {\n //=== NEEDBITS(32);\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (hold !== (state.total & 0xffffffff)) {\n strm.msg = 'incorrect length check';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n //Tracev((stderr, \"inflate: length matches trailer\\n\"));\n }\n state.mode = DONE;\n /* falls through */\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n /* falls through */\n default:\n return Z_STREAM_ERROR;\n }\n }\n\n // inf_leave <- here is real place for \"goto inf_leave\", emulated via \"break inf_leave\"\n\n /*\n Return from inflate(), updating the total counts and the check value.\n If there was no progress during the inflate() call, return a buffer\n error. Call updatewindow() to create and/or update the window state.\n Note: a memory error from inflate() is non-recoverable.\n */\n\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n\n if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&\n (state.mode < CHECK || flush !== Z_FINISH))) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n }\n _in -= strm.avail_in;\n _out -= strm.avail_out;\n strm.total_in += _in;\n strm.total_out += _out;\n state.total += _out;\n if (state.wrap && _out) {\n strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/\n (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));\n }\n strm.data_type = state.bits + (state.last ? 64 : 0) +\n (state.mode === TYPE ? 128 : 0) +\n (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {\n ret = Z_BUF_ERROR;\n }\n return ret;\n}\n\nfunction inflateEnd(strm) {\n\n if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {\n return Z_STREAM_ERROR;\n }\n\n var state = strm.state;\n if (state.window) {\n state.window = null;\n }\n strm.state = null;\n return Z_OK;\n}\n\nfunction inflateGetHeader(strm, head) {\n var state;\n\n /* check state */\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }\n\n /* save header structure */\n state.head = head;\n head.done = false;\n return Z_OK;\n}\n\nfunction inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n\n var state;\n var dictid;\n var ret;\n\n /* check state */\n if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }\n state = strm.state;\n\n if (state.wrap !== 0 && state.mode !== DICT) {\n return Z_STREAM_ERROR;\n }\n\n /* check for correct dictionary identifier */\n if (state.mode === DICT) {\n dictid = 1; /* adler32(0, null, 0)*/\n /* dictid = adler32(dictid, dictionary, dictLength); */\n dictid = adler32(dictid, dictionary, dictLength, 0);\n if (dictid !== state.check) {\n return Z_DATA_ERROR;\n }\n }\n /* copy dictionary to window using updatewindow(), which will amend the\n existing dictionary if appropriate */\n ret = updatewindow(strm, dictionary, dictLength, dictLength);\n if (ret) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n state.havedict = 1;\n // Tracev((stderr, \"inflate: dictionary set\\n\"));\n return Z_OK;\n}\n\nexports.inflateReset = inflateReset;\nexports.inflateReset2 = inflateReset2;\nexports.inflateResetKeep = inflateResetKeep;\nexports.inflateInit = inflateInit;\nexports.inflateInit2 = inflateInit2;\nexports.inflate = inflate;\nexports.inflateEnd = inflateEnd;\nexports.inflateGetHeader = inflateGetHeader;\nexports.inflateSetDictionary = inflateSetDictionary;\nexports.inflateInfo = 'pako inflate (from Nodeca project)';\n\n/* Not implemented\nexports.inflateCopy = inflateCopy;\nexports.inflateGetDictionary = inflateGetDictionary;\nexports.inflateMark = inflateMark;\nexports.inflatePrime = inflatePrime;\nexports.inflateSync = inflateSync;\nexports.inflateSyncPoint = inflateSyncPoint;\nexports.inflateUndermine = inflateUndermine;\n*/\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/inflate.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/inftrees.js":
-/*!************************************************!*\
- !*** ./node_modules/pako/lib/zlib/inftrees.js ***!
- \************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(/*! ../utils/common */ \"./node_modules/pako/lib/utils/common.js\");\n\nvar MAXBITS = 15;\nvar ENOUGH_LENS = 852;\nvar ENOUGH_DISTS = 592;\n//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nvar CODES = 0;\nvar LENS = 1;\nvar DISTS = 2;\n\nvar lbase = [ /* Length codes 257..285 base */\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,\n 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0\n];\n\nvar lext = [ /* Length codes 257..285 extra */\n 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,\n 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78\n];\n\nvar dbase = [ /* Distance codes 0..29 base */\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,\n 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577, 0, 0\n];\n\nvar dext = [ /* Distance codes 0..29 extra */\n 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,\n 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,\n 28, 28, 29, 29, 64, 64\n];\n\nmodule.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)\n{\n var bits = opts.bits;\n //here = opts.here; /* table entry for duplication */\n\n var len = 0; /* a code's length in bits */\n var sym = 0; /* index of code symbols */\n var min = 0, max = 0; /* minimum and maximum code lengths */\n var root = 0; /* number of index bits for root table */\n var curr = 0; /* number of index bits for current table */\n var drop = 0; /* code bits to drop for sub-table */\n var left = 0; /* number of prefix codes available */\n var used = 0; /* code entries in table used */\n var huff = 0; /* Huffman code */\n var incr; /* for incrementing code, index */\n var fill; /* index for replicating entries */\n var low; /* low bits for current root entry */\n var mask; /* mask for low root bits */\n var next; /* next available space in table */\n var base = null; /* base value table to use */\n var base_index = 0;\n// var shoextra; /* extra bits table to use */\n var end; /* use base and extra for symbol > end */\n var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */\n var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */\n var extra = null;\n var extra_index = 0;\n\n var here_bits, here_op, here_val;\n\n /*\n Process a set of code lengths to create a canonical Huffman code. The\n code lengths are lens[0..codes-1]. Each length corresponds to the\n symbols 0..codes-1. The Huffman code is generated by first sorting the\n symbols by length from short to long, and retaining the symbol order\n for codes with equal lengths. Then the code starts with all zero bits\n for the first code of the shortest length, and the codes are integer\n increments for the same length, and zeros are appended as the length\n increases. For the deflate format, these bits are stored backwards\n from their more natural integer increment ordering, and so when the\n decoding tables are built in the large loop below, the integer codes\n are incremented backwards.\n\n This routine assumes, but does not check, that all of the entries in\n lens[] are in the range 0..MAXBITS. The caller must assure this.\n 1..MAXBITS is interpreted as that code length. zero means that that\n symbol does not occur in this code.\n\n The codes are sorted by computing a count of codes for each length,\n creating from that a table of starting indices for each length in the\n sorted table, and then entering the symbols in order in the sorted\n table. The sorted table is work[], with that space being provided by\n the caller.\n\n The length counts are used for other purposes as well, i.e. finding\n the minimum and maximum length codes, determining if there are any\n codes at all, checking for a valid set of lengths, and looking ahead\n at length counts to determine sub-table sizes when building the\n decoding tables.\n */\n\n /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */\n for (len = 0; len <= MAXBITS; len++) {\n count[len] = 0;\n }\n for (sym = 0; sym < codes; sym++) {\n count[lens[lens_index + sym]]++;\n }\n\n /* bound code lengths, force root to be within code lengths */\n root = bits;\n for (max = MAXBITS; max >= 1; max--) {\n if (count[max] !== 0) { break; }\n }\n if (root > max) {\n root = max;\n }\n if (max === 0) { /* no symbols to code at all */\n //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */\n //table.bits[opts.table_index] = 1; //here.bits = (var char)1;\n //table.val[opts.table_index++] = 0; //here.val = (var short)0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n\n //table.op[opts.table_index] = 64;\n //table.bits[opts.table_index] = 1;\n //table.val[opts.table_index++] = 0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n opts.bits = 1;\n return 0; /* no symbols, but wait for decoding to report error */\n }\n for (min = 1; min < max; min++) {\n if (count[min] !== 0) { break; }\n }\n if (root < min) {\n root = min;\n }\n\n /* check for an over-subscribed or incomplete set of lengths */\n left = 1;\n for (len = 1; len <= MAXBITS; len++) {\n left <<= 1;\n left -= count[len];\n if (left < 0) {\n return -1;\n } /* over-subscribed */\n }\n if (left > 0 && (type === CODES || max !== 1)) {\n return -1; /* incomplete set */\n }\n\n /* generate offsets into symbol table for each length for sorting */\n offs[1] = 0;\n for (len = 1; len < MAXBITS; len++) {\n offs[len + 1] = offs[len] + count[len];\n }\n\n /* sort symbols by length, by symbol order within each length */\n for (sym = 0; sym < codes; sym++) {\n if (lens[lens_index + sym] !== 0) {\n work[offs[lens[lens_index + sym]]++] = sym;\n }\n }\n\n /*\n Create and fill in decoding tables. In this loop, the table being\n filled is at next and has curr index bits. The code being used is huff\n with length len. That code is converted to an index by dropping drop\n bits off of the bottom. For codes where len is less than drop + curr,\n those top drop + curr - len bits are incremented through all values to\n fill the table with replicated entries.\n\n root is the number of index bits for the root table. When len exceeds\n root, sub-tables are created pointed to by the root entry with an index\n of the low root bits of huff. This is saved in low to check for when a\n new sub-table should be started. drop is zero when the root table is\n being filled, and drop is root when sub-tables are being filled.\n\n When a new sub-table is needed, it is necessary to look ahead in the\n code lengths to determine what size sub-table is needed. The length\n counts are used for this, and so count[] is decremented as codes are\n entered in the tables.\n\n used keeps track of how many table entries have been allocated from the\n provided *table space. It is checked for LENS and DIST tables against\n the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in\n the initial root table size constants. See the comments in inftrees.h\n for more information.\n\n sym increments through all symbols, and the loop terminates when\n all codes of length max, i.e. all codes, have been processed. This\n routine permits incomplete codes, so another loop after this one fills\n in the rest of the decoding tables with invalid code markers.\n */\n\n /* set up for code type */\n // poor man optimization - use if-else instead of switch,\n // to avoid deopts in old v8\n if (type === CODES) {\n base = extra = work; /* dummy value--not used */\n end = 19;\n\n } else if (type === LENS) {\n base = lbase;\n base_index -= 257;\n extra = lext;\n extra_index -= 257;\n end = 256;\n\n } else { /* DISTS */\n base = dbase;\n extra = dext;\n end = -1;\n }\n\n /* initialize opts for loop */\n huff = 0; /* starting code */\n sym = 0; /* starting code symbol */\n len = min; /* starting code length */\n next = table_index; /* current table to fill in */\n curr = root; /* current table index bits */\n drop = 0; /* current bits to drop from code for index */\n low = -1; /* trigger new sub-table when len > root */\n used = 1 << root; /* use root table entries */\n mask = used - 1; /* mask for comparing low */\n\n /* check available table space */\n if ((type === LENS && used > ENOUGH_LENS) ||\n (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n\n /* process all codes and make table entries */\n for (;;) {\n /* create table entry */\n here_bits = len - drop;\n if (work[sym] < end) {\n here_op = 0;\n here_val = work[sym];\n }\n else if (work[sym] > end) {\n here_op = extra[extra_index + work[sym]];\n here_val = base[base_index + work[sym]];\n }\n else {\n here_op = 32 + 64; /* end of block */\n here_val = 0;\n }\n\n /* replicate for those indices with low len bits equal to huff */\n incr = 1 << (len - drop);\n fill = 1 << curr;\n min = fill; /* save offset to next table */\n do {\n fill -= incr;\n table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;\n } while (fill !== 0);\n\n /* backwards increment the len-bit code huff */\n incr = 1 << (len - 1);\n while (huff & incr) {\n incr >>= 1;\n }\n if (incr !== 0) {\n huff &= incr - 1;\n huff += incr;\n } else {\n huff = 0;\n }\n\n /* go to next symbol, update count, len */\n sym++;\n if (--count[len] === 0) {\n if (len === max) { break; }\n len = lens[lens_index + work[sym]];\n }\n\n /* create new sub-table if needed */\n if (len > root && (huff & mask) !== low) {\n /* if first time, transition to sub-tables */\n if (drop === 0) {\n drop = root;\n }\n\n /* increment past last table */\n next += min; /* here min is 1 << curr */\n\n /* determine length of next table */\n curr = len - drop;\n left = 1 << curr;\n while (curr + drop < max) {\n left -= count[curr + drop];\n if (left <= 0) { break; }\n curr++;\n left <<= 1;\n }\n\n /* check for enough space */\n used += 1 << curr;\n if ((type === LENS && used > ENOUGH_LENS) ||\n (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n\n /* point entry in root table to sub-table */\n low = huff & mask;\n /*table.op[low] = curr;\n table.bits[low] = root;\n table.val[low] = next - opts.table_index;*/\n table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;\n }\n }\n\n /* fill in remaining table entry if code is incomplete (guaranteed to have\n at most one remaining entry, since if the code is incomplete, the\n maximum code length that was allowed to get this far is one bit) */\n if (huff !== 0) {\n //table.op[next + huff] = 64; /* invalid code marker */\n //table.bits[next + huff] = len - drop;\n //table.val[next + huff] = 0;\n table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;\n }\n\n /* set return parameters */\n //opts.table_index += used;\n opts.bits = root;\n return 0;\n};\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/inftrees.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/messages.js":
-/*!************************************************!*\
- !*** ./node_modules/pako/lib/zlib/messages.js ***!
- \************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n 2: 'need dictionary', /* Z_NEED_DICT 2 */\n 1: 'stream end', /* Z_STREAM_END 1 */\n 0: '', /* Z_OK 0 */\n '-1': 'file error', /* Z_ERRNO (-1) */\n '-2': 'stream error', /* Z_STREAM_ERROR (-2) */\n '-3': 'data error', /* Z_DATA_ERROR (-3) */\n '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */\n '-5': 'buffer error', /* Z_BUF_ERROR (-5) */\n '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */\n};\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/messages.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/trees.js":
-/*!*********************************************!*\
- !*** ./node_modules/pako/lib/zlib/trees.js ***!
- \*********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n/* eslint-disable space-unary-ops */\n\nvar utils = __webpack_require__(/*! ../utils/common */ \"./node_modules/pako/lib/utils/common.js\");\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n//var Z_FILTERED = 1;\n//var Z_HUFFMAN_ONLY = 2;\n//var Z_RLE = 3;\nvar Z_FIXED = 4;\n//var Z_DEFAULT_STRATEGY = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\nvar Z_BINARY = 0;\nvar Z_TEXT = 1;\n//var Z_ASCII = 1; // = Z_TEXT\nvar Z_UNKNOWN = 2;\n\n/*============================================================================*/\n\n\nfunction zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n// From zutil.h\n\nvar STORED_BLOCK = 0;\nvar STATIC_TREES = 1;\nvar DYN_TREES = 2;\n/* The three kinds of block type */\n\nvar MIN_MATCH = 3;\nvar MAX_MATCH = 258;\n/* The minimum and maximum match lengths */\n\n// From deflate.h\n/* ===========================================================================\n * Internal compression state.\n */\n\nvar LENGTH_CODES = 29;\n/* number of length codes, not counting the special END_BLOCK code */\n\nvar LITERALS = 256;\n/* number of literal bytes 0..255 */\n\nvar L_CODES = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\n\nvar D_CODES = 30;\n/* number of distance codes */\n\nvar BL_CODES = 19;\n/* number of codes used to transfer the bit lengths */\n\nvar HEAP_SIZE = 2 * L_CODES + 1;\n/* maximum heap size */\n\nvar MAX_BITS = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nvar Buf_size = 16;\n/* size of bit buffer in bi_buf */\n\n\n/* ===========================================================================\n * Constants\n */\n\nvar MAX_BL_BITS = 7;\n/* Bit length codes must not exceed MAX_BL_BITS bits */\n\nvar END_BLOCK = 256;\n/* end of block literal code */\n\nvar REP_3_6 = 16;\n/* repeat previous bit length 3-6 times (2 bits of repeat count) */\n\nvar REPZ_3_10 = 17;\n/* repeat a zero length 3-10 times (3 bits of repeat count) */\n\nvar REPZ_11_138 = 18;\n/* repeat a zero length 11-138 times (7 bits of repeat count) */\n\n/* eslint-disable comma-spacing,array-bracket-spacing */\nvar extra_lbits = /* extra bits for each length code */\n [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];\n\nvar extra_dbits = /* extra bits for each distance code */\n [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];\n\nvar extra_blbits = /* extra bits for each bit length code */\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];\n\nvar bl_order =\n [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];\n/* eslint-enable comma-spacing,array-bracket-spacing */\n\n/* The lengths of the bit length codes are sent in order of decreasing\n * probability, to avoid transmitting the lengths for unused bit length codes.\n */\n\n/* ===========================================================================\n * Local data. These are initialized only once.\n */\n\n// We pre-fill arrays with 0 to avoid uninitialized gaps\n\nvar DIST_CODE_LEN = 512; /* see definition of array dist_code below */\n\n// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1\nvar static_ltree = new Array((L_CODES + 2) * 2);\nzero(static_ltree);\n/* The static literal tree. Since the bit lengths are imposed, there is no\n * need for the L_CODES extra codes used during heap construction. However\n * The codes 286 and 287 are needed to build a canonical tree (see _tr_init\n * below).\n */\n\nvar static_dtree = new Array(D_CODES * 2);\nzero(static_dtree);\n/* The static distance tree. (Actually a trivial tree since all codes use\n * 5 bits.)\n */\n\nvar _dist_code = new Array(DIST_CODE_LEN);\nzero(_dist_code);\n/* Distance codes. The first 256 values correspond to the distances\n * 3 .. 258, the last 256 values correspond to the top 8 bits of\n * the 15 bit distances.\n */\n\nvar _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\nzero(_length_code);\n/* length code for each normalized match length (0 == MIN_MATCH) */\n\nvar base_length = new Array(LENGTH_CODES);\nzero(base_length);\n/* First normalized length for each code (0 = MIN_MATCH) */\n\nvar base_dist = new Array(D_CODES);\nzero(base_dist);\n/* First normalized distance for each code (0 = distance of 1) */\n\n\nfunction StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n\n this.static_tree = static_tree; /* static tree or NULL */\n this.extra_bits = extra_bits; /* extra bits for each code or NULL */\n this.extra_base = extra_base; /* base index for extra_bits */\n this.elems = elems; /* max number of elements in the tree */\n this.max_length = max_length; /* max bit length for the codes */\n\n // show if `static_tree` has data or dummy - needed for monomorphic objects\n this.has_stree = static_tree && static_tree.length;\n}\n\n\nvar static_l_desc;\nvar static_d_desc;\nvar static_bl_desc;\n\n\nfunction TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree; /* the dynamic tree */\n this.max_code = 0; /* largest code with non zero frequency */\n this.stat_desc = stat_desc; /* the corresponding static tree */\n}\n\n\n\nfunction d_code(dist) {\n return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n}\n\n\n/* ===========================================================================\n * Output a short LSB first on the stream.\n * IN assertion: there is enough room in pendingBuf.\n */\nfunction put_short(s, w) {\n// put_byte(s, (uch)((w) & 0xff));\n// put_byte(s, (uch)((ush)(w) >> 8));\n s.pending_buf[s.pending++] = (w) & 0xff;\n s.pending_buf[s.pending++] = (w >>> 8) & 0xff;\n}\n\n\n/* ===========================================================================\n * Send a value on a given number of bits.\n * IN assertion: length <= 16 and value fits in length bits.\n */\nfunction send_bits(s, value, length) {\n if (s.bi_valid > (Buf_size - length)) {\n s.bi_buf |= (value << s.bi_valid) & 0xffff;\n put_short(s, s.bi_buf);\n s.bi_buf = value >> (Buf_size - s.bi_valid);\n s.bi_valid += length - Buf_size;\n } else {\n s.bi_buf |= (value << s.bi_valid) & 0xffff;\n s.bi_valid += length;\n }\n}\n\n\nfunction send_code(s, c, tree) {\n send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);\n}\n\n\n/* ===========================================================================\n * Reverse the first len bits of a code, using straightforward code (a faster\n * method would use a table)\n * IN assertion: 1 <= len <= 15\n */\nfunction bi_reverse(code, len) {\n var res = 0;\n do {\n res |= code & 1;\n code >>>= 1;\n res <<= 1;\n } while (--len > 0);\n return res >>> 1;\n}\n\n\n/* ===========================================================================\n * Flush the bit buffer, keeping at most 7 bits in it.\n */\nfunction bi_flush(s) {\n if (s.bi_valid === 16) {\n put_short(s, s.bi_buf);\n s.bi_buf = 0;\n s.bi_valid = 0;\n\n } else if (s.bi_valid >= 8) {\n s.pending_buf[s.pending++] = s.bi_buf & 0xff;\n s.bi_buf >>= 8;\n s.bi_valid -= 8;\n }\n}\n\n\n/* ===========================================================================\n * Compute the optimal bit lengths for a tree and update the total bit length\n * for the current block.\n * IN assertion: the fields freq and dad are set, heap[heap_max] and\n * above are the tree nodes sorted by increasing frequency.\n * OUT assertions: the field len is set to the optimal bit length, the\n * array bl_count contains the frequencies for each bit length.\n * The length opt_len is updated; static_len is also updated if stree is\n * not null.\n */\nfunction gen_bitlen(s, desc)\n// deflate_state *s;\n// tree_desc *desc; /* the tree descriptor */\n{\n var tree = desc.dyn_tree;\n var max_code = desc.max_code;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var extra = desc.stat_desc.extra_bits;\n var base = desc.stat_desc.extra_base;\n var max_length = desc.stat_desc.max_length;\n var h; /* heap index */\n var n, m; /* iterate over the tree elements */\n var bits; /* bit length */\n var xbits; /* extra bits */\n var f; /* frequency */\n var overflow = 0; /* number of elements with bit length too large */\n\n for (bits = 0; bits <= MAX_BITS; bits++) {\n s.bl_count[bits] = 0;\n }\n\n /* In a first pass, compute the optimal bit lengths (which may\n * overflow in the case of the bit length tree).\n */\n tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */\n\n for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {\n n = s.heap[h];\n bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;\n if (bits > max_length) {\n bits = max_length;\n overflow++;\n }\n tree[n * 2 + 1]/*.Len*/ = bits;\n /* We overwrite tree[n].Dad which is no longer needed */\n\n if (n > max_code) { continue; } /* not a leaf node */\n\n s.bl_count[bits]++;\n xbits = 0;\n if (n >= base) {\n xbits = extra[n - base];\n }\n f = tree[n * 2]/*.Freq*/;\n s.opt_len += f * (bits + xbits);\n if (has_stree) {\n s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);\n }\n }\n if (overflow === 0) { return; }\n\n // Trace((stderr,\"\\nbit length overflow\\n\"));\n /* This happens for example on obj2 and pic of the Calgary corpus */\n\n /* Find the first bit length which could increase: */\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0) { bits--; }\n s.bl_count[bits]--; /* move one leaf down the tree */\n s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */\n s.bl_count[max_length]--;\n /* The brother of the overflow item also moves one step up,\n * but this does not affect bl_count[max_length]\n */\n overflow -= 2;\n } while (overflow > 0);\n\n /* Now recompute all bit lengths, scanning in increasing frequency.\n * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all\n * lengths instead of fixing only the wrong ones. This idea is taken\n * from 'ar' written by Haruhiko Okumura.)\n */\n for (bits = max_length; bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n m = s.heap[--h];\n if (m > max_code) { continue; }\n if (tree[m * 2 + 1]/*.Len*/ !== bits) {\n // Trace((stderr,\"code %d bits %d->%d\\n\", m, tree[m].Len, bits));\n s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;\n tree[m * 2 + 1]/*.Len*/ = bits;\n }\n n--;\n }\n }\n}\n\n\n/* ===========================================================================\n * Generate the codes for a given tree and bit counts (which need not be\n * optimal).\n * IN assertion: the array bl_count contains the bit length statistics for\n * the given tree and the field len is set for all tree elements.\n * OUT assertion: the field code is set for all tree elements of non\n * zero code length.\n */\nfunction gen_codes(tree, max_code, bl_count)\n// ct_data *tree; /* the tree to decorate */\n// int max_code; /* largest code with non zero frequency */\n// ushf *bl_count; /* number of codes at each bit length */\n{\n var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */\n var code = 0; /* running code value */\n var bits; /* bit index */\n var n; /* code index */\n\n /* The distribution counts are first used to generate the code values\n * without bit reversal.\n */\n for (bits = 1; bits <= MAX_BITS; bits++) {\n next_code[bits] = code = (code + bl_count[bits - 1]) << 1;\n }\n /* Check that the bit counts in bl_count are consistent. The last code\n * must be all ones.\n */\n //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */\n length = 0;\n for (code = 0; code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0; n < (1 << extra_lbits[code]); n++) {\n _length_code[length++] = code;\n }\n }\n //Assert (length == 256, \"tr_static_init: length != 256\");\n /* Note that the length 255 (match length 258) can be represented\n * in two different ways: code 284 + 5 bits or code 285, so we\n * overwrite length_code[255] to use the best encoding:\n */\n _length_code[length - 1] = code;\n\n /* Initialize the mapping dist (0..32K) -> dist code (0..29) */\n dist = 0;\n for (code = 0; code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0; n < (1 << extra_dbits[code]); n++) {\n _dist_code[dist++] = code;\n }\n }\n //Assert (dist == 256, \"tr_static_init: dist != 256\");\n dist >>= 7; /* from now on, all distances are divided by 128 */\n for (; code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {\n _dist_code[256 + dist++] = code;\n }\n }\n //Assert (dist == 256, \"tr_static_init: 256+dist != 512\");\n\n /* Construct the codes of the static literal tree */\n for (bits = 0; bits <= MAX_BITS; bits++) {\n bl_count[bits] = 0;\n }\n\n n = 0;\n while (n <= 143) {\n static_ltree[n * 2 + 1]/*.Len*/ = 8;\n n++;\n bl_count[8]++;\n }\n while (n <= 255) {\n static_ltree[n * 2 + 1]/*.Len*/ = 9;\n n++;\n bl_count[9]++;\n }\n while (n <= 279) {\n static_ltree[n * 2 + 1]/*.Len*/ = 7;\n n++;\n bl_count[7]++;\n }\n while (n <= 287) {\n static_ltree[n * 2 + 1]/*.Len*/ = 8;\n n++;\n bl_count[8]++;\n }\n /* Codes 286 and 287 do not exist, but we must include them in the\n * tree construction to get a canonical Huffman tree (longest code\n * all ones)\n */\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n\n /* The static distance tree is trivial: */\n for (n = 0; n < D_CODES; n++) {\n static_dtree[n * 2 + 1]/*.Len*/ = 5;\n static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);\n }\n\n // Now data ready and we can init static trees\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);\n static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);\n static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n\n //static_init_done = true;\n}\n\n\n/* ===========================================================================\n * Initialize a new block.\n */\nfunction init_block(s) {\n var n; /* iterates over tree elements */\n\n /* Initialize the trees. */\n for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }\n for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }\n for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }\n\n s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;\n s.opt_len = s.static_len = 0;\n s.last_lit = s.matches = 0;\n}\n\n\n/* ===========================================================================\n * Flush the bit buffer and align the output on a byte boundary\n */\nfunction bi_windup(s)\n{\n if (s.bi_valid > 8) {\n put_short(s, s.bi_buf);\n } else if (s.bi_valid > 0) {\n //put_byte(s, (Byte)s->bi_buf);\n s.pending_buf[s.pending++] = s.bi_buf;\n }\n s.bi_buf = 0;\n s.bi_valid = 0;\n}\n\n/* ===========================================================================\n * Copy a stored block, storing first the length and its\n * one's complement if requested.\n */\nfunction copy_block(s, buf, len, header)\n//DeflateState *s;\n//charf *buf; /* the input data */\n//unsigned len; /* its length */\n//int header; /* true if block header must be written */\n{\n bi_windup(s); /* align on byte boundary */\n\n if (header) {\n put_short(s, len);\n put_short(s, ~len);\n }\n// while (len--) {\n// put_byte(s, *buf++);\n// }\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);\n s.pending += len;\n}\n\n/* ===========================================================================\n * Compares to subtrees, using the tree depth as tie breaker when\n * the subtrees have equal frequency. This minimizes the worst case length.\n */\nfunction smaller(tree, n, m, depth) {\n var _n2 = n * 2;\n var _m2 = m * 2;\n return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||\n (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));\n}\n\n/* ===========================================================================\n * Restore the heap property by moving down the tree starting at node k,\n * exchanging a node with the smallest of its two sons if necessary, stopping\n * when the heap property is re-established (each father smaller than its\n * two sons).\n */\nfunction pqdownheap(s, tree, k)\n// deflate_state *s;\n// ct_data *tree; /* the tree to restore */\n// int k; /* node to move down */\n{\n var v = s.heap[k];\n var j = k << 1; /* left son of k */\n while (j <= s.heap_len) {\n /* Set j to the smallest of the two sons: */\n if (j < s.heap_len &&\n smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n j++;\n }\n /* Exit if v is smaller than both sons */\n if (smaller(tree, v, s.heap[j], s.depth)) { break; }\n\n /* Exchange v with the smallest son */\n s.heap[k] = s.heap[j];\n k = j;\n\n /* And continue down the tree, setting j to the left son of k */\n j <<= 1;\n }\n s.heap[k] = v;\n}\n\n\n// inlined manually\n// var SMALLEST = 1;\n\n/* ===========================================================================\n * Send the block data compressed using the given Huffman trees\n */\nfunction compress_block(s, ltree, dtree)\n// deflate_state *s;\n// const ct_data *ltree; /* literal tree */\n// const ct_data *dtree; /* distance tree */\n{\n var dist; /* distance of matched string */\n var lc; /* match length or unmatched char (if dist == 0) */\n var lx = 0; /* running index in l_buf */\n var code; /* the code to send */\n var extra; /* number of extra bits to send */\n\n if (s.last_lit !== 0) {\n do {\n dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);\n lc = s.pending_buf[s.l_buf + lx];\n lx++;\n\n if (dist === 0) {\n send_code(s, lc, ltree); /* send a literal byte */\n //Tracecv(isgraph(lc), (stderr,\" '%c' \", lc));\n } else {\n /* Here, lc is the match length - MIN_MATCH */\n code = _length_code[lc];\n send_code(s, code + LITERALS + 1, ltree); /* send the length code */\n extra = extra_lbits[code];\n if (extra !== 0) {\n lc -= base_length[code];\n send_bits(s, lc, extra); /* send the extra length bits */\n }\n dist--; /* dist is now the match distance - 1 */\n code = d_code(dist);\n //Assert (code < D_CODES, \"bad d_code\");\n\n send_code(s, code, dtree); /* send the distance code */\n extra = extra_dbits[code];\n if (extra !== 0) {\n dist -= base_dist[code];\n send_bits(s, dist, extra); /* send the extra distance bits */\n }\n } /* literal or match pair ? */\n\n /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */\n //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,\n // \"pendingBuf overflow\");\n\n } while (lx < s.last_lit);\n }\n\n send_code(s, END_BLOCK, ltree);\n}\n\n\n/* ===========================================================================\n * Construct one Huffman tree and assigns the code bit strings and lengths.\n * Update the total bit length for the current block.\n * IN assertion: the field freq is set for all tree elements.\n * OUT assertions: the fields len and code are set to the optimal bit length\n * and corresponding code. The length opt_len is updated; static_len is\n * also updated if stree is not null. The field max_code is set.\n */\nfunction build_tree(s, desc)\n// deflate_state *s;\n// tree_desc *desc; /* the tree descriptor */\n{\n var tree = desc.dyn_tree;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var elems = desc.stat_desc.elems;\n var n, m; /* iterate over heap elements */\n var max_code = -1; /* largest code with non zero frequency */\n var node; /* new node being created */\n\n /* Construct the initial heap, with least frequent element in\n * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].\n * heap[0] is not used.\n */\n s.heap_len = 0;\n s.heap_max = HEAP_SIZE;\n\n for (n = 0; n < elems; n++) {\n if (tree[n * 2]/*.Freq*/ !== 0) {\n s.heap[++s.heap_len] = max_code = n;\n s.depth[n] = 0;\n\n } else {\n tree[n * 2 + 1]/*.Len*/ = 0;\n }\n }\n\n /* The pkzip format requires that at least one distance code exists,\n * and that at least one bit should be sent even if there is only one\n * possible code. So to avoid special checks later on we force at least\n * two codes of non zero frequency.\n */\n while (s.heap_len < 2) {\n node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);\n tree[node * 2]/*.Freq*/ = 1;\n s.depth[node] = 0;\n s.opt_len--;\n\n if (has_stree) {\n s.static_len -= stree[node * 2 + 1]/*.Len*/;\n }\n /* node is 0 or 1 so it does not have extra bits */\n }\n desc.max_code = max_code;\n\n /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,\n * establish sub-heaps of increasing lengths:\n */\n for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }\n\n /* Construct the Huffman tree by repeatedly combining the least two\n * frequent nodes.\n */\n node = elems; /* next internal node of the tree */\n do {\n //pqremove(s, tree, n); /* n = node of least frequency */\n /*** pqremove ***/\n n = s.heap[1/*SMALLEST*/];\n s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];\n pqdownheap(s, tree, 1/*SMALLEST*/);\n /***/\n\n m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */\n\n s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */\n s.heap[--s.heap_max] = m;\n\n /* Create a new node father of n and m */\n tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;\n s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;\n\n /* and insert the new node in the heap */\n s.heap[1/*SMALLEST*/] = node++;\n pqdownheap(s, tree, 1/*SMALLEST*/);\n\n } while (s.heap_len >= 2);\n\n s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];\n\n /* At this point, the fields freq and dad are set. We can now\n * generate the bit lengths.\n */\n gen_bitlen(s, desc);\n\n /* The field len is now set, we can generate the bit codes */\n gen_codes(tree, max_code, s.bl_count);\n}\n\n\n/* ===========================================================================\n * Scan a literal or distance tree to determine the frequencies of the codes\n * in the bit length tree.\n */\nfunction scan_tree(s, tree, max_code)\n// deflate_state *s;\n// ct_data *tree; /* the tree to be scanned */\n// int max_code; /* and its largest code of non zero frequency */\n{\n var n; /* iterates over all tree elements */\n var prevlen = -1; /* last emitted length */\n var curlen; /* length of current code */\n\n var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n var count = 0; /* repeat count of the current code */\n var max_count = 7; /* max repeat count */\n var min_count = 4; /* min repeat count */\n\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */\n\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n if (++count < max_count && curlen === nextlen) {\n continue;\n\n } else if (count < min_count) {\n s.bl_tree[curlen * 2]/*.Freq*/ += count;\n\n } else if (curlen !== 0) {\n\n if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }\n s.bl_tree[REP_3_6 * 2]/*.Freq*/++;\n\n } else if (count <= 10) {\n s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;\n\n } else {\n s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;\n }\n\n count = 0;\n prevlen = curlen;\n\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n}\n\n\n/* ===========================================================================\n * Send a literal or distance tree in compressed form, using the codes in\n * bl_tree.\n */\nfunction send_tree(s, tree, max_code)\n// deflate_state *s;\n// ct_data *tree; /* the tree to be scanned */\n// int max_code; /* and its largest code of non zero frequency */\n{\n var n; /* iterates over all tree elements */\n var prevlen = -1; /* last emitted length */\n var curlen; /* length of current code */\n\n var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n var count = 0; /* repeat count of the current code */\n var max_count = 7; /* max repeat count */\n var min_count = 4; /* min repeat count */\n\n /* tree[max_code+1].Len = -1; */ /* guard already set */\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n if (++count < max_count && curlen === nextlen) {\n continue;\n\n } else if (count < min_count) {\n do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);\n\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n send_code(s, curlen, s.bl_tree);\n count--;\n }\n //Assert(count >= 3 && count <= 6, \" 3_6?\");\n send_code(s, REP_3_6, s.bl_tree);\n send_bits(s, count - 3, 2);\n\n } else if (count <= 10) {\n send_code(s, REPZ_3_10, s.bl_tree);\n send_bits(s, count - 3, 3);\n\n } else {\n send_code(s, REPZ_11_138, s.bl_tree);\n send_bits(s, count - 11, 7);\n }\n\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n}\n\n\n/* ===========================================================================\n * Construct the Huffman tree for the bit lengths and return the index in\n * bl_order of the last bit length code to send.\n */\nfunction build_bl_tree(s) {\n var max_blindex; /* index of last bit length code of non zero freq */\n\n /* Determine the bit length frequencies for literal and distance trees */\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n\n /* Build the bit length tree: */\n build_tree(s, s.bl_desc);\n /* opt_len now includes the length of the tree representations, except\n * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.\n */\n\n /* Determine the number of bit length codes to send. The pkzip format\n * requires that at least 4 bit length codes be sent. (appnote.txt says\n * 3 but the actual value used is 4.)\n */\n for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {\n break;\n }\n }\n /* Update opt_len to include the bit length tree and counts */\n s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n //Tracev((stderr, \"\\ndyn trees: dyn %ld, stat %ld\",\n // s->opt_len, s->static_len));\n\n return max_blindex;\n}\n\n\n/* ===========================================================================\n * Send the header for a block using dynamic Huffman trees: the counts, the\n * lengths of the bit length codes, the literal tree and the distance tree.\n * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.\n */\nfunction send_all_trees(s, lcodes, dcodes, blcodes)\n// deflate_state *s;\n// int lcodes, dcodes, blcodes; /* number of codes for each tree */\n{\n var rank; /* index in bl_order */\n\n //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, \"not enough codes\");\n //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,\n // \"too many codes\");\n //Tracev((stderr, \"\\nbl counts: \"));\n send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */\n send_bits(s, dcodes - 1, 5);\n send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */\n for (rank = 0; rank < blcodes; rank++) {\n //Tracev((stderr, \"\\nbl code %2d \", bl_order[rank]));\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);\n }\n //Tracev((stderr, \"\\nbl tree: sent %ld\", s->bits_sent));\n\n send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */\n //Tracev((stderr, \"\\nlit tree: sent %ld\", s->bits_sent));\n\n send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */\n //Tracev((stderr, \"\\ndist tree: sent %ld\", s->bits_sent));\n}\n\n\n/* ===========================================================================\n * Check if the data type is TEXT or BINARY, using the following algorithm:\n * - TEXT if the two conditions below are satisfied:\n * a) There are no non-portable control characters belonging to the\n * \"black list\" (0..6, 14..25, 28..31).\n * b) There is at least one printable character belonging to the\n * \"white list\" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).\n * - BINARY otherwise.\n * - The following partially-portable control characters form a\n * \"gray list\" that is ignored in this detection algorithm:\n * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).\n * IN assertion: the fields Freq of dyn_ltree are set.\n */\nfunction detect_data_type(s) {\n /* black_mask is the bit mask of black-listed bytes\n * set bits 0..6, 14..25, and 28..31\n * 0xf3ffc07f = binary 11110011111111111100000001111111\n */\n var black_mask = 0xf3ffc07f;\n var n;\n\n /* Check for non-textual (\"black-listed\") bytes. */\n for (n = 0; n <= 31; n++, black_mask >>>= 1) {\n if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {\n return Z_BINARY;\n }\n }\n\n /* Check for textual (\"white-listed\") bytes. */\n if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||\n s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {\n return Z_TEXT;\n }\n for (n = 32; n < LITERALS; n++) {\n if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {\n return Z_TEXT;\n }\n }\n\n /* There are no \"black-listed\" or \"white-listed\" bytes:\n * this stream either is empty or has tolerated (\"gray-listed\") bytes only.\n */\n return Z_BINARY;\n}\n\n\nvar static_init_done = false;\n\n/* ===========================================================================\n * Initialize the tree data structures for a new zlib stream.\n */\nfunction _tr_init(s)\n{\n\n if (!static_init_done) {\n tr_static_init();\n static_init_done = true;\n }\n\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);\n s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);\n s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n\n s.bi_buf = 0;\n s.bi_valid = 0;\n\n /* Initialize the first block of the first file: */\n init_block(s);\n}\n\n\n/* ===========================================================================\n * Send a stored block\n */\nfunction _tr_stored_block(s, buf, stored_len, last)\n//DeflateState *s;\n//charf *buf; /* input block */\n//ulg stored_len; /* length of input block */\n//int last; /* one if this is the last block for a file */\n{\n send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */\n copy_block(s, buf, stored_len, true); /* with header */\n}\n\n\n/* ===========================================================================\n * Send one empty static block to give enough lookahead for inflate.\n * This takes 10 bits, of which 7 may remain in the bit buffer.\n */\nfunction _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3);\n send_code(s, END_BLOCK, static_ltree);\n bi_flush(s);\n}\n\n\n/* ===========================================================================\n * Determine the best encoding for the current block: dynamic trees, static\n * trees or store, and output the encoded block to the zip file.\n */\nfunction _tr_flush_block(s, buf, stored_len, last)\n//DeflateState *s;\n//charf *buf; /* input block, or NULL if too old */\n//ulg stored_len; /* length of input block */\n//int last; /* one if this is the last block for a file */\n{\n var opt_lenb, static_lenb; /* opt_len and static_len in bytes */\n var max_blindex = 0; /* index of last bit length code of non zero freq */\n\n /* Build the Huffman trees unless a stored block is forced */\n if (s.level > 0) {\n\n /* Check if the file is binary or text */\n if (s.strm.data_type === Z_UNKNOWN) {\n s.strm.data_type = detect_data_type(s);\n }\n\n /* Construct the literal and distance trees */\n build_tree(s, s.l_desc);\n // Tracev((stderr, \"\\nlit data: dyn %ld, stat %ld\", s->opt_len,\n // s->static_len));\n\n build_tree(s, s.d_desc);\n // Tracev((stderr, \"\\ndist data: dyn %ld, stat %ld\", s->opt_len,\n // s->static_len));\n /* At this point, opt_len and static_len are the total bit lengths of\n * the compressed block data, excluding the tree representations.\n */\n\n /* Build the bit length tree for the above two trees, and get the index\n * in bl_order of the last bit length code to send.\n */\n max_blindex = build_bl_tree(s);\n\n /* Determine the best encoding. Compute the block lengths in bytes. */\n opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n static_lenb = (s.static_len + 3 + 7) >>> 3;\n\n // Tracev((stderr, \"\\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u \",\n // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,\n // s->last_lit));\n\n if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }\n\n } else {\n // Assert(buf != (char*)0, \"lost buf\");\n opt_lenb = static_lenb = stored_len + 5; /* force a stored block */\n }\n\n if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {\n /* 4: two words for the lengths */\n\n /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.\n * Otherwise we can't have processed more than WSIZE input bytes since\n * the last block flush, because compression would have been\n * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to\n * transform a block into a stored block.\n */\n _tr_stored_block(s, buf, stored_len, last);\n\n } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {\n\n send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n compress_block(s, static_ltree, static_dtree);\n\n } else {\n send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n compress_block(s, s.dyn_ltree, s.dyn_dtree);\n }\n // Assert (s->compressed_len == s->bits_sent, \"bad compressed size\");\n /* The above check is made mod 2^32, for files larger than 512 MB\n * and uLong implemented on 32 bits.\n */\n init_block(s);\n\n if (last) {\n bi_windup(s);\n }\n // Tracev((stderr,\"\\ncomprlen %lu(%lu) \", s->compressed_len>>3,\n // s->compressed_len-7*last));\n}\n\n/* ===========================================================================\n * Save the match info and tally the frequency counts. Return true if\n * the current block must be flushed.\n */\nfunction _tr_tally(s, dist, lc)\n// deflate_state *s;\n// unsigned dist; /* distance of matched string */\n// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */\n{\n //var out_length, in_length, dcode;\n\n s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;\n s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;\n\n s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;\n s.last_lit++;\n\n if (dist === 0) {\n /* lc is the unmatched char */\n s.dyn_ltree[lc * 2]/*.Freq*/++;\n } else {\n s.matches++;\n /* Here, lc is the match length - MIN_MATCH */\n dist--; /* dist = match distance - 1 */\n //Assert((ush)dist < (ush)MAX_DIST(s) &&\n // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&\n // (ush)d_code(dist) < (ush)D_CODES, \"_tr_tally: bad match\");\n\n s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;\n s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;\n }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n\n//#ifdef TRUNCATE_BLOCK\n// /* Try to guess if it is profitable to stop the current block here */\n// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {\n// /* Compute an upper bound for the compressed length */\n// out_length = s.last_lit*8;\n// in_length = s.strstart - s.block_start;\n//\n// for (dcode = 0; dcode < D_CODES; dcode++) {\n// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);\n// }\n// out_length >>>= 3;\n// //Tracev((stderr,\"\\nlast_lit %u, in %ld, out ~%ld(%ld%%) \",\n// // s->last_lit, in_length, out_length,\n// // 100L - out_length*100L/in_length));\n// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {\n// return true;\n// }\n// }\n//#endif\n\n return (s.last_lit === s.lit_bufsize - 1);\n /* We avoid equality with lit_bufsize because of wraparound at 64K\n * on 16 bit machines and because stored blocks are restricted to\n * 64K-1 bytes.\n */\n}\n\nexports._tr_init = _tr_init;\nexports._tr_stored_block = _tr_stored_block;\nexports._tr_flush_block = _tr_flush_block;\nexports._tr_tally = _tr_tally;\nexports._tr_align = _tr_align;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/trees.js?");
-
-/***/ }),
-
-/***/ "./node_modules/pako/lib/zlib/zstream.js":
-/*!***********************************************!*\
- !*** ./node_modules/pako/lib/zlib/zstream.js ***!
- \***********************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction ZStream() {\n /* next input byte */\n this.input = null; // JS specific, because we have no pointers\n this.next_in = 0;\n /* number of bytes available at input */\n this.avail_in = 0;\n /* total number of input bytes read so far */\n this.total_in = 0;\n /* next output byte should be put there */\n this.output = null; // JS specific, because we have no pointers\n this.next_out = 0;\n /* remaining free space at output */\n this.avail_out = 0;\n /* total number of bytes output so far */\n this.total_out = 0;\n /* last error message, NULL if no error */\n this.msg = ''/*Z_NULL*/;\n /* not visible by applications */\n this.state = null;\n /* best guess about the data type: binary or text */\n this.data_type = 2/*Z_UNKNOWN*/;\n /* adler32 value of the uncompressed data */\n this.adler = 0;\n}\n\nmodule.exports = ZStream;\n\n\n//# sourceURL=webpack:///./node_modules/pako/lib/zlib/zstream.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5-html-rewriting-stream/lib/index.js":
-/*!****************************************************************!*\
- !*** ./node_modules/parse5-html-rewriting-stream/lib/index.js ***!
- \****************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst SAXParser = __webpack_require__(/*! parse5-sax-parser */ \"./node_modules/parse5-sax-parser/lib/index.js\");\nconst { escapeString } = __webpack_require__(/*! parse5/lib/serializer */ \"./node_modules/parse5/lib/serializer/index.js\");\n\nclass RewritingStream extends SAXParser {\n constructor() {\n super({ sourceCodeLocationInfo: true });\n\n this.posTracker = this.locInfoMixin.posTracker;\n }\n\n _transformChunk(chunk) {\n // NOTE: ignore upstream return value as we want to push to\n // the Writable part of Transform stream ourselves.\n super._transformChunk(chunk);\n }\n\n _getRawHtml(location) {\n const droppedBufferSize = this.posTracker.droppedBufferSize;\n const start = location.startOffset - droppedBufferSize;\n const end = location.endOffset - droppedBufferSize;\n\n return this.tokenizer.preprocessor.html.slice(start, end);\n }\n\n // Events\n _handleToken(token) {\n if (!super._handleToken(token)) {\n this.emitRaw(this._getRawHtml(token.location));\n }\n\n // NOTE: don't skip new lines after and other tags,\n // otherwise we'll have incorrect raw data.\n this.parserFeedbackSimulator.skipNextNewLine = false;\n }\n\n // Emitter API\n _emitToken(eventName, token) {\n this.emit(eventName, token, this._getRawHtml(token.sourceCodeLocation));\n }\n\n emitDoctype(token) {\n let res = `';\n\n this.push(res);\n }\n\n emitStartTag(token) {\n let res = `<${token.tagName}`;\n\n const attrs = token.attrs;\n\n for (let i = 0; i < attrs.length; i++) {\n res += ` ${attrs[i].name}=\"${escapeString(attrs[i].value, true)}\"`;\n }\n\n res += token.selfClosing ? '/>' : '>';\n\n this.push(res);\n }\n\n emitEndTag(token) {\n this.push(`${token.tagName}>`);\n }\n\n emitText({ text }) {\n this.push(escapeString(text, false));\n }\n\n emitComment(token) {\n this.push(``);\n }\n\n emitRaw(html) {\n this.push(html);\n }\n}\n\nmodule.exports = RewritingStream;\n\n\n//# sourceURL=webpack:///./node_modules/parse5-html-rewriting-stream/lib/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5-sax-parser/lib/dev-null-stream.js":
-/*!***************************************************************!*\
- !*** ./node_modules/parse5-sax-parser/lib/dev-null-stream.js ***!
- \***************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst { Writable } = __webpack_require__(/*! stream */ \"./node_modules/stream-browserify/index.js\");\n\nclass DevNullStream extends Writable {\n _write(chunk, encoding, cb) {\n cb();\n }\n}\n\nmodule.exports = DevNullStream;\n\n\n//# sourceURL=webpack:///./node_modules/parse5-sax-parser/lib/dev-null-stream.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5-sax-parser/lib/index.js":
-/*!*****************************************************!*\
- !*** ./node_modules/parse5-sax-parser/lib/index.js ***!
- \*****************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst { Transform } = __webpack_require__(/*! stream */ \"./node_modules/stream-browserify/index.js\");\nconst Tokenizer = __webpack_require__(/*! parse5/lib/tokenizer */ \"./node_modules/parse5/lib/tokenizer/index.js\");\nconst LocationInfoTokenizerMixin = __webpack_require__(/*! parse5/lib/extensions/location-info/tokenizer-mixin */ \"./node_modules/parse5/lib/extensions/location-info/tokenizer-mixin.js\");\nconst Mixin = __webpack_require__(/*! parse5/lib/utils/mixin */ \"./node_modules/parse5/lib/utils/mixin.js\");\nconst mergeOptions = __webpack_require__(/*! parse5/lib/utils/merge-options */ \"./node_modules/parse5/lib/utils/merge-options.js\");\nconst DevNullStream = __webpack_require__(/*! ./dev-null-stream */ \"./node_modules/parse5-sax-parser/lib/dev-null-stream.js\");\nconst ParserFeedbackSimulator = __webpack_require__(/*! ./parser-feedback-simulator */ \"./node_modules/parse5-sax-parser/lib/parser-feedback-simulator.js\");\n\nconst DEFAULT_OPTIONS = {\n sourceCodeLocationInfo: false\n};\n\nclass SAXParser extends Transform {\n constructor(options) {\n super({ encoding: 'utf8', decodeStrings: false });\n\n this.options = mergeOptions(DEFAULT_OPTIONS, options);\n\n this.tokenizer = new Tokenizer(options);\n this.locInfoMixin = null;\n\n if (this.options.sourceCodeLocationInfo) {\n this.locInfoMixin = Mixin.install(this.tokenizer, LocationInfoTokenizerMixin);\n }\n\n this.parserFeedbackSimulator = new ParserFeedbackSimulator(this.tokenizer);\n\n this.pendingText = null;\n\n this.lastChunkWritten = false;\n this.stopped = false;\n\n // NOTE: always pipe stream to the /dev/null stream to avoid\n // `highWaterMark` hit even if we don't have consumers.\n // (see: https://github.com/inikulin/parse5/issues/97#issuecomment-171940774)\n this.pipe(new DevNullStream());\n }\n\n //TransformStream implementation\n _transform(chunk, encoding, callback) {\n if (typeof chunk !== 'string') {\n throw new TypeError('Parser can work only with string streams.');\n }\n\n callback(null, this._transformChunk(chunk));\n }\n\n _final(callback) {\n this.lastChunkWritten = true;\n callback(null, this._transformChunk(''));\n }\n\n stop() {\n this.stopped = true;\n }\n\n //Internals\n _transformChunk(chunk) {\n if (!this.stopped) {\n this.tokenizer.write(chunk, this.lastChunkWritten);\n this._runParsingLoop();\n }\n return chunk;\n }\n\n _runParsingLoop() {\n let token = null;\n\n do {\n token = this.parserFeedbackSimulator.getNextToken();\n\n if (token.type === Tokenizer.HIBERNATION_TOKEN) {\n break;\n }\n\n if (\n token.type === Tokenizer.CHARACTER_TOKEN ||\n token.type === Tokenizer.WHITESPACE_CHARACTER_TOKEN ||\n token.type === Tokenizer.NULL_CHARACTER_TOKEN\n ) {\n if (this.pendingText === null) {\n token.type = Tokenizer.CHARACTER_TOKEN;\n this.pendingText = token;\n } else {\n this.pendingText.chars += token.chars;\n\n if (this.options.sourceCodeLocationInfo) {\n const { endLine, endCol, endOffset } = token.location;\n Object.assign(this.pendingText.location, {\n endLine,\n endCol,\n endOffset\n });\n }\n }\n } else {\n this._emitPendingText();\n this._handleToken(token);\n }\n } while (!this.stopped && token.type !== Tokenizer.EOF_TOKEN);\n }\n\n _handleToken(token) {\n if (token.type === Tokenizer.EOF_TOKEN) {\n return true;\n }\n\n const { eventName, reshapeToken } = TOKEN_EMISSION_HELPERS[token.type];\n\n if (this.listenerCount(eventName) === 0) {\n return false;\n }\n\n this._emitToken(eventName, reshapeToken(token));\n\n return true;\n }\n\n _emitToken(eventName, token) {\n this.emit(eventName, token);\n }\n\n _emitPendingText() {\n if (this.pendingText !== null) {\n this._handleToken(this.pendingText);\n this.pendingText = null;\n }\n }\n}\n\nconst TOKEN_EMISSION_HELPERS = {\n [Tokenizer.START_TAG_TOKEN]: {\n eventName: 'startTag',\n reshapeToken: origToken => ({\n tagName: origToken.tagName,\n attrs: origToken.attrs,\n selfClosing: origToken.selfClosing,\n sourceCodeLocation: origToken.location\n })\n },\n [Tokenizer.END_TAG_TOKEN]: {\n eventName: 'endTag',\n reshapeToken: origToken => ({ tagName: origToken.tagName, sourceCodeLocation: origToken.location })\n },\n [Tokenizer.COMMENT_TOKEN]: {\n eventName: 'comment',\n reshapeToken: origToken => ({ text: origToken.data, sourceCodeLocation: origToken.location })\n },\n [Tokenizer.DOCTYPE_TOKEN]: {\n eventName: 'doctype',\n reshapeToken: origToken => ({\n name: origToken.name,\n publicId: origToken.publicId,\n systemId: origToken.systemId,\n sourceCodeLocation: origToken.location\n })\n },\n [Tokenizer.CHARACTER_TOKEN]: {\n eventName: 'text',\n reshapeToken: origToken => ({ text: origToken.chars, sourceCodeLocation: origToken.location })\n }\n};\n\nmodule.exports = SAXParser;\n\n\n//# sourceURL=webpack:///./node_modules/parse5-sax-parser/lib/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5-sax-parser/lib/parser-feedback-simulator.js":
-/*!*************************************************************************!*\
- !*** ./node_modules/parse5-sax-parser/lib/parser-feedback-simulator.js ***!
- \*************************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst Tokenizer = __webpack_require__(/*! parse5/lib/tokenizer */ \"./node_modules/parse5/lib/tokenizer/index.js\");\nconst foreignContent = __webpack_require__(/*! parse5/lib/common/foreign-content */ \"./node_modules/parse5/lib/common/foreign-content.js\");\nconst unicode = __webpack_require__(/*! parse5/lib/common/unicode */ \"./node_modules/parse5/lib/common/unicode.js\");\nconst HTML = __webpack_require__(/*! parse5/lib/common/html */ \"./node_modules/parse5/lib/common/html.js\");\n\n//Aliases\nconst $ = HTML.TAG_NAMES;\nconst NS = HTML.NAMESPACES;\n\n//ParserFeedbackSimulator\n//Simulates adjustment of the Tokenizer which performed by standard parser during tree construction.\nclass ParserFeedbackSimulator {\n constructor(tokenizer) {\n this.tokenizer = tokenizer;\n\n this.namespaceStack = [];\n this.namespaceStackTop = -1;\n this._enterNamespace(NS.HTML);\n }\n\n getNextToken() {\n const token = this.tokenizer.getNextToken();\n\n if (token.type === Tokenizer.START_TAG_TOKEN) {\n this._handleStartTagToken(token);\n } else if (token.type === Tokenizer.END_TAG_TOKEN) {\n this._handleEndTagToken(token);\n } else if (token.type === Tokenizer.NULL_CHARACTER_TOKEN && this.inForeignContent) {\n token.type = Tokenizer.CHARACTER_TOKEN;\n token.chars = unicode.REPLACEMENT_CHARACTER;\n } else if (this.skipNextNewLine) {\n if (token.type !== Tokenizer.HIBERNATION_TOKEN) {\n this.skipNextNewLine = false;\n }\n\n if (token.type === Tokenizer.WHITESPACE_CHARACTER_TOKEN && token.chars[0] === '\\n') {\n if (token.chars.length === 1) {\n return this.getNextToken();\n }\n\n token.chars = token.chars.substr(1);\n }\n }\n\n return token;\n }\n\n //Namespace stack mutations\n _enterNamespace(namespace) {\n this.namespaceStackTop++;\n this.namespaceStack.push(namespace);\n\n this.inForeignContent = namespace !== NS.HTML;\n this.currentNamespace = namespace;\n this.tokenizer.allowCDATA = this.inForeignContent;\n }\n\n _leaveCurrentNamespace() {\n this.namespaceStackTop--;\n this.namespaceStack.pop();\n\n this.currentNamespace = this.namespaceStack[this.namespaceStackTop];\n this.inForeignContent = this.currentNamespace !== NS.HTML;\n this.tokenizer.allowCDATA = this.inForeignContent;\n }\n\n //Token handlers\n _ensureTokenizerMode(tn) {\n if (tn === $.TEXTAREA || tn === $.TITLE) {\n this.tokenizer.state = Tokenizer.MODE.RCDATA;\n } else if (tn === $.PLAINTEXT) {\n this.tokenizer.state = Tokenizer.MODE.PLAINTEXT;\n } else if (tn === $.SCRIPT) {\n this.tokenizer.state = Tokenizer.MODE.SCRIPT_DATA;\n } else if (\n tn === $.STYLE ||\n tn === $.IFRAME ||\n tn === $.XMP ||\n tn === $.NOEMBED ||\n tn === $.NOFRAMES ||\n tn === $.NOSCRIPT\n ) {\n this.tokenizer.state = Tokenizer.MODE.RAWTEXT;\n }\n }\n\n _handleStartTagToken(token) {\n let tn = token.tagName;\n\n if (tn === $.SVG) {\n this._enterNamespace(NS.SVG);\n } else if (tn === $.MATH) {\n this._enterNamespace(NS.MATHML);\n }\n\n if (this.inForeignContent) {\n if (foreignContent.causesExit(token)) {\n this._leaveCurrentNamespace();\n return;\n }\n\n const currentNs = this.currentNamespace;\n\n if (currentNs === NS.MATHML) {\n foreignContent.adjustTokenMathMLAttrs(token);\n } else if (currentNs === NS.SVG) {\n foreignContent.adjustTokenSVGTagName(token);\n foreignContent.adjustTokenSVGAttrs(token);\n }\n\n foreignContent.adjustTokenXMLAttrs(token);\n\n tn = token.tagName;\n\n if (!token.selfClosing && foreignContent.isIntegrationPoint(tn, currentNs, token.attrs)) {\n this._enterNamespace(NS.HTML);\n }\n } else {\n if (tn === $.PRE || tn === $.TEXTAREA || tn === $.LISTING) {\n this.skipNextNewLine = true;\n } else if (tn === $.IMAGE) {\n token.tagName = $.IMG;\n }\n\n this._ensureTokenizerMode(tn);\n }\n }\n\n _handleEndTagToken(token) {\n let tn = token.tagName;\n\n if (!this.inForeignContent) {\n const previousNs = this.namespaceStack[this.namespaceStackTop - 1];\n\n if (previousNs === NS.SVG && foreignContent.SVG_TAG_NAMES_ADJUSTMENT_MAP[tn]) {\n tn = foreignContent.SVG_TAG_NAMES_ADJUSTMENT_MAP[tn];\n }\n\n //NOTE: check for exit from integration point\n if (foreignContent.isIntegrationPoint(tn, previousNs, token.attrs)) {\n this._leaveCurrentNamespace();\n }\n } else if (\n (tn === $.SVG && this.currentNamespace === NS.SVG) ||\n (tn === $.MATH && this.currentNamespace === NS.MATHML)\n ) {\n this._leaveCurrentNamespace();\n }\n\n // NOTE: adjust end tag name as well for consistency\n if (this.currentNamespace === NS.SVG) {\n foreignContent.adjustTokenSVGTagName(token);\n }\n }\n}\n\nmodule.exports = ParserFeedbackSimulator;\n\n\n//# sourceURL=webpack:///./node_modules/parse5-sax-parser/lib/parser-feedback-simulator.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/common/doctype.js":
-/*!***************************************************!*\
- !*** ./node_modules/parse5/lib/common/doctype.js ***!
- \***************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst { DOCUMENT_MODE } = __webpack_require__(/*! ./html */ \"./node_modules/parse5/lib/common/html.js\");\n\n//Const\nconst VALID_DOCTYPE_NAME = 'html';\nconst VALID_SYSTEM_ID = 'about:legacy-compat';\nconst QUIRKS_MODE_SYSTEM_ID = 'http://www.ibm.com/data/dtd/v11/ibmxhtml1-transitional.dtd';\n\nconst QUIRKS_MODE_PUBLIC_ID_PREFIXES = [\n '+//silmaril//dtd html pro v0r11 19970101//',\n '-//as//dtd html 3.0 aswedit + extensions//',\n '-//advasoft ltd//dtd html 3.0 aswedit + extensions//',\n '-//ietf//dtd html 2.0 level 1//',\n '-//ietf//dtd html 2.0 level 2//',\n '-//ietf//dtd html 2.0 strict level 1//',\n '-//ietf//dtd html 2.0 strict level 2//',\n '-//ietf//dtd html 2.0 strict//',\n '-//ietf//dtd html 2.0//',\n '-//ietf//dtd html 2.1e//',\n '-//ietf//dtd html 3.0//',\n '-//ietf//dtd html 3.2 final//',\n '-//ietf//dtd html 3.2//',\n '-//ietf//dtd html 3//',\n '-//ietf//dtd html level 0//',\n '-//ietf//dtd html level 1//',\n '-//ietf//dtd html level 2//',\n '-//ietf//dtd html level 3//',\n '-//ietf//dtd html strict level 0//',\n '-//ietf//dtd html strict level 1//',\n '-//ietf//dtd html strict level 2//',\n '-//ietf//dtd html strict level 3//',\n '-//ietf//dtd html strict//',\n '-//ietf//dtd html//',\n '-//metrius//dtd metrius presentational//',\n '-//microsoft//dtd internet explorer 2.0 html strict//',\n '-//microsoft//dtd internet explorer 2.0 html//',\n '-//microsoft//dtd internet explorer 2.0 tables//',\n '-//microsoft//dtd internet explorer 3.0 html strict//',\n '-//microsoft//dtd internet explorer 3.0 html//',\n '-//microsoft//dtd internet explorer 3.0 tables//',\n '-//netscape comm. corp.//dtd html//',\n '-//netscape comm. corp.//dtd strict html//',\n \"-//o'reilly and associates//dtd html 2.0//\",\n \"-//o'reilly and associates//dtd html extended 1.0//\",\n \"-//o'reilly and associates//dtd html extended relaxed 1.0//\",\n '-//sq//dtd html 2.0 hotmetal + extensions//',\n '-//softquad software//dtd hotmetal pro 6.0::19990601::extensions to html 4.0//',\n '-//softquad//dtd hotmetal pro 4.0::19971010::extensions to html 4.0//',\n '-//spyglass//dtd html 2.0 extended//',\n '-//sun microsystems corp.//dtd hotjava html//',\n '-//sun microsystems corp.//dtd hotjava strict html//',\n '-//w3c//dtd html 3 1995-03-24//',\n '-//w3c//dtd html 3.2 draft//',\n '-//w3c//dtd html 3.2 final//',\n '-//w3c//dtd html 3.2//',\n '-//w3c//dtd html 3.2s draft//',\n '-//w3c//dtd html 4.0 frameset//',\n '-//w3c//dtd html 4.0 transitional//',\n '-//w3c//dtd html experimental 19960712//',\n '-//w3c//dtd html experimental 970421//',\n '-//w3c//dtd w3 html//',\n '-//w3o//dtd w3 html 3.0//',\n '-//webtechs//dtd mozilla html 2.0//',\n '-//webtechs//dtd mozilla html//'\n];\n\nconst QUIRKS_MODE_NO_SYSTEM_ID_PUBLIC_ID_PREFIXES = QUIRKS_MODE_PUBLIC_ID_PREFIXES.concat([\n '-//w3c//dtd html 4.01 frameset//',\n '-//w3c//dtd html 4.01 transitional//'\n]);\n\nconst QUIRKS_MODE_PUBLIC_IDS = ['-//w3o//dtd w3 html strict 3.0//en//', '-/w3c/dtd html 4.0 transitional/en', 'html'];\nconst LIMITED_QUIRKS_PUBLIC_ID_PREFIXES = ['-//w3c//dtd xhtml 1.0 frameset//', '-//w3c//dtd xhtml 1.0 transitional//'];\n\nconst LIMITED_QUIRKS_WITH_SYSTEM_ID_PUBLIC_ID_PREFIXES = LIMITED_QUIRKS_PUBLIC_ID_PREFIXES.concat([\n '-//w3c//dtd html 4.01 frameset//',\n '-//w3c//dtd html 4.01 transitional//'\n]);\n\n//Utils\nfunction enquoteDoctypeId(id) {\n const quote = id.indexOf('\"') !== -1 ? \"'\" : '\"';\n\n return quote + id + quote;\n}\n\nfunction hasPrefix(publicId, prefixes) {\n for (let i = 0; i < prefixes.length; i++) {\n if (publicId.indexOf(prefixes[i]) === 0) {\n return true;\n }\n }\n\n return false;\n}\n\n//API\nexports.isConforming = function(token) {\n return (\n token.name === VALID_DOCTYPE_NAME &&\n token.publicId === null &&\n (token.systemId === null || token.systemId === VALID_SYSTEM_ID)\n );\n};\n\nexports.getDocumentMode = function(token) {\n if (token.name !== VALID_DOCTYPE_NAME) {\n return DOCUMENT_MODE.QUIRKS;\n }\n\n const systemId = token.systemId;\n\n if (systemId && systemId.toLowerCase() === QUIRKS_MODE_SYSTEM_ID) {\n return DOCUMENT_MODE.QUIRKS;\n }\n\n let publicId = token.publicId;\n\n if (publicId !== null) {\n publicId = publicId.toLowerCase();\n\n if (QUIRKS_MODE_PUBLIC_IDS.indexOf(publicId) > -1) {\n return DOCUMENT_MODE.QUIRKS;\n }\n\n let prefixes = systemId === null ? QUIRKS_MODE_NO_SYSTEM_ID_PUBLIC_ID_PREFIXES : QUIRKS_MODE_PUBLIC_ID_PREFIXES;\n\n if (hasPrefix(publicId, prefixes)) {\n return DOCUMENT_MODE.QUIRKS;\n }\n\n prefixes =\n systemId === null ? LIMITED_QUIRKS_PUBLIC_ID_PREFIXES : LIMITED_QUIRKS_WITH_SYSTEM_ID_PUBLIC_ID_PREFIXES;\n\n if (hasPrefix(publicId, prefixes)) {\n return DOCUMENT_MODE.LIMITED_QUIRKS;\n }\n }\n\n return DOCUMENT_MODE.NO_QUIRKS;\n};\n\nexports.serializeContent = function(name, publicId, systemId) {\n let str = '!DOCTYPE ';\n\n if (name) {\n str += name;\n }\n\n if (publicId) {\n str += ' PUBLIC ' + enquoteDoctypeId(publicId);\n } else if (systemId) {\n str += ' SYSTEM';\n }\n\n if (systemId !== null) {\n str += ' ' + enquoteDoctypeId(systemId);\n }\n\n return str;\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/common/doctype.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/common/error-codes.js":
-/*!*******************************************************!*\
- !*** ./node_modules/parse5/lib/common/error-codes.js ***!
- \*******************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nmodule.exports = {\n controlCharacterInInputStream: 'control-character-in-input-stream',\n noncharacterInInputStream: 'noncharacter-in-input-stream',\n surrogateInInputStream: 'surrogate-in-input-stream',\n nonVoidHtmlElementStartTagWithTrailingSolidus: 'non-void-html-element-start-tag-with-trailing-solidus',\n endTagWithAttributes: 'end-tag-with-attributes',\n endTagWithTrailingSolidus: 'end-tag-with-trailing-solidus',\n unexpectedSolidusInTag: 'unexpected-solidus-in-tag',\n unexpectedNullCharacter: 'unexpected-null-character',\n unexpectedQuestionMarkInsteadOfTagName: 'unexpected-question-mark-instead-of-tag-name',\n invalidFirstCharacterOfTagName: 'invalid-first-character-of-tag-name',\n unexpectedEqualsSignBeforeAttributeName: 'unexpected-equals-sign-before-attribute-name',\n missingEndTagName: 'missing-end-tag-name',\n unexpectedCharacterInAttributeName: 'unexpected-character-in-attribute-name',\n unknownNamedCharacterReference: 'unknown-named-character-reference',\n missingSemicolonAfterCharacterReference: 'missing-semicolon-after-character-reference',\n unexpectedCharacterAfterDoctypeSystemIdentifier: 'unexpected-character-after-doctype-system-identifier',\n unexpectedCharacterInUnquotedAttributeValue: 'unexpected-character-in-unquoted-attribute-value',\n eofBeforeTagName: 'eof-before-tag-name',\n eofInTag: 'eof-in-tag',\n missingAttributeValue: 'missing-attribute-value',\n missingWhitespaceBetweenAttributes: 'missing-whitespace-between-attributes',\n missingWhitespaceAfterDoctypePublicKeyword: 'missing-whitespace-after-doctype-public-keyword',\n missingWhitespaceBetweenDoctypePublicAndSystemIdentifiers:\n 'missing-whitespace-between-doctype-public-and-system-identifiers',\n missingWhitespaceAfterDoctypeSystemKeyword: 'missing-whitespace-after-doctype-system-keyword',\n missingQuoteBeforeDoctypePublicIdentifier: 'missing-quote-before-doctype-public-identifier',\n missingQuoteBeforeDoctypeSystemIdentifier: 'missing-quote-before-doctype-system-identifier',\n missingDoctypePublicIdentifier: 'missing-doctype-public-identifier',\n missingDoctypeSystemIdentifier: 'missing-doctype-system-identifier',\n abruptDoctypePublicIdentifier: 'abrupt-doctype-public-identifier',\n abruptDoctypeSystemIdentifier: 'abrupt-doctype-system-identifier',\n cdataInHtmlContent: 'cdata-in-html-content',\n incorrectlyOpenedComment: 'incorrectly-opened-comment',\n eofInScriptHtmlCommentLikeText: 'eof-in-script-html-comment-like-text',\n eofInDoctype: 'eof-in-doctype',\n nestedComment: 'nested-comment',\n abruptClosingOfEmptyComment: 'abrupt-closing-of-empty-comment',\n eofInComment: 'eof-in-comment',\n incorrectlyClosedComment: 'incorrectly-closed-comment',\n eofInCdata: 'eof-in-cdata',\n absenceOfDigitsInNumericCharacterReference: 'absence-of-digits-in-numeric-character-reference',\n nullCharacterReference: 'null-character-reference',\n surrogateCharacterReference: 'surrogate-character-reference',\n characterReferenceOutsideUnicodeRange: 'character-reference-outside-unicode-range',\n controlCharacterReference: 'control-character-reference',\n noncharacterCharacterReference: 'noncharacter-character-reference',\n missingWhitespaceBeforeDoctypeName: 'missing-whitespace-before-doctype-name',\n missingDoctypeName: 'missing-doctype-name',\n invalidCharacterSequenceAfterDoctypeName: 'invalid-character-sequence-after-doctype-name',\n duplicateAttribute: 'duplicate-attribute',\n nonConformingDoctype: 'non-conforming-doctype',\n missingDoctype: 'missing-doctype',\n misplacedDoctype: 'misplaced-doctype',\n endTagWithoutMatchingOpenElement: 'end-tag-without-matching-open-element',\n closingOfElementWithOpenChildElements: 'closing-of-element-with-open-child-elements',\n disallowedContentInNoscriptInHead: 'disallowed-content-in-noscript-in-head',\n openElementsLeftAfterEof: 'open-elements-left-after-eof',\n abandonedHeadElementChild: 'abandoned-head-element-child',\n misplacedStartTagForHeadElement: 'misplaced-start-tag-for-head-element',\n nestedNoscriptInHead: 'nested-noscript-in-head',\n eofInElementThatCanContainOnlyText: 'eof-in-element-that-can-contain-only-text'\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/common/error-codes.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/common/foreign-content.js":
-/*!***********************************************************!*\
- !*** ./node_modules/parse5/lib/common/foreign-content.js ***!
- \***********************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst Tokenizer = __webpack_require__(/*! ../tokenizer */ \"./node_modules/parse5/lib/tokenizer/index.js\");\nconst HTML = __webpack_require__(/*! ./html */ \"./node_modules/parse5/lib/common/html.js\");\n\n//Aliases\nconst $ = HTML.TAG_NAMES;\nconst NS = HTML.NAMESPACES;\nconst ATTRS = HTML.ATTRS;\n\n//MIME types\nconst MIME_TYPES = {\n TEXT_HTML: 'text/html',\n APPLICATION_XML: 'application/xhtml+xml'\n};\n\n//Attributes\nconst DEFINITION_URL_ATTR = 'definitionurl';\nconst ADJUSTED_DEFINITION_URL_ATTR = 'definitionURL';\nconst SVG_ATTRS_ADJUSTMENT_MAP = {\n attributename: 'attributeName',\n attributetype: 'attributeType',\n basefrequency: 'baseFrequency',\n baseprofile: 'baseProfile',\n calcmode: 'calcMode',\n clippathunits: 'clipPathUnits',\n diffuseconstant: 'diffuseConstant',\n edgemode: 'edgeMode',\n filterunits: 'filterUnits',\n glyphref: 'glyphRef',\n gradienttransform: 'gradientTransform',\n gradientunits: 'gradientUnits',\n kernelmatrix: 'kernelMatrix',\n kernelunitlength: 'kernelUnitLength',\n keypoints: 'keyPoints',\n keysplines: 'keySplines',\n keytimes: 'keyTimes',\n lengthadjust: 'lengthAdjust',\n limitingconeangle: 'limitingConeAngle',\n markerheight: 'markerHeight',\n markerunits: 'markerUnits',\n markerwidth: 'markerWidth',\n maskcontentunits: 'maskContentUnits',\n maskunits: 'maskUnits',\n numoctaves: 'numOctaves',\n pathlength: 'pathLength',\n patterncontentunits: 'patternContentUnits',\n patterntransform: 'patternTransform',\n patternunits: 'patternUnits',\n pointsatx: 'pointsAtX',\n pointsaty: 'pointsAtY',\n pointsatz: 'pointsAtZ',\n preservealpha: 'preserveAlpha',\n preserveaspectratio: 'preserveAspectRatio',\n primitiveunits: 'primitiveUnits',\n refx: 'refX',\n refy: 'refY',\n repeatcount: 'repeatCount',\n repeatdur: 'repeatDur',\n requiredextensions: 'requiredExtensions',\n requiredfeatures: 'requiredFeatures',\n specularconstant: 'specularConstant',\n specularexponent: 'specularExponent',\n spreadmethod: 'spreadMethod',\n startoffset: 'startOffset',\n stddeviation: 'stdDeviation',\n stitchtiles: 'stitchTiles',\n surfacescale: 'surfaceScale',\n systemlanguage: 'systemLanguage',\n tablevalues: 'tableValues',\n targetx: 'targetX',\n targety: 'targetY',\n textlength: 'textLength',\n viewbox: 'viewBox',\n viewtarget: 'viewTarget',\n xchannelselector: 'xChannelSelector',\n ychannelselector: 'yChannelSelector',\n zoomandpan: 'zoomAndPan'\n};\n\nconst XML_ATTRS_ADJUSTMENT_MAP = {\n 'xlink:actuate': { prefix: 'xlink', name: 'actuate', namespace: NS.XLINK },\n 'xlink:arcrole': { prefix: 'xlink', name: 'arcrole', namespace: NS.XLINK },\n 'xlink:href': { prefix: 'xlink', name: 'href', namespace: NS.XLINK },\n 'xlink:role': { prefix: 'xlink', name: 'role', namespace: NS.XLINK },\n 'xlink:show': { prefix: 'xlink', name: 'show', namespace: NS.XLINK },\n 'xlink:title': { prefix: 'xlink', name: 'title', namespace: NS.XLINK },\n 'xlink:type': { prefix: 'xlink', name: 'type', namespace: NS.XLINK },\n 'xml:base': { prefix: 'xml', name: 'base', namespace: NS.XML },\n 'xml:lang': { prefix: 'xml', name: 'lang', namespace: NS.XML },\n 'xml:space': { prefix: 'xml', name: 'space', namespace: NS.XML },\n xmlns: { prefix: '', name: 'xmlns', namespace: NS.XMLNS },\n 'xmlns:xlink': { prefix: 'xmlns', name: 'xlink', namespace: NS.XMLNS }\n};\n\n//SVG tag names adjustment map\nconst SVG_TAG_NAMES_ADJUSTMENT_MAP = (exports.SVG_TAG_NAMES_ADJUSTMENT_MAP = {\n altglyph: 'altGlyph',\n altglyphdef: 'altGlyphDef',\n altglyphitem: 'altGlyphItem',\n animatecolor: 'animateColor',\n animatemotion: 'animateMotion',\n animatetransform: 'animateTransform',\n clippath: 'clipPath',\n feblend: 'feBlend',\n fecolormatrix: 'feColorMatrix',\n fecomponenttransfer: 'feComponentTransfer',\n fecomposite: 'feComposite',\n feconvolvematrix: 'feConvolveMatrix',\n fediffuselighting: 'feDiffuseLighting',\n fedisplacementmap: 'feDisplacementMap',\n fedistantlight: 'feDistantLight',\n feflood: 'feFlood',\n fefunca: 'feFuncA',\n fefuncb: 'feFuncB',\n fefuncg: 'feFuncG',\n fefuncr: 'feFuncR',\n fegaussianblur: 'feGaussianBlur',\n feimage: 'feImage',\n femerge: 'feMerge',\n femergenode: 'feMergeNode',\n femorphology: 'feMorphology',\n feoffset: 'feOffset',\n fepointlight: 'fePointLight',\n fespecularlighting: 'feSpecularLighting',\n fespotlight: 'feSpotLight',\n fetile: 'feTile',\n feturbulence: 'feTurbulence',\n foreignobject: 'foreignObject',\n glyphref: 'glyphRef',\n lineargradient: 'linearGradient',\n radialgradient: 'radialGradient',\n textpath: 'textPath'\n});\n\n//Tags that causes exit from foreign content\nconst EXITS_FOREIGN_CONTENT = {\n [$.B]: true,\n [$.BIG]: true,\n [$.BLOCKQUOTE]: true,\n [$.BODY]: true,\n [$.BR]: true,\n [$.CENTER]: true,\n [$.CODE]: true,\n [$.DD]: true,\n [$.DIV]: true,\n [$.DL]: true,\n [$.DT]: true,\n [$.EM]: true,\n [$.EMBED]: true,\n [$.H1]: true,\n [$.H2]: true,\n [$.H3]: true,\n [$.H4]: true,\n [$.H5]: true,\n [$.H6]: true,\n [$.HEAD]: true,\n [$.HR]: true,\n [$.I]: true,\n [$.IMG]: true,\n [$.LI]: true,\n [$.LISTING]: true,\n [$.MENU]: true,\n [$.META]: true,\n [$.NOBR]: true,\n [$.OL]: true,\n [$.P]: true,\n [$.PRE]: true,\n [$.RUBY]: true,\n [$.S]: true,\n [$.SMALL]: true,\n [$.SPAN]: true,\n [$.STRONG]: true,\n [$.STRIKE]: true,\n [$.SUB]: true,\n [$.SUP]: true,\n [$.TABLE]: true,\n [$.TT]: true,\n [$.U]: true,\n [$.UL]: true,\n [$.VAR]: true\n};\n\n//Check exit from foreign content\nexports.causesExit = function(startTagToken) {\n const tn = startTagToken.tagName;\n const isFontWithAttrs =\n tn === $.FONT &&\n (Tokenizer.getTokenAttr(startTagToken, ATTRS.COLOR) !== null ||\n Tokenizer.getTokenAttr(startTagToken, ATTRS.SIZE) !== null ||\n Tokenizer.getTokenAttr(startTagToken, ATTRS.FACE) !== null);\n\n return isFontWithAttrs ? true : EXITS_FOREIGN_CONTENT[tn];\n};\n\n//Token adjustments\nexports.adjustTokenMathMLAttrs = function(token) {\n for (let i = 0; i < token.attrs.length; i++) {\n if (token.attrs[i].name === DEFINITION_URL_ATTR) {\n token.attrs[i].name = ADJUSTED_DEFINITION_URL_ATTR;\n break;\n }\n }\n};\n\nexports.adjustTokenSVGAttrs = function(token) {\n for (let i = 0; i < token.attrs.length; i++) {\n const adjustedAttrName = SVG_ATTRS_ADJUSTMENT_MAP[token.attrs[i].name];\n\n if (adjustedAttrName) {\n token.attrs[i].name = adjustedAttrName;\n }\n }\n};\n\nexports.adjustTokenXMLAttrs = function(token) {\n for (let i = 0; i < token.attrs.length; i++) {\n const adjustedAttrEntry = XML_ATTRS_ADJUSTMENT_MAP[token.attrs[i].name];\n\n if (adjustedAttrEntry) {\n token.attrs[i].prefix = adjustedAttrEntry.prefix;\n token.attrs[i].name = adjustedAttrEntry.name;\n token.attrs[i].namespace = adjustedAttrEntry.namespace;\n }\n }\n};\n\nexports.adjustTokenSVGTagName = function(token) {\n const adjustedTagName = SVG_TAG_NAMES_ADJUSTMENT_MAP[token.tagName];\n\n if (adjustedTagName) {\n token.tagName = adjustedTagName;\n }\n};\n\n//Integration points\nfunction isMathMLTextIntegrationPoint(tn, ns) {\n return ns === NS.MATHML && (tn === $.MI || tn === $.MO || tn === $.MN || tn === $.MS || tn === $.MTEXT);\n}\n\nfunction isHtmlIntegrationPoint(tn, ns, attrs) {\n if (ns === NS.MATHML && tn === $.ANNOTATION_XML) {\n for (let i = 0; i < attrs.length; i++) {\n if (attrs[i].name === ATTRS.ENCODING) {\n const value = attrs[i].value.toLowerCase();\n\n return value === MIME_TYPES.TEXT_HTML || value === MIME_TYPES.APPLICATION_XML;\n }\n }\n }\n\n return ns === NS.SVG && (tn === $.FOREIGN_OBJECT || tn === $.DESC || tn === $.TITLE);\n}\n\nexports.isIntegrationPoint = function(tn, ns, attrs, foreignNS) {\n if ((!foreignNS || foreignNS === NS.HTML) && isHtmlIntegrationPoint(tn, ns, attrs)) {\n return true;\n }\n\n if ((!foreignNS || foreignNS === NS.MATHML) && isMathMLTextIntegrationPoint(tn, ns)) {\n return true;\n }\n\n return false;\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/common/foreign-content.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/common/html.js":
-/*!************************************************!*\
- !*** ./node_modules/parse5/lib/common/html.js ***!
- \************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst NS = (exports.NAMESPACES = {\n HTML: 'http://www.w3.org/1999/xhtml',\n MATHML: 'http://www.w3.org/1998/Math/MathML',\n SVG: 'http://www.w3.org/2000/svg',\n XLINK: 'http://www.w3.org/1999/xlink',\n XML: 'http://www.w3.org/XML/1998/namespace',\n XMLNS: 'http://www.w3.org/2000/xmlns/'\n});\n\nexports.ATTRS = {\n TYPE: 'type',\n ACTION: 'action',\n ENCODING: 'encoding',\n PROMPT: 'prompt',\n NAME: 'name',\n COLOR: 'color',\n FACE: 'face',\n SIZE: 'size'\n};\n\nexports.DOCUMENT_MODE = {\n NO_QUIRKS: 'no-quirks',\n QUIRKS: 'quirks',\n LIMITED_QUIRKS: 'limited-quirks'\n};\n\nconst $ = (exports.TAG_NAMES = {\n A: 'a',\n ADDRESS: 'address',\n ANNOTATION_XML: 'annotation-xml',\n APPLET: 'applet',\n AREA: 'area',\n ARTICLE: 'article',\n ASIDE: 'aside',\n\n B: 'b',\n BASE: 'base',\n BASEFONT: 'basefont',\n BGSOUND: 'bgsound',\n BIG: 'big',\n BLOCKQUOTE: 'blockquote',\n BODY: 'body',\n BR: 'br',\n BUTTON: 'button',\n\n CAPTION: 'caption',\n CENTER: 'center',\n CODE: 'code',\n COL: 'col',\n COLGROUP: 'colgroup',\n\n DD: 'dd',\n DESC: 'desc',\n DETAILS: 'details',\n DIALOG: 'dialog',\n DIR: 'dir',\n DIV: 'div',\n DL: 'dl',\n DT: 'dt',\n\n EM: 'em',\n EMBED: 'embed',\n\n FIELDSET: 'fieldset',\n FIGCAPTION: 'figcaption',\n FIGURE: 'figure',\n FONT: 'font',\n FOOTER: 'footer',\n FOREIGN_OBJECT: 'foreignObject',\n FORM: 'form',\n FRAME: 'frame',\n FRAMESET: 'frameset',\n\n H1: 'h1',\n H2: 'h2',\n H3: 'h3',\n H4: 'h4',\n H5: 'h5',\n H6: 'h6',\n HEAD: 'head',\n HEADER: 'header',\n HGROUP: 'hgroup',\n HR: 'hr',\n HTML: 'html',\n\n I: 'i',\n IMG: 'img',\n IMAGE: 'image',\n INPUT: 'input',\n IFRAME: 'iframe',\n\n KEYGEN: 'keygen',\n\n LABEL: 'label',\n LI: 'li',\n LINK: 'link',\n LISTING: 'listing',\n\n MAIN: 'main',\n MALIGNMARK: 'malignmark',\n MARQUEE: 'marquee',\n MATH: 'math',\n MENU: 'menu',\n META: 'meta',\n MGLYPH: 'mglyph',\n MI: 'mi',\n MO: 'mo',\n MN: 'mn',\n MS: 'ms',\n MTEXT: 'mtext',\n\n NAV: 'nav',\n NOBR: 'nobr',\n NOFRAMES: 'noframes',\n NOEMBED: 'noembed',\n NOSCRIPT: 'noscript',\n\n OBJECT: 'object',\n OL: 'ol',\n OPTGROUP: 'optgroup',\n OPTION: 'option',\n\n P: 'p',\n PARAM: 'param',\n PLAINTEXT: 'plaintext',\n PRE: 'pre',\n\n RB: 'rb',\n RP: 'rp',\n RT: 'rt',\n RTC: 'rtc',\n RUBY: 'ruby',\n\n S: 's',\n SCRIPT: 'script',\n SECTION: 'section',\n SELECT: 'select',\n SOURCE: 'source',\n SMALL: 'small',\n SPAN: 'span',\n STRIKE: 'strike',\n STRONG: 'strong',\n STYLE: 'style',\n SUB: 'sub',\n SUMMARY: 'summary',\n SUP: 'sup',\n\n TABLE: 'table',\n TBODY: 'tbody',\n TEMPLATE: 'template',\n TEXTAREA: 'textarea',\n TFOOT: 'tfoot',\n TD: 'td',\n TH: 'th',\n THEAD: 'thead',\n TITLE: 'title',\n TR: 'tr',\n TRACK: 'track',\n TT: 'tt',\n\n U: 'u',\n UL: 'ul',\n\n SVG: 'svg',\n\n VAR: 'var',\n\n WBR: 'wbr',\n\n XMP: 'xmp'\n});\n\nexports.SPECIAL_ELEMENTS = {\n [NS.HTML]: {\n [$.ADDRESS]: true,\n [$.APPLET]: true,\n [$.AREA]: true,\n [$.ARTICLE]: true,\n [$.ASIDE]: true,\n [$.BASE]: true,\n [$.BASEFONT]: true,\n [$.BGSOUND]: true,\n [$.BLOCKQUOTE]: true,\n [$.BODY]: true,\n [$.BR]: true,\n [$.BUTTON]: true,\n [$.CAPTION]: true,\n [$.CENTER]: true,\n [$.COL]: true,\n [$.COLGROUP]: true,\n [$.DD]: true,\n [$.DETAILS]: true,\n [$.DIR]: true,\n [$.DIV]: true,\n [$.DL]: true,\n [$.DT]: true,\n [$.EMBED]: true,\n [$.FIELDSET]: true,\n [$.FIGCAPTION]: true,\n [$.FIGURE]: true,\n [$.FOOTER]: true,\n [$.FORM]: true,\n [$.FRAME]: true,\n [$.FRAMESET]: true,\n [$.H1]: true,\n [$.H2]: true,\n [$.H3]: true,\n [$.H4]: true,\n [$.H5]: true,\n [$.H6]: true,\n [$.HEAD]: true,\n [$.HEADER]: true,\n [$.HGROUP]: true,\n [$.HR]: true,\n [$.HTML]: true,\n [$.IFRAME]: true,\n [$.IMG]: true,\n [$.INPUT]: true,\n [$.LI]: true,\n [$.LINK]: true,\n [$.LISTING]: true,\n [$.MAIN]: true,\n [$.MARQUEE]: true,\n [$.MENU]: true,\n [$.META]: true,\n [$.NAV]: true,\n [$.NOEMBED]: true,\n [$.NOFRAMES]: true,\n [$.NOSCRIPT]: true,\n [$.OBJECT]: true,\n [$.OL]: true,\n [$.P]: true,\n [$.PARAM]: true,\n [$.PLAINTEXT]: true,\n [$.PRE]: true,\n [$.SCRIPT]: true,\n [$.SECTION]: true,\n [$.SELECT]: true,\n [$.SOURCE]: true,\n [$.STYLE]: true,\n [$.SUMMARY]: true,\n [$.TABLE]: true,\n [$.TBODY]: true,\n [$.TD]: true,\n [$.TEMPLATE]: true,\n [$.TEXTAREA]: true,\n [$.TFOOT]: true,\n [$.TH]: true,\n [$.THEAD]: true,\n [$.TITLE]: true,\n [$.TR]: true,\n [$.TRACK]: true,\n [$.UL]: true,\n [$.WBR]: true,\n [$.XMP]: true\n },\n [NS.MATHML]: {\n [$.MI]: true,\n [$.MO]: true,\n [$.MN]: true,\n [$.MS]: true,\n [$.MTEXT]: true,\n [$.ANNOTATION_XML]: true\n },\n [NS.SVG]: {\n [$.TITLE]: true,\n [$.FOREIGN_OBJECT]: true,\n [$.DESC]: true\n }\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/common/html.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/common/unicode.js":
-/*!***************************************************!*\
- !*** ./node_modules/parse5/lib/common/unicode.js ***!
- \***************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst UNDEFINED_CODE_POINTS = [\n 0xfffe,\n 0xffff,\n 0x1fffe,\n 0x1ffff,\n 0x2fffe,\n 0x2ffff,\n 0x3fffe,\n 0x3ffff,\n 0x4fffe,\n 0x4ffff,\n 0x5fffe,\n 0x5ffff,\n 0x6fffe,\n 0x6ffff,\n 0x7fffe,\n 0x7ffff,\n 0x8fffe,\n 0x8ffff,\n 0x9fffe,\n 0x9ffff,\n 0xafffe,\n 0xaffff,\n 0xbfffe,\n 0xbffff,\n 0xcfffe,\n 0xcffff,\n 0xdfffe,\n 0xdffff,\n 0xefffe,\n 0xeffff,\n 0xffffe,\n 0xfffff,\n 0x10fffe,\n 0x10ffff\n];\n\nexports.REPLACEMENT_CHARACTER = '\\uFFFD';\n\nexports.CODE_POINTS = {\n EOF: -1,\n NULL: 0x00,\n TABULATION: 0x09,\n CARRIAGE_RETURN: 0x0d,\n LINE_FEED: 0x0a,\n FORM_FEED: 0x0c,\n SPACE: 0x20,\n EXCLAMATION_MARK: 0x21,\n QUOTATION_MARK: 0x22,\n NUMBER_SIGN: 0x23,\n AMPERSAND: 0x26,\n APOSTROPHE: 0x27,\n HYPHEN_MINUS: 0x2d,\n SOLIDUS: 0x2f,\n DIGIT_0: 0x30,\n DIGIT_9: 0x39,\n SEMICOLON: 0x3b,\n LESS_THAN_SIGN: 0x3c,\n EQUALS_SIGN: 0x3d,\n GREATER_THAN_SIGN: 0x3e,\n QUESTION_MARK: 0x3f,\n LATIN_CAPITAL_A: 0x41,\n LATIN_CAPITAL_F: 0x46,\n LATIN_CAPITAL_X: 0x58,\n LATIN_CAPITAL_Z: 0x5a,\n RIGHT_SQUARE_BRACKET: 0x5d,\n GRAVE_ACCENT: 0x60,\n LATIN_SMALL_A: 0x61,\n LATIN_SMALL_F: 0x66,\n LATIN_SMALL_X: 0x78,\n LATIN_SMALL_Z: 0x7a,\n REPLACEMENT_CHARACTER: 0xfffd\n};\n\nexports.CODE_POINT_SEQUENCES = {\n DASH_DASH_STRING: [0x2d, 0x2d], //--\n DOCTYPE_STRING: [0x44, 0x4f, 0x43, 0x54, 0x59, 0x50, 0x45], //DOCTYPE\n CDATA_START_STRING: [0x5b, 0x43, 0x44, 0x41, 0x54, 0x41, 0x5b], //[CDATA[\n SCRIPT_STRING: [0x73, 0x63, 0x72, 0x69, 0x70, 0x74], //script\n PUBLIC_STRING: [0x50, 0x55, 0x42, 0x4c, 0x49, 0x43], //PUBLIC\n SYSTEM_STRING: [0x53, 0x59, 0x53, 0x54, 0x45, 0x4d] //SYSTEM\n};\n\n//Surrogates\nexports.isSurrogate = function(cp) {\n return cp >= 0xd800 && cp <= 0xdfff;\n};\n\nexports.isSurrogatePair = function(cp) {\n return cp >= 0xdc00 && cp <= 0xdfff;\n};\n\nexports.getSurrogatePairCodePoint = function(cp1, cp2) {\n return (cp1 - 0xd800) * 0x400 + 0x2400 + cp2;\n};\n\n//NOTE: excluding NULL and ASCII whitespace\nexports.isControlCodePoint = function(cp) {\n return (\n (cp !== 0x20 && cp !== 0x0a && cp !== 0x0d && cp !== 0x09 && cp !== 0x0c && cp >= 0x01 && cp <= 0x1f) ||\n (cp >= 0x7f && cp <= 0x9f)\n );\n};\n\nexports.isUndefinedCodePoint = function(cp) {\n return (cp >= 0xfdd0 && cp <= 0xfdef) || UNDEFINED_CODE_POINTS.indexOf(cp) > -1;\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/common/unicode.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/extensions/location-info/tokenizer-mixin.js":
-/*!*****************************************************************************!*\
- !*** ./node_modules/parse5/lib/extensions/location-info/tokenizer-mixin.js ***!
- \*****************************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst Mixin = __webpack_require__(/*! ../../utils/mixin */ \"./node_modules/parse5/lib/utils/mixin.js\");\nconst Tokenizer = __webpack_require__(/*! ../../tokenizer */ \"./node_modules/parse5/lib/tokenizer/index.js\");\nconst PositionTrackingPreprocessorMixin = __webpack_require__(/*! ../position-tracking/preprocessor-mixin */ \"./node_modules/parse5/lib/extensions/position-tracking/preprocessor-mixin.js\");\n\nclass LocationInfoTokenizerMixin extends Mixin {\n constructor(tokenizer) {\n super(tokenizer);\n\n this.tokenizer = tokenizer;\n this.posTracker = Mixin.install(tokenizer.preprocessor, PositionTrackingPreprocessorMixin);\n this.currentAttrLocation = null;\n this.ctLoc = null;\n }\n\n _getCurrentLocation() {\n return {\n startLine: this.posTracker.line,\n startCol: this.posTracker.col,\n startOffset: this.posTracker.offset,\n endLine: -1,\n endCol: -1,\n endOffset: -1\n };\n }\n\n _attachCurrentAttrLocationInfo() {\n this.currentAttrLocation.endLine = this.posTracker.line;\n this.currentAttrLocation.endCol = this.posTracker.col;\n this.currentAttrLocation.endOffset = this.posTracker.offset;\n\n const currentToken = this.tokenizer.currentToken;\n const currentAttr = this.tokenizer.currentAttr;\n\n if (!currentToken.location.attrs) {\n currentToken.location.attrs = Object.create(null);\n }\n\n currentToken.location.attrs[currentAttr.name] = this.currentAttrLocation;\n }\n\n _getOverriddenMethods(mxn, orig) {\n const methods = {\n _createStartTagToken() {\n orig._createStartTagToken.call(this);\n this.currentToken.location = mxn.ctLoc;\n },\n\n _createEndTagToken() {\n orig._createEndTagToken.call(this);\n this.currentToken.location = mxn.ctLoc;\n },\n\n _createCommentToken() {\n orig._createCommentToken.call(this);\n this.currentToken.location = mxn.ctLoc;\n },\n\n _createDoctypeToken(initialName) {\n orig._createDoctypeToken.call(this, initialName);\n this.currentToken.location = mxn.ctLoc;\n },\n\n _createCharacterToken(type, ch) {\n orig._createCharacterToken.call(this, type, ch);\n this.currentCharacterToken.location = mxn.ctLoc;\n },\n\n _createEOFToken() {\n orig._createEOFToken.call(this);\n this.currentToken.location = mxn._getCurrentLocation();\n },\n\n _createAttr(attrNameFirstCh) {\n orig._createAttr.call(this, attrNameFirstCh);\n mxn.currentAttrLocation = mxn._getCurrentLocation();\n },\n\n _leaveAttrName(toState) {\n orig._leaveAttrName.call(this, toState);\n mxn._attachCurrentAttrLocationInfo();\n },\n\n _leaveAttrValue(toState) {\n orig._leaveAttrValue.call(this, toState);\n mxn._attachCurrentAttrLocationInfo();\n },\n\n _emitCurrentToken() {\n const ctLoc = this.currentToken.location;\n\n //NOTE: if we have pending character token make it's end location equal to the\n //current token's start location.\n if (this.currentCharacterToken) {\n this.currentCharacterToken.location.endLine = ctLoc.startLine;\n this.currentCharacterToken.location.endCol = ctLoc.startCol;\n this.currentCharacterToken.location.endOffset = ctLoc.startOffset;\n }\n\n if (this.currentToken.type === Tokenizer.EOF_TOKEN) {\n ctLoc.endLine = ctLoc.startLine;\n ctLoc.endCol = ctLoc.startCol;\n ctLoc.endOffset = ctLoc.startOffset;\n } else {\n ctLoc.endLine = mxn.posTracker.line;\n ctLoc.endCol = mxn.posTracker.col + 1;\n ctLoc.endOffset = mxn.posTracker.offset + 1;\n }\n\n orig._emitCurrentToken.call(this);\n },\n\n _emitCurrentCharacterToken() {\n const ctLoc = this.currentCharacterToken && this.currentCharacterToken.location;\n\n //NOTE: if we have character token and it's location wasn't set in the _emitCurrentToken(),\n //then set it's location at the current preprocessor position.\n //We don't need to increment preprocessor position, since character token\n //emission is always forced by the start of the next character token here.\n //So, we already have advanced position.\n if (ctLoc && ctLoc.endOffset === -1) {\n ctLoc.endLine = mxn.posTracker.line;\n ctLoc.endCol = mxn.posTracker.col;\n ctLoc.endOffset = mxn.posTracker.offset;\n }\n\n orig._emitCurrentCharacterToken.call(this);\n }\n };\n\n //NOTE: patch initial states for each mode to obtain token start position\n Object.keys(Tokenizer.MODE).forEach(modeName => {\n const state = Tokenizer.MODE[modeName];\n\n methods[state] = function(cp) {\n mxn.ctLoc = mxn._getCurrentLocation();\n orig[state].call(this, cp);\n };\n });\n\n return methods;\n }\n}\n\nmodule.exports = LocationInfoTokenizerMixin;\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/extensions/location-info/tokenizer-mixin.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/extensions/position-tracking/preprocessor-mixin.js":
-/*!************************************************************************************!*\
- !*** ./node_modules/parse5/lib/extensions/position-tracking/preprocessor-mixin.js ***!
- \************************************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst Mixin = __webpack_require__(/*! ../../utils/mixin */ \"./node_modules/parse5/lib/utils/mixin.js\");\n\nclass PositionTrackingPreprocessorMixin extends Mixin {\n constructor(preprocessor) {\n super(preprocessor);\n\n this.preprocessor = preprocessor;\n this.isEol = false;\n this.lineStartPos = 0;\n this.droppedBufferSize = 0;\n\n this.offset = 0;\n this.col = 0;\n this.line = 1;\n }\n\n _getOverriddenMethods(mxn, orig) {\n return {\n advance() {\n const pos = this.pos + 1;\n const ch = this.html[pos];\n\n //NOTE: LF should be in the last column of the line\n if (mxn.isEol) {\n mxn.isEol = false;\n mxn.line++;\n mxn.lineStartPos = pos;\n }\n\n if (ch === '\\n' || (ch === '\\r' && this.html[pos + 1] !== '\\n')) {\n mxn.isEol = true;\n }\n\n mxn.col = pos - mxn.lineStartPos + 1;\n mxn.offset = mxn.droppedBufferSize + pos;\n\n return orig.advance.call(this);\n },\n\n retreat() {\n orig.retreat.call(this);\n\n mxn.isEol = false;\n mxn.col = this.pos - mxn.lineStartPos + 1;\n },\n\n dropParsedChunk() {\n const prevPos = this.pos;\n\n orig.dropParsedChunk.call(this);\n\n const reduction = prevPos - this.pos;\n\n mxn.lineStartPos -= reduction;\n mxn.droppedBufferSize += reduction;\n mxn.offset = mxn.droppedBufferSize + this.pos;\n }\n };\n }\n}\n\nmodule.exports = PositionTrackingPreprocessorMixin;\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/extensions/position-tracking/preprocessor-mixin.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/serializer/index.js":
-/*!*****************************************************!*\
- !*** ./node_modules/parse5/lib/serializer/index.js ***!
- \*****************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst defaultTreeAdapter = __webpack_require__(/*! ../tree-adapters/default */ \"./node_modules/parse5/lib/tree-adapters/default.js\");\nconst mergeOptions = __webpack_require__(/*! ../utils/merge-options */ \"./node_modules/parse5/lib/utils/merge-options.js\");\nconst doctype = __webpack_require__(/*! ../common/doctype */ \"./node_modules/parse5/lib/common/doctype.js\");\nconst HTML = __webpack_require__(/*! ../common/html */ \"./node_modules/parse5/lib/common/html.js\");\n\n//Aliases\nconst $ = HTML.TAG_NAMES;\nconst NS = HTML.NAMESPACES;\n\n//Default serializer options\nconst DEFAULT_OPTIONS = {\n treeAdapter: defaultTreeAdapter\n};\n\n//Escaping regexes\nconst AMP_REGEX = /&/g;\nconst NBSP_REGEX = /\\u00a0/g;\nconst DOUBLE_QUOTE_REGEX = /\"/g;\nconst LT_REGEX = //g;\n\n//Serializer\nclass Serializer {\n constructor(node, options) {\n this.options = mergeOptions(DEFAULT_OPTIONS, options);\n this.treeAdapter = this.options.treeAdapter;\n\n this.html = '';\n this.startNode = node;\n }\n\n //API\n serialize() {\n this._serializeChildNodes(this.startNode);\n\n return this.html;\n }\n\n //Internals\n _serializeChildNodes(parentNode) {\n const childNodes = this.treeAdapter.getChildNodes(parentNode);\n\n if (childNodes) {\n for (let i = 0, cnLength = childNodes.length; i < cnLength; i++) {\n const currentNode = childNodes[i];\n\n if (this.treeAdapter.isElementNode(currentNode)) {\n this._serializeElement(currentNode);\n } else if (this.treeAdapter.isTextNode(currentNode)) {\n this._serializeTextNode(currentNode);\n } else if (this.treeAdapter.isCommentNode(currentNode)) {\n this._serializeCommentNode(currentNode);\n } else if (this.treeAdapter.isDocumentTypeNode(currentNode)) {\n this._serializeDocumentTypeNode(currentNode);\n }\n }\n }\n }\n\n _serializeElement(node) {\n const tn = this.treeAdapter.getTagName(node);\n const ns = this.treeAdapter.getNamespaceURI(node);\n\n this.html += '<' + tn;\n this._serializeAttributes(node);\n this.html += '>';\n\n if (\n tn !== $.AREA &&\n tn !== $.BASE &&\n tn !== $.BASEFONT &&\n tn !== $.BGSOUND &&\n tn !== $.BR &&\n tn !== $.COL &&\n tn !== $.EMBED &&\n tn !== $.FRAME &&\n tn !== $.HR &&\n tn !== $.IMG &&\n tn !== $.INPUT &&\n tn !== $.KEYGEN &&\n tn !== $.LINK &&\n tn !== $.META &&\n tn !== $.PARAM &&\n tn !== $.SOURCE &&\n tn !== $.TRACK &&\n tn !== $.WBR\n ) {\n const childNodesHolder =\n tn === $.TEMPLATE && ns === NS.HTML ? this.treeAdapter.getTemplateContent(node) : node;\n\n this._serializeChildNodes(childNodesHolder);\n this.html += '' + tn + '>';\n }\n }\n\n _serializeAttributes(node) {\n const attrs = this.treeAdapter.getAttrList(node);\n\n for (let i = 0, attrsLength = attrs.length; i < attrsLength; i++) {\n const attr = attrs[i];\n const value = Serializer.escapeString(attr.value, true);\n\n this.html += ' ';\n\n if (!attr.namespace) {\n this.html += attr.name;\n } else if (attr.namespace === NS.XML) {\n this.html += 'xml:' + attr.name;\n } else if (attr.namespace === NS.XMLNS) {\n if (attr.name !== 'xmlns') {\n this.html += 'xmlns:';\n }\n\n this.html += attr.name;\n } else if (attr.namespace === NS.XLINK) {\n this.html += 'xlink:' + attr.name;\n } else {\n this.html += attr.prefix + ':' + attr.name;\n }\n\n this.html += '=\"' + value + '\"';\n }\n }\n\n _serializeTextNode(node) {\n const content = this.treeAdapter.getTextNodeContent(node);\n const parent = this.treeAdapter.getParentNode(node);\n let parentTn = void 0;\n\n if (parent && this.treeAdapter.isElementNode(parent)) {\n parentTn = this.treeAdapter.getTagName(parent);\n }\n\n if (\n parentTn === $.STYLE ||\n parentTn === $.SCRIPT ||\n parentTn === $.XMP ||\n parentTn === $.IFRAME ||\n parentTn === $.NOEMBED ||\n parentTn === $.NOFRAMES ||\n parentTn === $.PLAINTEXT ||\n parentTn === $.NOSCRIPT\n ) {\n this.html += content;\n } else {\n this.html += Serializer.escapeString(content, false);\n }\n }\n\n _serializeCommentNode(node) {\n this.html += '';\n }\n\n _serializeDocumentTypeNode(node) {\n const name = this.treeAdapter.getDocumentTypeNodeName(node);\n\n this.html += '<' + doctype.serializeContent(name, null, null) + '>';\n }\n}\n\n// NOTE: used in tests and by rewriting stream\nSerializer.escapeString = function(str, attrMode) {\n str = str.replace(AMP_REGEX, '&').replace(NBSP_REGEX, ' ');\n\n if (attrMode) {\n str = str.replace(DOUBLE_QUOTE_REGEX, '"');\n } else {\n str = str.replace(LT_REGEX, '<').replace(GT_REGEX, '>');\n }\n\n return str;\n};\n\nmodule.exports = Serializer;\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/serializer/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/tokenizer/index.js":
-/*!****************************************************!*\
- !*** ./node_modules/parse5/lib/tokenizer/index.js ***!
- \****************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst Preprocessor = __webpack_require__(/*! ./preprocessor */ \"./node_modules/parse5/lib/tokenizer/preprocessor.js\");\nconst unicode = __webpack_require__(/*! ../common/unicode */ \"./node_modules/parse5/lib/common/unicode.js\");\nconst neTree = __webpack_require__(/*! ./named-entity-data */ \"./node_modules/parse5/lib/tokenizer/named-entity-data.js\");\nconst ERR = __webpack_require__(/*! ../common/error-codes */ \"./node_modules/parse5/lib/common/error-codes.js\");\n\n//Aliases\nconst $ = unicode.CODE_POINTS;\nconst $$ = unicode.CODE_POINT_SEQUENCES;\n\n//C1 Unicode control character reference replacements\nconst C1_CONTROLS_REFERENCE_REPLACEMENTS = {\n 0x80: 0x20ac,\n 0x82: 0x201a,\n 0x83: 0x0192,\n 0x84: 0x201e,\n 0x85: 0x2026,\n 0x86: 0x2020,\n 0x87: 0x2021,\n 0x88: 0x02c6,\n 0x89: 0x2030,\n 0x8a: 0x0160,\n 0x8b: 0x2039,\n 0x8c: 0x0152,\n 0x8e: 0x017d,\n 0x91: 0x2018,\n 0x92: 0x2019,\n 0x93: 0x201c,\n 0x94: 0x201d,\n 0x95: 0x2022,\n 0x96: 0x2013,\n 0x97: 0x2014,\n 0x98: 0x02dc,\n 0x99: 0x2122,\n 0x9a: 0x0161,\n 0x9b: 0x203a,\n 0x9c: 0x0153,\n 0x9e: 0x017e,\n 0x9f: 0x0178\n};\n\n// Named entity tree flags\nconst HAS_DATA_FLAG = 1 << 0;\nconst DATA_DUPLET_FLAG = 1 << 1;\nconst HAS_BRANCHES_FLAG = 1 << 2;\nconst MAX_BRANCH_MARKER_VALUE = HAS_DATA_FLAG | DATA_DUPLET_FLAG | HAS_BRANCHES_FLAG;\n\n//States\nconst DATA_STATE = 'DATA_STATE';\nconst RCDATA_STATE = 'RCDATA_STATE';\nconst RAWTEXT_STATE = 'RAWTEXT_STATE';\nconst SCRIPT_DATA_STATE = 'SCRIPT_DATA_STATE';\nconst PLAINTEXT_STATE = 'PLAINTEXT_STATE';\nconst TAG_OPEN_STATE = 'TAG_OPEN_STATE';\nconst END_TAG_OPEN_STATE = 'END_TAG_OPEN_STATE';\nconst TAG_NAME_STATE = 'TAG_NAME_STATE';\nconst RCDATA_LESS_THAN_SIGN_STATE = 'RCDATA_LESS_THAN_SIGN_STATE';\nconst RCDATA_END_TAG_OPEN_STATE = 'RCDATA_END_TAG_OPEN_STATE';\nconst RCDATA_END_TAG_NAME_STATE = 'RCDATA_END_TAG_NAME_STATE';\nconst RAWTEXT_LESS_THAN_SIGN_STATE = 'RAWTEXT_LESS_THAN_SIGN_STATE';\nconst RAWTEXT_END_TAG_OPEN_STATE = 'RAWTEXT_END_TAG_OPEN_STATE';\nconst RAWTEXT_END_TAG_NAME_STATE = 'RAWTEXT_END_TAG_NAME_STATE';\nconst SCRIPT_DATA_LESS_THAN_SIGN_STATE = 'SCRIPT_DATA_LESS_THAN_SIGN_STATE';\nconst SCRIPT_DATA_END_TAG_OPEN_STATE = 'SCRIPT_DATA_END_TAG_OPEN_STATE';\nconst SCRIPT_DATA_END_TAG_NAME_STATE = 'SCRIPT_DATA_END_TAG_NAME_STATE';\nconst SCRIPT_DATA_ESCAPE_START_STATE = 'SCRIPT_DATA_ESCAPE_START_STATE';\nconst SCRIPT_DATA_ESCAPE_START_DASH_STATE = 'SCRIPT_DATA_ESCAPE_START_DASH_STATE';\nconst SCRIPT_DATA_ESCAPED_STATE = 'SCRIPT_DATA_ESCAPED_STATE';\nconst SCRIPT_DATA_ESCAPED_DASH_STATE = 'SCRIPT_DATA_ESCAPED_DASH_STATE';\nconst SCRIPT_DATA_ESCAPED_DASH_DASH_STATE = 'SCRIPT_DATA_ESCAPED_DASH_DASH_STATE';\nconst SCRIPT_DATA_ESCAPED_LESS_THAN_SIGN_STATE = 'SCRIPT_DATA_ESCAPED_LESS_THAN_SIGN_STATE';\nconst SCRIPT_DATA_ESCAPED_END_TAG_OPEN_STATE = 'SCRIPT_DATA_ESCAPED_END_TAG_OPEN_STATE';\nconst SCRIPT_DATA_ESCAPED_END_TAG_NAME_STATE = 'SCRIPT_DATA_ESCAPED_END_TAG_NAME_STATE';\nconst SCRIPT_DATA_DOUBLE_ESCAPE_START_STATE = 'SCRIPT_DATA_DOUBLE_ESCAPE_START_STATE';\nconst SCRIPT_DATA_DOUBLE_ESCAPED_STATE = 'SCRIPT_DATA_DOUBLE_ESCAPED_STATE';\nconst SCRIPT_DATA_DOUBLE_ESCAPED_DASH_STATE = 'SCRIPT_DATA_DOUBLE_ESCAPED_DASH_STATE';\nconst SCRIPT_DATA_DOUBLE_ESCAPED_DASH_DASH_STATE = 'SCRIPT_DATA_DOUBLE_ESCAPED_DASH_DASH_STATE';\nconst SCRIPT_DATA_DOUBLE_ESCAPED_LESS_THAN_SIGN_STATE = 'SCRIPT_DATA_DOUBLE_ESCAPED_LESS_THAN_SIGN_STATE';\nconst SCRIPT_DATA_DOUBLE_ESCAPE_END_STATE = 'SCRIPT_DATA_DOUBLE_ESCAPE_END_STATE';\nconst BEFORE_ATTRIBUTE_NAME_STATE = 'BEFORE_ATTRIBUTE_NAME_STATE';\nconst ATTRIBUTE_NAME_STATE = 'ATTRIBUTE_NAME_STATE';\nconst AFTER_ATTRIBUTE_NAME_STATE = 'AFTER_ATTRIBUTE_NAME_STATE';\nconst BEFORE_ATTRIBUTE_VALUE_STATE = 'BEFORE_ATTRIBUTE_VALUE_STATE';\nconst ATTRIBUTE_VALUE_DOUBLE_QUOTED_STATE = 'ATTRIBUTE_VALUE_DOUBLE_QUOTED_STATE';\nconst ATTRIBUTE_VALUE_SINGLE_QUOTED_STATE = 'ATTRIBUTE_VALUE_SINGLE_QUOTED_STATE';\nconst ATTRIBUTE_VALUE_UNQUOTED_STATE = 'ATTRIBUTE_VALUE_UNQUOTED_STATE';\nconst AFTER_ATTRIBUTE_VALUE_QUOTED_STATE = 'AFTER_ATTRIBUTE_VALUE_QUOTED_STATE';\nconst SELF_CLOSING_START_TAG_STATE = 'SELF_CLOSING_START_TAG_STATE';\nconst BOGUS_COMMENT_STATE = 'BOGUS_COMMENT_STATE';\nconst MARKUP_DECLARATION_OPEN_STATE = 'MARKUP_DECLARATION_OPEN_STATE';\nconst COMMENT_START_STATE = 'COMMENT_START_STATE';\nconst COMMENT_START_DASH_STATE = 'COMMENT_START_DASH_STATE';\nconst COMMENT_STATE = 'COMMENT_STATE';\nconst COMMENT_LESS_THAN_SIGN_STATE = 'COMMENT_LESS_THAN_SIGN_STATE';\nconst COMMENT_LESS_THAN_SIGN_BANG_STATE = 'COMMENT_LESS_THAN_SIGN_BANG_STATE';\nconst COMMENT_LESS_THAN_SIGN_BANG_DASH_STATE = 'COMMENT_LESS_THAN_SIGN_BANG_DASH_STATE';\nconst COMMENT_LESS_THAN_SIGN_BANG_DASH_DASH_STATE = 'COMMENT_LESS_THAN_SIGN_BANG_DASH_DASH_STATE';\nconst COMMENT_END_DASH_STATE = 'COMMENT_END_DASH_STATE';\nconst COMMENT_END_STATE = 'COMMENT_END_STATE';\nconst COMMENT_END_BANG_STATE = 'COMMENT_END_BANG_STATE';\nconst DOCTYPE_STATE = 'DOCTYPE_STATE';\nconst BEFORE_DOCTYPE_NAME_STATE = 'BEFORE_DOCTYPE_NAME_STATE';\nconst DOCTYPE_NAME_STATE = 'DOCTYPE_NAME_STATE';\nconst AFTER_DOCTYPE_NAME_STATE = 'AFTER_DOCTYPE_NAME_STATE';\nconst AFTER_DOCTYPE_PUBLIC_KEYWORD_STATE = 'AFTER_DOCTYPE_PUBLIC_KEYWORD_STATE';\nconst BEFORE_DOCTYPE_PUBLIC_IDENTIFIER_STATE = 'BEFORE_DOCTYPE_PUBLIC_IDENTIFIER_STATE';\nconst DOCTYPE_PUBLIC_IDENTIFIER_DOUBLE_QUOTED_STATE = 'DOCTYPE_PUBLIC_IDENTIFIER_DOUBLE_QUOTED_STATE';\nconst DOCTYPE_PUBLIC_IDENTIFIER_SINGLE_QUOTED_STATE = 'DOCTYPE_PUBLIC_IDENTIFIER_SINGLE_QUOTED_STATE';\nconst AFTER_DOCTYPE_PUBLIC_IDENTIFIER_STATE = 'AFTER_DOCTYPE_PUBLIC_IDENTIFIER_STATE';\nconst BETWEEN_DOCTYPE_PUBLIC_AND_SYSTEM_IDENTIFIERS_STATE = 'BETWEEN_DOCTYPE_PUBLIC_AND_SYSTEM_IDENTIFIERS_STATE';\nconst AFTER_DOCTYPE_SYSTEM_KEYWORD_STATE = 'AFTER_DOCTYPE_SYSTEM_KEYWORD_STATE';\nconst BEFORE_DOCTYPE_SYSTEM_IDENTIFIER_STATE = 'BEFORE_DOCTYPE_SYSTEM_IDENTIFIER_STATE';\nconst DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE = 'DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE';\nconst DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE = 'DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE';\nconst AFTER_DOCTYPE_SYSTEM_IDENTIFIER_STATE = 'AFTER_DOCTYPE_SYSTEM_IDENTIFIER_STATE';\nconst BOGUS_DOCTYPE_STATE = 'BOGUS_DOCTYPE_STATE';\nconst CDATA_SECTION_STATE = 'CDATA_SECTION_STATE';\nconst CDATA_SECTION_BRACKET_STATE = 'CDATA_SECTION_BRACKET_STATE';\nconst CDATA_SECTION_END_STATE = 'CDATA_SECTION_END_STATE';\nconst CHARACTER_REFERENCE_STATE = 'CHARACTER_REFERENCE_STATE';\nconst NAMED_CHARACTER_REFERENCE_STATE = 'NAMED_CHARACTER_REFERENCE_STATE';\nconst AMBIGUOUS_AMPERSAND_STATE = 'AMBIGUOS_AMPERSAND_STATE';\nconst NUMERIC_CHARACTER_REFERENCE_STATE = 'NUMERIC_CHARACTER_REFERENCE_STATE';\nconst HEXADEMICAL_CHARACTER_REFERENCE_START_STATE = 'HEXADEMICAL_CHARACTER_REFERENCE_START_STATE';\nconst DECIMAL_CHARACTER_REFERENCE_START_STATE = 'DECIMAL_CHARACTER_REFERENCE_START_STATE';\nconst HEXADEMICAL_CHARACTER_REFERENCE_STATE = 'HEXADEMICAL_CHARACTER_REFERENCE_STATE';\nconst DECIMAL_CHARACTER_REFERENCE_STATE = 'DECIMAL_CHARACTER_REFERENCE_STATE';\nconst NUMERIC_CHARACTER_REFERENCE_END_STATE = 'NUMERIC_CHARACTER_REFERENCE_END_STATE';\n\n//Utils\n\n//OPTIMIZATION: these utility functions should not be moved out of this module. V8 Crankshaft will not inline\n//this functions if they will be situated in another module due to context switch.\n//Always perform inlining check before modifying this functions ('node --trace-inlining').\nfunction isWhitespace(cp) {\n return cp === $.SPACE || cp === $.LINE_FEED || cp === $.TABULATION || cp === $.FORM_FEED;\n}\n\nfunction isAsciiDigit(cp) {\n return cp >= $.DIGIT_0 && cp <= $.DIGIT_9;\n}\n\nfunction isAsciiUpper(cp) {\n return cp >= $.LATIN_CAPITAL_A && cp <= $.LATIN_CAPITAL_Z;\n}\n\nfunction isAsciiLower(cp) {\n return cp >= $.LATIN_SMALL_A && cp <= $.LATIN_SMALL_Z;\n}\n\nfunction isAsciiLetter(cp) {\n return isAsciiLower(cp) || isAsciiUpper(cp);\n}\n\nfunction isAsciiAlphaNumeric(cp) {\n return isAsciiLetter(cp) || isAsciiDigit(cp);\n}\n\nfunction isAsciiUpperHexDigit(cp) {\n return cp >= $.LATIN_CAPITAL_A && cp <= $.LATIN_CAPITAL_F;\n}\n\nfunction isAsciiLowerHexDigit(cp) {\n return cp >= $.LATIN_SMALL_A && cp <= $.LATIN_SMALL_F;\n}\n\nfunction isAsciiHexDigit(cp) {\n return isAsciiDigit(cp) || isAsciiUpperHexDigit(cp) || isAsciiLowerHexDigit(cp);\n}\n\nfunction toAsciiLowerCodePoint(cp) {\n return cp + 0x0020;\n}\n\n//NOTE: String.fromCharCode() function can handle only characters from BMP subset.\n//So, we need to workaround this manually.\n//(see: https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/String/fromCharCode#Getting_it_to_work_with_higher_values)\nfunction toChar(cp) {\n if (cp <= 0xffff) {\n return String.fromCharCode(cp);\n }\n\n cp -= 0x10000;\n return String.fromCharCode(((cp >>> 10) & 0x3ff) | 0xd800) + String.fromCharCode(0xdc00 | (cp & 0x3ff));\n}\n\nfunction toAsciiLowerChar(cp) {\n return String.fromCharCode(toAsciiLowerCodePoint(cp));\n}\n\nfunction findNamedEntityTreeBranch(nodeIx, cp) {\n const branchCount = neTree[++nodeIx];\n let lo = ++nodeIx;\n let hi = lo + branchCount - 1;\n\n while (lo <= hi) {\n const mid = (lo + hi) >>> 1;\n const midCp = neTree[mid];\n\n if (midCp < cp) {\n lo = mid + 1;\n } else if (midCp > cp) {\n hi = mid - 1;\n } else {\n return neTree[mid + branchCount];\n }\n }\n\n return -1;\n}\n\n//Tokenizer\nclass Tokenizer {\n constructor() {\n this.preprocessor = new Preprocessor();\n\n this.tokenQueue = [];\n\n this.allowCDATA = false;\n\n this.state = DATA_STATE;\n this.returnState = '';\n\n this.charRefCode = -1;\n this.tempBuff = [];\n this.lastStartTagName = '';\n\n this.consumedAfterSnapshot = -1;\n this.active = false;\n\n this.currentCharacterToken = null;\n this.currentToken = null;\n this.currentAttr = null;\n }\n\n //Errors\n _err() {\n // NOTE: err reporting is noop by default. Enabled by mixin.\n }\n\n _errOnNextCodePoint(err) {\n this._consume();\n this._err(err);\n this._unconsume();\n }\n\n //API\n getNextToken() {\n while (!this.tokenQueue.length && this.active) {\n this.consumedAfterSnapshot = 0;\n\n const cp = this._consume();\n\n if (!this._ensureHibernation()) {\n this[this.state](cp);\n }\n }\n\n return this.tokenQueue.shift();\n }\n\n write(chunk, isLastChunk) {\n this.active = true;\n this.preprocessor.write(chunk, isLastChunk);\n }\n\n insertHtmlAtCurrentPos(chunk) {\n this.active = true;\n this.preprocessor.insertHtmlAtCurrentPos(chunk);\n }\n\n //Hibernation\n _ensureHibernation() {\n if (this.preprocessor.endOfChunkHit) {\n for (; this.consumedAfterSnapshot > 0; this.consumedAfterSnapshot--) {\n this.preprocessor.retreat();\n }\n\n this.active = false;\n this.tokenQueue.push({ type: Tokenizer.HIBERNATION_TOKEN });\n\n return true;\n }\n\n return false;\n }\n\n //Consumption\n _consume() {\n this.consumedAfterSnapshot++;\n return this.preprocessor.advance();\n }\n\n _unconsume() {\n this.consumedAfterSnapshot--;\n this.preprocessor.retreat();\n }\n\n _reconsumeInState(state) {\n this.state = state;\n this._unconsume();\n }\n\n _consumeSequenceIfMatch(pattern, startCp, caseSensitive) {\n let consumedCount = 0;\n let isMatch = true;\n const patternLength = pattern.length;\n let patternPos = 0;\n let cp = startCp;\n let patternCp = void 0;\n\n for (; patternPos < patternLength; patternPos++) {\n if (patternPos > 0) {\n cp = this._consume();\n consumedCount++;\n }\n\n if (cp === $.EOF) {\n isMatch = false;\n break;\n }\n\n patternCp = pattern[patternPos];\n\n if (cp !== patternCp && (caseSensitive || cp !== toAsciiLowerCodePoint(patternCp))) {\n isMatch = false;\n break;\n }\n }\n\n if (!isMatch) {\n while (consumedCount--) {\n this._unconsume();\n }\n }\n\n return isMatch;\n }\n\n //Temp buffer\n _isTempBufferEqualToScriptString() {\n if (this.tempBuff.length !== $$.SCRIPT_STRING.length) {\n return false;\n }\n\n for (let i = 0; i < this.tempBuff.length; i++) {\n if (this.tempBuff[i] !== $$.SCRIPT_STRING[i]) {\n return false;\n }\n }\n\n return true;\n }\n\n //Token creation\n _createStartTagToken() {\n this.currentToken = {\n type: Tokenizer.START_TAG_TOKEN,\n tagName: '',\n selfClosing: false,\n ackSelfClosing: false,\n attrs: []\n };\n }\n\n _createEndTagToken() {\n this.currentToken = {\n type: Tokenizer.END_TAG_TOKEN,\n tagName: '',\n selfClosing: false,\n attrs: []\n };\n }\n\n _createCommentToken() {\n this.currentToken = {\n type: Tokenizer.COMMENT_TOKEN,\n data: ''\n };\n }\n\n _createDoctypeToken(initialName) {\n this.currentToken = {\n type: Tokenizer.DOCTYPE_TOKEN,\n name: initialName,\n forceQuirks: false,\n publicId: null,\n systemId: null\n };\n }\n\n _createCharacterToken(type, ch) {\n this.currentCharacterToken = {\n type: type,\n chars: ch\n };\n }\n\n _createEOFToken() {\n this.currentToken = { type: Tokenizer.EOF_TOKEN };\n }\n\n //Tag attributes\n _createAttr(attrNameFirstCh) {\n this.currentAttr = {\n name: attrNameFirstCh,\n value: ''\n };\n }\n\n _leaveAttrName(toState) {\n if (Tokenizer.getTokenAttr(this.currentToken, this.currentAttr.name) === null) {\n this.currentToken.attrs.push(this.currentAttr);\n } else {\n this._err(ERR.duplicateAttribute);\n }\n\n this.state = toState;\n }\n\n _leaveAttrValue(toState) {\n this.state = toState;\n }\n\n //Token emission\n _emitCurrentToken() {\n this._emitCurrentCharacterToken();\n\n const ct = this.currentToken;\n\n this.currentToken = null;\n\n //NOTE: store emited start tag's tagName to determine is the following end tag token is appropriate.\n if (ct.type === Tokenizer.START_TAG_TOKEN) {\n this.lastStartTagName = ct.tagName;\n } else if (ct.type === Tokenizer.END_TAG_TOKEN) {\n if (ct.attrs.length > 0) {\n this._err(ERR.endTagWithAttributes);\n }\n\n if (ct.selfClosing) {\n this._err(ERR.endTagWithTrailingSolidus);\n }\n }\n\n this.tokenQueue.push(ct);\n }\n\n _emitCurrentCharacterToken() {\n if (this.currentCharacterToken) {\n this.tokenQueue.push(this.currentCharacterToken);\n this.currentCharacterToken = null;\n }\n }\n\n _emitEOFToken() {\n this._createEOFToken();\n this._emitCurrentToken();\n }\n\n //Characters emission\n\n //OPTIMIZATION: specification uses only one type of character tokens (one token per character).\n //This causes a huge memory overhead and a lot of unnecessary parser loops. parse5 uses 3 groups of characters.\n //If we have a sequence of characters that belong to the same group, parser can process it\n //as a single solid character token.\n //So, there are 3 types of character tokens in parse5:\n //1)NULL_CHARACTER_TOKEN - \\u0000-character sequences (e.g. '\\u0000\\u0000\\u0000')\n //2)WHITESPACE_CHARACTER_TOKEN - any whitespace/new-line character sequences (e.g. '\\n \\r\\t \\f')\n //3)CHARACTER_TOKEN - any character sequence which don't belong to groups 1 and 2 (e.g. 'abcdef1234@@#$%^')\n _appendCharToCurrentCharacterToken(type, ch) {\n if (this.currentCharacterToken && this.currentCharacterToken.type !== type) {\n this._emitCurrentCharacterToken();\n }\n\n if (this.currentCharacterToken) {\n this.currentCharacterToken.chars += ch;\n } else {\n this._createCharacterToken(type, ch);\n }\n }\n\n _emitCodePoint(cp) {\n let type = Tokenizer.CHARACTER_TOKEN;\n\n if (isWhitespace(cp)) {\n type = Tokenizer.WHITESPACE_CHARACTER_TOKEN;\n } else if (cp === $.NULL) {\n type = Tokenizer.NULL_CHARACTER_TOKEN;\n }\n\n this._appendCharToCurrentCharacterToken(type, toChar(cp));\n }\n\n _emitSeveralCodePoints(codePoints) {\n for (let i = 0; i < codePoints.length; i++) {\n this._emitCodePoint(codePoints[i]);\n }\n }\n\n //NOTE: used then we emit character explicitly. This is always a non-whitespace and a non-null character.\n //So we can avoid additional checks here.\n _emitChars(ch) {\n this._appendCharToCurrentCharacterToken(Tokenizer.CHARACTER_TOKEN, ch);\n }\n\n // Character reference helpers\n _matchNamedCharacterReference(startCp) {\n let result = null;\n let excess = 1;\n let i = findNamedEntityTreeBranch(0, startCp);\n\n this.tempBuff.push(startCp);\n\n while (i > -1) {\n const current = neTree[i];\n const inNode = current < MAX_BRANCH_MARKER_VALUE;\n const nodeWithData = inNode && current & HAS_DATA_FLAG;\n\n if (nodeWithData) {\n //NOTE: we use greedy search, so we continue lookup at this point\n result = current & DATA_DUPLET_FLAG ? [neTree[++i], neTree[++i]] : [neTree[++i]];\n excess = 0;\n }\n\n const cp = this._consume();\n\n this.tempBuff.push(cp);\n excess++;\n\n if (cp === $.EOF) {\n break;\n }\n\n if (inNode) {\n i = current & HAS_BRANCHES_FLAG ? findNamedEntityTreeBranch(i, cp) : -1;\n } else {\n i = cp === current ? ++i : -1;\n }\n }\n\n while (excess--) {\n this.tempBuff.pop();\n this._unconsume();\n }\n\n return result;\n }\n\n _isCharacterReferenceInAttribute() {\n return (\n this.returnState === ATTRIBUTE_VALUE_DOUBLE_QUOTED_STATE ||\n this.returnState === ATTRIBUTE_VALUE_SINGLE_QUOTED_STATE ||\n this.returnState === ATTRIBUTE_VALUE_UNQUOTED_STATE\n );\n }\n\n _isCharacterReferenceAttributeQuirk(withSemicolon) {\n if (!withSemicolon && this._isCharacterReferenceInAttribute()) {\n const nextCp = this._consume();\n\n this._unconsume();\n\n return nextCp === $.EQUALS_SIGN || isAsciiAlphaNumeric(nextCp);\n }\n\n return false;\n }\n\n _flushCodePointsConsumedAsCharacterReference() {\n if (this._isCharacterReferenceInAttribute()) {\n for (let i = 0; i < this.tempBuff.length; i++) {\n this.currentAttr.value += toChar(this.tempBuff[i]);\n }\n } else {\n this._emitSeveralCodePoints(this.tempBuff);\n }\n\n this.tempBuff = [];\n }\n\n // State machine\n\n // Data state\n //------------------------------------------------------------------\n [DATA_STATE](cp) {\n this.preprocessor.dropParsedChunk();\n\n if (cp === $.LESS_THAN_SIGN) {\n this.state = TAG_OPEN_STATE;\n } else if (cp === $.AMPERSAND) {\n this.returnState = DATA_STATE;\n this.state = CHARACTER_REFERENCE_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._emitCodePoint(cp);\n } else if (cp === $.EOF) {\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // RCDATA state\n //------------------------------------------------------------------\n [RCDATA_STATE](cp) {\n this.preprocessor.dropParsedChunk();\n\n if (cp === $.AMPERSAND) {\n this.returnState = RCDATA_STATE;\n this.state = CHARACTER_REFERENCE_STATE;\n } else if (cp === $.LESS_THAN_SIGN) {\n this.state = RCDATA_LESS_THAN_SIGN_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // RAWTEXT state\n //------------------------------------------------------------------\n [RAWTEXT_STATE](cp) {\n this.preprocessor.dropParsedChunk();\n\n if (cp === $.LESS_THAN_SIGN) {\n this.state = RAWTEXT_LESS_THAN_SIGN_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // Script data state\n //------------------------------------------------------------------\n [SCRIPT_DATA_STATE](cp) {\n this.preprocessor.dropParsedChunk();\n\n if (cp === $.LESS_THAN_SIGN) {\n this.state = SCRIPT_DATA_LESS_THAN_SIGN_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // PLAINTEXT state\n //------------------------------------------------------------------\n [PLAINTEXT_STATE](cp) {\n this.preprocessor.dropParsedChunk();\n\n if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // Tag open state\n //------------------------------------------------------------------\n [TAG_OPEN_STATE](cp) {\n if (cp === $.EXCLAMATION_MARK) {\n this.state = MARKUP_DECLARATION_OPEN_STATE;\n } else if (cp === $.SOLIDUS) {\n this.state = END_TAG_OPEN_STATE;\n } else if (isAsciiLetter(cp)) {\n this._createStartTagToken();\n this._reconsumeInState(TAG_NAME_STATE);\n } else if (cp === $.QUESTION_MARK) {\n this._err(ERR.unexpectedQuestionMarkInsteadOfTagName);\n this._createCommentToken();\n this._reconsumeInState(BOGUS_COMMENT_STATE);\n } else if (cp === $.EOF) {\n this._err(ERR.eofBeforeTagName);\n this._emitChars('<');\n this._emitEOFToken();\n } else {\n this._err(ERR.invalidFirstCharacterOfTagName);\n this._emitChars('<');\n this._reconsumeInState(DATA_STATE);\n }\n }\n\n // End tag open state\n //------------------------------------------------------------------\n [END_TAG_OPEN_STATE](cp) {\n if (isAsciiLetter(cp)) {\n this._createEndTagToken();\n this._reconsumeInState(TAG_NAME_STATE);\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingEndTagName);\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofBeforeTagName);\n this._emitChars('');\n this._emitEOFToken();\n } else {\n this._err(ERR.invalidFirstCharacterOfTagName);\n this._createCommentToken();\n this._reconsumeInState(BOGUS_COMMENT_STATE);\n }\n }\n\n // Tag name state\n //------------------------------------------------------------------\n [TAG_NAME_STATE](cp) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_ATTRIBUTE_NAME_STATE;\n } else if (cp === $.SOLIDUS) {\n this.state = SELF_CLOSING_START_TAG_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (isAsciiUpper(cp)) {\n this.currentToken.tagName += toAsciiLowerChar(cp);\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.tagName += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this.currentToken.tagName += toChar(cp);\n }\n }\n\n // RCDATA less-than sign state\n //------------------------------------------------------------------\n [RCDATA_LESS_THAN_SIGN_STATE](cp) {\n if (cp === $.SOLIDUS) {\n this.tempBuff = [];\n this.state = RCDATA_END_TAG_OPEN_STATE;\n } else {\n this._emitChars('<');\n this._reconsumeInState(RCDATA_STATE);\n }\n }\n\n // RCDATA end tag open state\n //------------------------------------------------------------------\n [RCDATA_END_TAG_OPEN_STATE](cp) {\n if (isAsciiLetter(cp)) {\n this._createEndTagToken();\n this._reconsumeInState(RCDATA_END_TAG_NAME_STATE);\n } else {\n this._emitChars('');\n this._reconsumeInState(RCDATA_STATE);\n }\n }\n\n // RCDATA end tag name state\n //------------------------------------------------------------------\n [RCDATA_END_TAG_NAME_STATE](cp) {\n if (isAsciiUpper(cp)) {\n this.currentToken.tagName += toAsciiLowerChar(cp);\n this.tempBuff.push(cp);\n } else if (isAsciiLower(cp)) {\n this.currentToken.tagName += toChar(cp);\n this.tempBuff.push(cp);\n } else {\n if (this.lastStartTagName === this.currentToken.tagName) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_ATTRIBUTE_NAME_STATE;\n return;\n }\n\n if (cp === $.SOLIDUS) {\n this.state = SELF_CLOSING_START_TAG_STATE;\n return;\n }\n\n if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n return;\n }\n }\n\n this._emitChars('');\n this._emitSeveralCodePoints(this.tempBuff);\n this._reconsumeInState(RCDATA_STATE);\n }\n }\n\n // RAWTEXT less-than sign state\n //------------------------------------------------------------------\n [RAWTEXT_LESS_THAN_SIGN_STATE](cp) {\n if (cp === $.SOLIDUS) {\n this.tempBuff = [];\n this.state = RAWTEXT_END_TAG_OPEN_STATE;\n } else {\n this._emitChars('<');\n this._reconsumeInState(RAWTEXT_STATE);\n }\n }\n\n // RAWTEXT end tag open state\n //------------------------------------------------------------------\n [RAWTEXT_END_TAG_OPEN_STATE](cp) {\n if (isAsciiLetter(cp)) {\n this._createEndTagToken();\n this._reconsumeInState(RAWTEXT_END_TAG_NAME_STATE);\n } else {\n this._emitChars('');\n this._reconsumeInState(RAWTEXT_STATE);\n }\n }\n\n // RAWTEXT end tag name state\n //------------------------------------------------------------------\n [RAWTEXT_END_TAG_NAME_STATE](cp) {\n if (isAsciiUpper(cp)) {\n this.currentToken.tagName += toAsciiLowerChar(cp);\n this.tempBuff.push(cp);\n } else if (isAsciiLower(cp)) {\n this.currentToken.tagName += toChar(cp);\n this.tempBuff.push(cp);\n } else {\n if (this.lastStartTagName === this.currentToken.tagName) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_ATTRIBUTE_NAME_STATE;\n return;\n }\n\n if (cp === $.SOLIDUS) {\n this.state = SELF_CLOSING_START_TAG_STATE;\n return;\n }\n\n if (cp === $.GREATER_THAN_SIGN) {\n this._emitCurrentToken();\n this.state = DATA_STATE;\n return;\n }\n }\n\n this._emitChars('');\n this._emitSeveralCodePoints(this.tempBuff);\n this._reconsumeInState(RAWTEXT_STATE);\n }\n }\n\n // Script data less-than sign state\n //------------------------------------------------------------------\n [SCRIPT_DATA_LESS_THAN_SIGN_STATE](cp) {\n if (cp === $.SOLIDUS) {\n this.tempBuff = [];\n this.state = SCRIPT_DATA_END_TAG_OPEN_STATE;\n } else if (cp === $.EXCLAMATION_MARK) {\n this.state = SCRIPT_DATA_ESCAPE_START_STATE;\n this._emitChars('');\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.state = SCRIPT_DATA_ESCAPED_STATE;\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._err(ERR.eofInScriptHtmlCommentLikeText);\n this._emitEOFToken();\n } else {\n this.state = SCRIPT_DATA_ESCAPED_STATE;\n this._emitCodePoint(cp);\n }\n }\n\n // Script data escaped less-than sign state\n //------------------------------------------------------------------\n [SCRIPT_DATA_ESCAPED_LESS_THAN_SIGN_STATE](cp) {\n if (cp === $.SOLIDUS) {\n this.tempBuff = [];\n this.state = SCRIPT_DATA_ESCAPED_END_TAG_OPEN_STATE;\n } else if (isAsciiLetter(cp)) {\n this.tempBuff = [];\n this._emitChars('<');\n this._reconsumeInState(SCRIPT_DATA_DOUBLE_ESCAPE_START_STATE);\n } else {\n this._emitChars('<');\n this._reconsumeInState(SCRIPT_DATA_ESCAPED_STATE);\n }\n }\n\n // Script data escaped end tag open state\n //------------------------------------------------------------------\n [SCRIPT_DATA_ESCAPED_END_TAG_OPEN_STATE](cp) {\n if (isAsciiLetter(cp)) {\n this._createEndTagToken();\n this._reconsumeInState(SCRIPT_DATA_ESCAPED_END_TAG_NAME_STATE);\n } else {\n this._emitChars('');\n this._reconsumeInState(SCRIPT_DATA_ESCAPED_STATE);\n }\n }\n\n // Script data escaped end tag name state\n //------------------------------------------------------------------\n [SCRIPT_DATA_ESCAPED_END_TAG_NAME_STATE](cp) {\n if (isAsciiUpper(cp)) {\n this.currentToken.tagName += toAsciiLowerChar(cp);\n this.tempBuff.push(cp);\n } else if (isAsciiLower(cp)) {\n this.currentToken.tagName += toChar(cp);\n this.tempBuff.push(cp);\n } else {\n if (this.lastStartTagName === this.currentToken.tagName) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_ATTRIBUTE_NAME_STATE;\n return;\n }\n\n if (cp === $.SOLIDUS) {\n this.state = SELF_CLOSING_START_TAG_STATE;\n return;\n }\n\n if (cp === $.GREATER_THAN_SIGN) {\n this._emitCurrentToken();\n this.state = DATA_STATE;\n return;\n }\n }\n\n this._emitChars('');\n this._emitSeveralCodePoints(this.tempBuff);\n this._reconsumeInState(SCRIPT_DATA_ESCAPED_STATE);\n }\n }\n\n // Script data double escape start state\n //------------------------------------------------------------------\n [SCRIPT_DATA_DOUBLE_ESCAPE_START_STATE](cp) {\n if (isWhitespace(cp) || cp === $.SOLIDUS || cp === $.GREATER_THAN_SIGN) {\n this.state = this._isTempBufferEqualToScriptString()\n ? SCRIPT_DATA_DOUBLE_ESCAPED_STATE\n : SCRIPT_DATA_ESCAPED_STATE;\n this._emitCodePoint(cp);\n } else if (isAsciiUpper(cp)) {\n this.tempBuff.push(toAsciiLowerCodePoint(cp));\n this._emitCodePoint(cp);\n } else if (isAsciiLower(cp)) {\n this.tempBuff.push(cp);\n this._emitCodePoint(cp);\n } else {\n this._reconsumeInState(SCRIPT_DATA_ESCAPED_STATE);\n }\n }\n\n // Script data double escaped state\n //------------------------------------------------------------------\n [SCRIPT_DATA_DOUBLE_ESCAPED_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_DASH_STATE;\n this._emitChars('-');\n } else if (cp === $.LESS_THAN_SIGN) {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_LESS_THAN_SIGN_STATE;\n this._emitChars('<');\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._err(ERR.eofInScriptHtmlCommentLikeText);\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // Script data double escaped dash state\n //------------------------------------------------------------------\n [SCRIPT_DATA_DOUBLE_ESCAPED_DASH_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_DASH_DASH_STATE;\n this._emitChars('-');\n } else if (cp === $.LESS_THAN_SIGN) {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_LESS_THAN_SIGN_STATE;\n this._emitChars('<');\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_STATE;\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._err(ERR.eofInScriptHtmlCommentLikeText);\n this._emitEOFToken();\n } else {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_STATE;\n this._emitCodePoint(cp);\n }\n }\n\n // Script data double escaped dash dash state\n //------------------------------------------------------------------\n [SCRIPT_DATA_DOUBLE_ESCAPED_DASH_DASH_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this._emitChars('-');\n } else if (cp === $.LESS_THAN_SIGN) {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_LESS_THAN_SIGN_STATE;\n this._emitChars('<');\n } else if (cp === $.GREATER_THAN_SIGN) {\n this.state = SCRIPT_DATA_STATE;\n this._emitChars('>');\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_STATE;\n this._emitChars(unicode.REPLACEMENT_CHARACTER);\n } else if (cp === $.EOF) {\n this._err(ERR.eofInScriptHtmlCommentLikeText);\n this._emitEOFToken();\n } else {\n this.state = SCRIPT_DATA_DOUBLE_ESCAPED_STATE;\n this._emitCodePoint(cp);\n }\n }\n\n // Script data double escaped less-than sign state\n //------------------------------------------------------------------\n [SCRIPT_DATA_DOUBLE_ESCAPED_LESS_THAN_SIGN_STATE](cp) {\n if (cp === $.SOLIDUS) {\n this.tempBuff = [];\n this.state = SCRIPT_DATA_DOUBLE_ESCAPE_END_STATE;\n this._emitChars('/');\n } else {\n this._reconsumeInState(SCRIPT_DATA_DOUBLE_ESCAPED_STATE);\n }\n }\n\n // Script data double escape end state\n //------------------------------------------------------------------\n [SCRIPT_DATA_DOUBLE_ESCAPE_END_STATE](cp) {\n if (isWhitespace(cp) || cp === $.SOLIDUS || cp === $.GREATER_THAN_SIGN) {\n this.state = this._isTempBufferEqualToScriptString()\n ? SCRIPT_DATA_ESCAPED_STATE\n : SCRIPT_DATA_DOUBLE_ESCAPED_STATE;\n\n this._emitCodePoint(cp);\n } else if (isAsciiUpper(cp)) {\n this.tempBuff.push(toAsciiLowerCodePoint(cp));\n this._emitCodePoint(cp);\n } else if (isAsciiLower(cp)) {\n this.tempBuff.push(cp);\n this._emitCodePoint(cp);\n } else {\n this._reconsumeInState(SCRIPT_DATA_DOUBLE_ESCAPED_STATE);\n }\n }\n\n // Before attribute name state\n //------------------------------------------------------------------\n [BEFORE_ATTRIBUTE_NAME_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.SOLIDUS || cp === $.GREATER_THAN_SIGN || cp === $.EOF) {\n this._reconsumeInState(AFTER_ATTRIBUTE_NAME_STATE);\n } else if (cp === $.EQUALS_SIGN) {\n this._err(ERR.unexpectedEqualsSignBeforeAttributeName);\n this._createAttr('=');\n this.state = ATTRIBUTE_NAME_STATE;\n } else {\n this._createAttr('');\n this._reconsumeInState(ATTRIBUTE_NAME_STATE);\n }\n }\n\n // Attribute name state\n //------------------------------------------------------------------\n [ATTRIBUTE_NAME_STATE](cp) {\n if (isWhitespace(cp) || cp === $.SOLIDUS || cp === $.GREATER_THAN_SIGN || cp === $.EOF) {\n this._leaveAttrName(AFTER_ATTRIBUTE_NAME_STATE);\n this._unconsume();\n } else if (cp === $.EQUALS_SIGN) {\n this._leaveAttrName(BEFORE_ATTRIBUTE_VALUE_STATE);\n } else if (isAsciiUpper(cp)) {\n this.currentAttr.name += toAsciiLowerChar(cp);\n } else if (cp === $.QUOTATION_MARK || cp === $.APOSTROPHE || cp === $.LESS_THAN_SIGN) {\n this._err(ERR.unexpectedCharacterInAttributeName);\n this.currentAttr.name += toChar(cp);\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentAttr.name += unicode.REPLACEMENT_CHARACTER;\n } else {\n this.currentAttr.name += toChar(cp);\n }\n }\n\n // After attribute name state\n //------------------------------------------------------------------\n [AFTER_ATTRIBUTE_NAME_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.SOLIDUS) {\n this.state = SELF_CLOSING_START_TAG_STATE;\n } else if (cp === $.EQUALS_SIGN) {\n this.state = BEFORE_ATTRIBUTE_VALUE_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this._createAttr('');\n this._reconsumeInState(ATTRIBUTE_NAME_STATE);\n }\n }\n\n // Before attribute value state\n //------------------------------------------------------------------\n [BEFORE_ATTRIBUTE_VALUE_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.QUOTATION_MARK) {\n this.state = ATTRIBUTE_VALUE_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this.state = ATTRIBUTE_VALUE_SINGLE_QUOTED_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingAttributeValue);\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else {\n this._reconsumeInState(ATTRIBUTE_VALUE_UNQUOTED_STATE);\n }\n }\n\n // Attribute value (double-quoted) state\n //------------------------------------------------------------------\n [ATTRIBUTE_VALUE_DOUBLE_QUOTED_STATE](cp) {\n if (cp === $.QUOTATION_MARK) {\n this.state = AFTER_ATTRIBUTE_VALUE_QUOTED_STATE;\n } else if (cp === $.AMPERSAND) {\n this.returnState = ATTRIBUTE_VALUE_DOUBLE_QUOTED_STATE;\n this.state = CHARACTER_REFERENCE_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentAttr.value += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this.currentAttr.value += toChar(cp);\n }\n }\n\n // Attribute value (single-quoted) state\n //------------------------------------------------------------------\n [ATTRIBUTE_VALUE_SINGLE_QUOTED_STATE](cp) {\n if (cp === $.APOSTROPHE) {\n this.state = AFTER_ATTRIBUTE_VALUE_QUOTED_STATE;\n } else if (cp === $.AMPERSAND) {\n this.returnState = ATTRIBUTE_VALUE_SINGLE_QUOTED_STATE;\n this.state = CHARACTER_REFERENCE_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentAttr.value += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this.currentAttr.value += toChar(cp);\n }\n }\n\n // Attribute value (unquoted) state\n //------------------------------------------------------------------\n [ATTRIBUTE_VALUE_UNQUOTED_STATE](cp) {\n if (isWhitespace(cp)) {\n this._leaveAttrValue(BEFORE_ATTRIBUTE_NAME_STATE);\n } else if (cp === $.AMPERSAND) {\n this.returnState = ATTRIBUTE_VALUE_UNQUOTED_STATE;\n this.state = CHARACTER_REFERENCE_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._leaveAttrValue(DATA_STATE);\n this._emitCurrentToken();\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentAttr.value += unicode.REPLACEMENT_CHARACTER;\n } else if (\n cp === $.QUOTATION_MARK ||\n cp === $.APOSTROPHE ||\n cp === $.LESS_THAN_SIGN ||\n cp === $.EQUALS_SIGN ||\n cp === $.GRAVE_ACCENT\n ) {\n this._err(ERR.unexpectedCharacterInUnquotedAttributeValue);\n this.currentAttr.value += toChar(cp);\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this.currentAttr.value += toChar(cp);\n }\n }\n\n // After attribute value (quoted) state\n //------------------------------------------------------------------\n [AFTER_ATTRIBUTE_VALUE_QUOTED_STATE](cp) {\n if (isWhitespace(cp)) {\n this._leaveAttrValue(BEFORE_ATTRIBUTE_NAME_STATE);\n } else if (cp === $.SOLIDUS) {\n this._leaveAttrValue(SELF_CLOSING_START_TAG_STATE);\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._leaveAttrValue(DATA_STATE);\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this._err(ERR.missingWhitespaceBetweenAttributes);\n this._reconsumeInState(BEFORE_ATTRIBUTE_NAME_STATE);\n }\n }\n\n // Self-closing start tag state\n //------------------------------------------------------------------\n [SELF_CLOSING_START_TAG_STATE](cp) {\n if (cp === $.GREATER_THAN_SIGN) {\n this.currentToken.selfClosing = true;\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInTag);\n this._emitEOFToken();\n } else {\n this._err(ERR.unexpectedSolidusInTag);\n this._reconsumeInState(BEFORE_ATTRIBUTE_NAME_STATE);\n }\n }\n\n // Bogus comment state\n //------------------------------------------------------------------\n [BOGUS_COMMENT_STATE](cp) {\n if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._emitCurrentToken();\n this._emitEOFToken();\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.data += unicode.REPLACEMENT_CHARACTER;\n } else {\n this.currentToken.data += toChar(cp);\n }\n }\n\n // Markup declaration open state\n //------------------------------------------------------------------\n [MARKUP_DECLARATION_OPEN_STATE](cp) {\n if (this._consumeSequenceIfMatch($$.DASH_DASH_STRING, cp, true)) {\n this._createCommentToken();\n this.state = COMMENT_START_STATE;\n } else if (this._consumeSequenceIfMatch($$.DOCTYPE_STRING, cp, false)) {\n this.state = DOCTYPE_STATE;\n } else if (this._consumeSequenceIfMatch($$.CDATA_START_STRING, cp, true)) {\n if (this.allowCDATA) {\n this.state = CDATA_SECTION_STATE;\n } else {\n this._err(ERR.cdataInHtmlContent);\n this._createCommentToken();\n this.currentToken.data = '[CDATA[';\n this.state = BOGUS_COMMENT_STATE;\n }\n }\n\n //NOTE: sequence lookup can be abrupted by hibernation. In that case lookup\n //results are no longer valid and we will need to start over.\n else if (!this._ensureHibernation()) {\n this._err(ERR.incorrectlyOpenedComment);\n this._createCommentToken();\n this._reconsumeInState(BOGUS_COMMENT_STATE);\n }\n }\n\n // Comment start state\n //------------------------------------------------------------------\n [COMMENT_START_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = COMMENT_START_DASH_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.abruptClosingOfEmptyComment);\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else {\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // Comment start dash state\n //------------------------------------------------------------------\n [COMMENT_START_DASH_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = COMMENT_END_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.abruptClosingOfEmptyComment);\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInComment);\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.data += '-';\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // Comment state\n //------------------------------------------------------------------\n [COMMENT_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = COMMENT_END_DASH_STATE;\n } else if (cp === $.LESS_THAN_SIGN) {\n this.currentToken.data += '<';\n this.state = COMMENT_LESS_THAN_SIGN_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.data += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInComment);\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.data += toChar(cp);\n }\n }\n\n // Comment less-than sign state\n //------------------------------------------------------------------\n [COMMENT_LESS_THAN_SIGN_STATE](cp) {\n if (cp === $.EXCLAMATION_MARK) {\n this.currentToken.data += '!';\n this.state = COMMENT_LESS_THAN_SIGN_BANG_STATE;\n } else if (cp === $.LESS_THAN_SIGN) {\n this.currentToken.data += '!';\n } else {\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // Comment less-than sign bang state\n //------------------------------------------------------------------\n [COMMENT_LESS_THAN_SIGN_BANG_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = COMMENT_LESS_THAN_SIGN_BANG_DASH_STATE;\n } else {\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // Comment less-than sign bang dash state\n //------------------------------------------------------------------\n [COMMENT_LESS_THAN_SIGN_BANG_DASH_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = COMMENT_LESS_THAN_SIGN_BANG_DASH_DASH_STATE;\n } else {\n this._reconsumeInState(COMMENT_END_DASH_STATE);\n }\n }\n\n // Comment less-than sign bang dash dash state\n //------------------------------------------------------------------\n [COMMENT_LESS_THAN_SIGN_BANG_DASH_DASH_STATE](cp) {\n if (cp !== $.GREATER_THAN_SIGN && cp !== $.EOF) {\n this._err(ERR.nestedComment);\n }\n\n this._reconsumeInState(COMMENT_END_STATE);\n }\n\n // Comment end dash state\n //------------------------------------------------------------------\n [COMMENT_END_DASH_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.state = COMMENT_END_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInComment);\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.data += '-';\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // Comment end state\n //------------------------------------------------------------------\n [COMMENT_END_STATE](cp) {\n if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EXCLAMATION_MARK) {\n this.state = COMMENT_END_BANG_STATE;\n } else if (cp === $.HYPHEN_MINUS) {\n this.currentToken.data += '-';\n } else if (cp === $.EOF) {\n this._err(ERR.eofInComment);\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.data += '--';\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // Comment end bang state\n //------------------------------------------------------------------\n [COMMENT_END_BANG_STATE](cp) {\n if (cp === $.HYPHEN_MINUS) {\n this.currentToken.data += '--!';\n this.state = COMMENT_END_DASH_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.incorrectlyClosedComment);\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInComment);\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.data += '--!';\n this._reconsumeInState(COMMENT_STATE);\n }\n }\n\n // DOCTYPE state\n //------------------------------------------------------------------\n [DOCTYPE_STATE](cp) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_DOCTYPE_NAME_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._reconsumeInState(BEFORE_DOCTYPE_NAME_STATE);\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this._createDoctypeToken(null);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingWhitespaceBeforeDoctypeName);\n this._reconsumeInState(BEFORE_DOCTYPE_NAME_STATE);\n }\n }\n\n // Before DOCTYPE name state\n //------------------------------------------------------------------\n [BEFORE_DOCTYPE_NAME_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (isAsciiUpper(cp)) {\n this._createDoctypeToken(toAsciiLowerChar(cp));\n this.state = DOCTYPE_NAME_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this._createDoctypeToken(unicode.REPLACEMENT_CHARACTER);\n this.state = DOCTYPE_NAME_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingDoctypeName);\n this._createDoctypeToken(null);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this._createDoctypeToken(null);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._createDoctypeToken(toChar(cp));\n this.state = DOCTYPE_NAME_STATE;\n }\n }\n\n // DOCTYPE name state\n //------------------------------------------------------------------\n [DOCTYPE_NAME_STATE](cp) {\n if (isWhitespace(cp)) {\n this.state = AFTER_DOCTYPE_NAME_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (isAsciiUpper(cp)) {\n this.currentToken.name += toAsciiLowerChar(cp);\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.name += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.name += toChar(cp);\n }\n }\n\n // After DOCTYPE name state\n //------------------------------------------------------------------\n [AFTER_DOCTYPE_NAME_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else if (this._consumeSequenceIfMatch($$.PUBLIC_STRING, cp, false)) {\n this.state = AFTER_DOCTYPE_PUBLIC_KEYWORD_STATE;\n } else if (this._consumeSequenceIfMatch($$.SYSTEM_STRING, cp, false)) {\n this.state = AFTER_DOCTYPE_SYSTEM_KEYWORD_STATE;\n }\n //NOTE: sequence lookup can be abrupted by hibernation. In that case lookup\n //results are no longer valid and we will need to start over.\n else if (!this._ensureHibernation()) {\n this._err(ERR.invalidCharacterSequenceAfterDoctypeName);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // After DOCTYPE public keyword state\n //------------------------------------------------------------------\n [AFTER_DOCTYPE_PUBLIC_KEYWORD_STATE](cp) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_DOCTYPE_PUBLIC_IDENTIFIER_STATE;\n } else if (cp === $.QUOTATION_MARK) {\n this._err(ERR.missingWhitespaceAfterDoctypePublicKeyword);\n this.currentToken.publicId = '';\n this.state = DOCTYPE_PUBLIC_IDENTIFIER_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this._err(ERR.missingWhitespaceAfterDoctypePublicKeyword);\n this.currentToken.publicId = '';\n this.state = DOCTYPE_PUBLIC_IDENTIFIER_SINGLE_QUOTED_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingDoctypePublicIdentifier);\n this.currentToken.forceQuirks = true;\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingQuoteBeforeDoctypePublicIdentifier);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // Before DOCTYPE public identifier state\n //------------------------------------------------------------------\n [BEFORE_DOCTYPE_PUBLIC_IDENTIFIER_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.QUOTATION_MARK) {\n this.currentToken.publicId = '';\n this.state = DOCTYPE_PUBLIC_IDENTIFIER_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this.currentToken.publicId = '';\n this.state = DOCTYPE_PUBLIC_IDENTIFIER_SINGLE_QUOTED_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingDoctypePublicIdentifier);\n this.currentToken.forceQuirks = true;\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingQuoteBeforeDoctypePublicIdentifier);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // DOCTYPE public identifier (double-quoted) state\n //------------------------------------------------------------------\n [DOCTYPE_PUBLIC_IDENTIFIER_DOUBLE_QUOTED_STATE](cp) {\n if (cp === $.QUOTATION_MARK) {\n this.state = AFTER_DOCTYPE_PUBLIC_IDENTIFIER_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.publicId += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.abruptDoctypePublicIdentifier);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.publicId += toChar(cp);\n }\n }\n\n // DOCTYPE public identifier (single-quoted) state\n //------------------------------------------------------------------\n [DOCTYPE_PUBLIC_IDENTIFIER_SINGLE_QUOTED_STATE](cp) {\n if (cp === $.APOSTROPHE) {\n this.state = AFTER_DOCTYPE_PUBLIC_IDENTIFIER_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.publicId += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.abruptDoctypePublicIdentifier);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.publicId += toChar(cp);\n }\n }\n\n // After DOCTYPE public identifier state\n //------------------------------------------------------------------\n [AFTER_DOCTYPE_PUBLIC_IDENTIFIER_STATE](cp) {\n if (isWhitespace(cp)) {\n this.state = BETWEEN_DOCTYPE_PUBLIC_AND_SYSTEM_IDENTIFIERS_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.QUOTATION_MARK) {\n this._err(ERR.missingWhitespaceBetweenDoctypePublicAndSystemIdentifiers);\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this._err(ERR.missingWhitespaceBetweenDoctypePublicAndSystemIdentifiers);\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingQuoteBeforeDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // Between DOCTYPE public and system identifiers state\n //------------------------------------------------------------------\n [BETWEEN_DOCTYPE_PUBLIC_AND_SYSTEM_IDENTIFIERS_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.GREATER_THAN_SIGN) {\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.QUOTATION_MARK) {\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingQuoteBeforeDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // After DOCTYPE system keyword state\n //------------------------------------------------------------------\n [AFTER_DOCTYPE_SYSTEM_KEYWORD_STATE](cp) {\n if (isWhitespace(cp)) {\n this.state = BEFORE_DOCTYPE_SYSTEM_IDENTIFIER_STATE;\n } else if (cp === $.QUOTATION_MARK) {\n this._err(ERR.missingWhitespaceAfterDoctypeSystemKeyword);\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this._err(ERR.missingWhitespaceAfterDoctypeSystemKeyword);\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingQuoteBeforeDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // Before DOCTYPE system identifier state\n //------------------------------------------------------------------\n [BEFORE_DOCTYPE_SYSTEM_IDENTIFIER_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.QUOTATION_MARK) {\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE;\n } else if (cp === $.APOSTROPHE) {\n this.currentToken.systemId = '';\n this.state = DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.missingDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this.state = DATA_STATE;\n this._emitCurrentToken();\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.missingQuoteBeforeDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // DOCTYPE system identifier (double-quoted) state\n //------------------------------------------------------------------\n [DOCTYPE_SYSTEM_IDENTIFIER_DOUBLE_QUOTED_STATE](cp) {\n if (cp === $.QUOTATION_MARK) {\n this.state = AFTER_DOCTYPE_SYSTEM_IDENTIFIER_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.systemId += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.abruptDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.systemId += toChar(cp);\n }\n }\n\n // DOCTYPE system identifier (single-quoted) state\n //------------------------------------------------------------------\n [DOCTYPE_SYSTEM_IDENTIFIER_SINGLE_QUOTED_STATE](cp) {\n if (cp === $.APOSTROPHE) {\n this.state = AFTER_DOCTYPE_SYSTEM_IDENTIFIER_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n this.currentToken.systemId += unicode.REPLACEMENT_CHARACTER;\n } else if (cp === $.GREATER_THAN_SIGN) {\n this._err(ERR.abruptDoctypeSystemIdentifier);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this.currentToken.systemId += toChar(cp);\n }\n }\n\n // After DOCTYPE system identifier state\n //------------------------------------------------------------------\n [AFTER_DOCTYPE_SYSTEM_IDENTIFIER_STATE](cp) {\n if (isWhitespace(cp)) {\n return;\n }\n\n if (cp === $.GREATER_THAN_SIGN) {\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInDoctype);\n this.currentToken.forceQuirks = true;\n this._emitCurrentToken();\n this._emitEOFToken();\n } else {\n this._err(ERR.unexpectedCharacterAfterDoctypeSystemIdentifier);\n this._reconsumeInState(BOGUS_DOCTYPE_STATE);\n }\n }\n\n // Bogus DOCTYPE state\n //------------------------------------------------------------------\n [BOGUS_DOCTYPE_STATE](cp) {\n if (cp === $.GREATER_THAN_SIGN) {\n this._emitCurrentToken();\n this.state = DATA_STATE;\n } else if (cp === $.NULL) {\n this._err(ERR.unexpectedNullCharacter);\n } else if (cp === $.EOF) {\n this._emitCurrentToken();\n this._emitEOFToken();\n }\n }\n\n // CDATA section state\n //------------------------------------------------------------------\n [CDATA_SECTION_STATE](cp) {\n if (cp === $.RIGHT_SQUARE_BRACKET) {\n this.state = CDATA_SECTION_BRACKET_STATE;\n } else if (cp === $.EOF) {\n this._err(ERR.eofInCdata);\n this._emitEOFToken();\n } else {\n this._emitCodePoint(cp);\n }\n }\n\n // CDATA section bracket state\n //------------------------------------------------------------------\n [CDATA_SECTION_BRACKET_STATE](cp) {\n if (cp === $.RIGHT_SQUARE_BRACKET) {\n this.state = CDATA_SECTION_END_STATE;\n } else {\n this._emitChars(']');\n this._reconsumeInState(CDATA_SECTION_STATE);\n }\n }\n\n // CDATA section end state\n //------------------------------------------------------------------\n [CDATA_SECTION_END_STATE](cp) {\n if (cp === $.GREATER_THAN_SIGN) {\n this.state = DATA_STATE;\n } else if (cp === $.RIGHT_SQUARE_BRACKET) {\n this._emitChars(']');\n } else {\n this._emitChars(']]');\n this._reconsumeInState(CDATA_SECTION_STATE);\n }\n }\n\n // Character reference state\n //------------------------------------------------------------------\n [CHARACTER_REFERENCE_STATE](cp) {\n this.tempBuff = [$.AMPERSAND];\n\n if (cp === $.NUMBER_SIGN) {\n this.tempBuff.push(cp);\n this.state = NUMERIC_CHARACTER_REFERENCE_STATE;\n } else if (isAsciiAlphaNumeric(cp)) {\n this._reconsumeInState(NAMED_CHARACTER_REFERENCE_STATE);\n } else {\n this._flushCodePointsConsumedAsCharacterReference();\n this._reconsumeInState(this.returnState);\n }\n }\n\n // Named character reference state\n //------------------------------------------------------------------\n [NAMED_CHARACTER_REFERENCE_STATE](cp) {\n const matchResult = this._matchNamedCharacterReference(cp);\n\n //NOTE: matching can be abrupted by hibernation. In that case match\n //results are no longer valid and we will need to start over.\n if (this._ensureHibernation()) {\n this.tempBuff = [$.AMPERSAND];\n } else if (matchResult) {\n const withSemicolon = this.tempBuff[this.tempBuff.length - 1] === $.SEMICOLON;\n\n if (!this._isCharacterReferenceAttributeQuirk(withSemicolon)) {\n if (!withSemicolon) {\n this._errOnNextCodePoint(ERR.missingSemicolonAfterCharacterReference);\n }\n\n this.tempBuff = matchResult;\n }\n\n this._flushCodePointsConsumedAsCharacterReference();\n this.state = this.returnState;\n } else {\n this._flushCodePointsConsumedAsCharacterReference();\n this.state = AMBIGUOUS_AMPERSAND_STATE;\n }\n }\n\n // Ambiguos ampersand state\n //------------------------------------------------------------------\n [AMBIGUOUS_AMPERSAND_STATE](cp) {\n if (isAsciiAlphaNumeric(cp)) {\n if (this._isCharacterReferenceInAttribute()) {\n this.currentAttr.value += toChar(cp);\n } else {\n this._emitCodePoint(cp);\n }\n } else {\n if (cp === $.SEMICOLON) {\n this._err(ERR.unknownNamedCharacterReference);\n }\n\n this._reconsumeInState(this.returnState);\n }\n }\n\n // Numeric character reference state\n //------------------------------------------------------------------\n [NUMERIC_CHARACTER_REFERENCE_STATE](cp) {\n this.charRefCode = 0;\n\n if (cp === $.LATIN_SMALL_X || cp === $.LATIN_CAPITAL_X) {\n this.tempBuff.push(cp);\n this.state = HEXADEMICAL_CHARACTER_REFERENCE_START_STATE;\n } else {\n this._reconsumeInState(DECIMAL_CHARACTER_REFERENCE_START_STATE);\n }\n }\n\n // Hexademical character reference start state\n //------------------------------------------------------------------\n [HEXADEMICAL_CHARACTER_REFERENCE_START_STATE](cp) {\n if (isAsciiHexDigit(cp)) {\n this._reconsumeInState(HEXADEMICAL_CHARACTER_REFERENCE_STATE);\n } else {\n this._err(ERR.absenceOfDigitsInNumericCharacterReference);\n this._flushCodePointsConsumedAsCharacterReference();\n this._reconsumeInState(this.returnState);\n }\n }\n\n // Decimal character reference start state\n //------------------------------------------------------------------\n [DECIMAL_CHARACTER_REFERENCE_START_STATE](cp) {\n if (isAsciiDigit(cp)) {\n this._reconsumeInState(DECIMAL_CHARACTER_REFERENCE_STATE);\n } else {\n this._err(ERR.absenceOfDigitsInNumericCharacterReference);\n this._flushCodePointsConsumedAsCharacterReference();\n this._reconsumeInState(this.returnState);\n }\n }\n\n // Hexademical character reference state\n //------------------------------------------------------------------\n [HEXADEMICAL_CHARACTER_REFERENCE_STATE](cp) {\n if (isAsciiUpperHexDigit(cp)) {\n this.charRefCode = this.charRefCode * 16 + cp - 0x37;\n } else if (isAsciiLowerHexDigit(cp)) {\n this.charRefCode = this.charRefCode * 16 + cp - 0x57;\n } else if (isAsciiDigit(cp)) {\n this.charRefCode = this.charRefCode * 16 + cp - 0x30;\n } else if (cp === $.SEMICOLON) {\n this.state = NUMERIC_CHARACTER_REFERENCE_END_STATE;\n } else {\n this._err(ERR.missingSemicolonAfterCharacterReference);\n this._reconsumeInState(NUMERIC_CHARACTER_REFERENCE_END_STATE);\n }\n }\n\n // Decimal character reference state\n //------------------------------------------------------------------\n [DECIMAL_CHARACTER_REFERENCE_STATE](cp) {\n if (isAsciiDigit(cp)) {\n this.charRefCode = this.charRefCode * 10 + cp - 0x30;\n } else if (cp === $.SEMICOLON) {\n this.state = NUMERIC_CHARACTER_REFERENCE_END_STATE;\n } else {\n this._err(ERR.missingSemicolonAfterCharacterReference);\n this._reconsumeInState(NUMERIC_CHARACTER_REFERENCE_END_STATE);\n }\n }\n\n // Numeric character reference end state\n //------------------------------------------------------------------\n [NUMERIC_CHARACTER_REFERENCE_END_STATE]() {\n if (this.charRefCode === $.NULL) {\n this._err(ERR.nullCharacterReference);\n this.charRefCode = $.REPLACEMENT_CHARACTER;\n } else if (this.charRefCode > 0x10ffff) {\n this._err(ERR.characterReferenceOutsideUnicodeRange);\n this.charRefCode = $.REPLACEMENT_CHARACTER;\n } else if (unicode.isSurrogate(this.charRefCode)) {\n this._err(ERR.surrogateCharacterReference);\n this.charRefCode = $.REPLACEMENT_CHARACTER;\n } else if (unicode.isUndefinedCodePoint(this.charRefCode)) {\n this._err(ERR.noncharacterCharacterReference);\n } else if (unicode.isControlCodePoint(this.charRefCode) || this.charRefCode === $.CARRIAGE_RETURN) {\n this._err(ERR.controlCharacterReference);\n\n const replacement = C1_CONTROLS_REFERENCE_REPLACEMENTS[this.charRefCode];\n\n if (replacement) {\n this.charRefCode = replacement;\n }\n }\n\n this.tempBuff = [this.charRefCode];\n\n this._flushCodePointsConsumedAsCharacterReference();\n this._reconsumeInState(this.returnState);\n }\n}\n\n//Token types\nTokenizer.CHARACTER_TOKEN = 'CHARACTER_TOKEN';\nTokenizer.NULL_CHARACTER_TOKEN = 'NULL_CHARACTER_TOKEN';\nTokenizer.WHITESPACE_CHARACTER_TOKEN = 'WHITESPACE_CHARACTER_TOKEN';\nTokenizer.START_TAG_TOKEN = 'START_TAG_TOKEN';\nTokenizer.END_TAG_TOKEN = 'END_TAG_TOKEN';\nTokenizer.COMMENT_TOKEN = 'COMMENT_TOKEN';\nTokenizer.DOCTYPE_TOKEN = 'DOCTYPE_TOKEN';\nTokenizer.EOF_TOKEN = 'EOF_TOKEN';\nTokenizer.HIBERNATION_TOKEN = 'HIBERNATION_TOKEN';\n\n//Tokenizer initial states for different modes\nTokenizer.MODE = {\n DATA: DATA_STATE,\n RCDATA: RCDATA_STATE,\n RAWTEXT: RAWTEXT_STATE,\n SCRIPT_DATA: SCRIPT_DATA_STATE,\n PLAINTEXT: PLAINTEXT_STATE\n};\n\n//Static\nTokenizer.getTokenAttr = function(token, attrName) {\n for (let i = token.attrs.length - 1; i >= 0; i--) {\n if (token.attrs[i].name === attrName) {\n return token.attrs[i].value;\n }\n }\n\n return null;\n};\n\nmodule.exports = Tokenizer;\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/tokenizer/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/tokenizer/named-entity-data.js":
-/*!****************************************************************!*\
- !*** ./node_modules/parse5/lib/tokenizer/named-entity-data.js ***!
- \****************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n//NOTE: this file contains auto-generated array mapped radix tree that is used for the named entity references consumption\n//(details: https://github.com/inikulin/parse5/tree/master/scripts/generate-named-entity-data/README.md)\nmodule.exports = new 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-/***/ "./node_modules/parse5/lib/tokenizer/preprocessor.js":
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- !*** ./node_modules/parse5/lib/tokenizer/preprocessor.js ***!
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-"use strict";
-eval("\n\nconst unicode = __webpack_require__(/*! ../common/unicode */ \"./node_modules/parse5/lib/common/unicode.js\");\nconst ERR = __webpack_require__(/*! ../common/error-codes */ \"./node_modules/parse5/lib/common/error-codes.js\");\n\n//Aliases\nconst $ = unicode.CODE_POINTS;\n\n//Const\nconst DEFAULT_BUFFER_WATERLINE = 1 << 16;\n\n//Preprocessor\n//NOTE: HTML input preprocessing\n//(see: http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#preprocessing-the-input-stream)\nclass Preprocessor {\n constructor() {\n this.html = null;\n\n this.pos = -1;\n this.lastGapPos = -1;\n this.lastCharPos = -1;\n\n this.gapStack = [];\n\n this.skipNextNewLine = false;\n\n this.lastChunkWritten = false;\n this.endOfChunkHit = false;\n this.bufferWaterline = DEFAULT_BUFFER_WATERLINE;\n }\n\n _err() {\n // NOTE: err reporting is noop by default. Enabled by mixin.\n }\n\n _addGap() {\n this.gapStack.push(this.lastGapPos);\n this.lastGapPos = this.pos;\n }\n\n _processSurrogate(cp) {\n //NOTE: try to peek a surrogate pair\n if (this.pos !== this.lastCharPos) {\n const nextCp = this.html.charCodeAt(this.pos + 1);\n\n if (unicode.isSurrogatePair(nextCp)) {\n //NOTE: we have a surrogate pair. Peek pair character and recalculate code point.\n this.pos++;\n\n //NOTE: add gap that should be avoided during retreat\n this._addGap();\n\n return unicode.getSurrogatePairCodePoint(cp, nextCp);\n }\n }\n\n //NOTE: we are at the end of a chunk, therefore we can't infer surrogate pair yet.\n else if (!this.lastChunkWritten) {\n this.endOfChunkHit = true;\n return $.EOF;\n }\n\n //NOTE: isolated surrogate\n this._err(ERR.surrogateInInputStream);\n\n return cp;\n }\n\n dropParsedChunk() {\n if (this.pos > this.bufferWaterline) {\n this.lastCharPos -= this.pos;\n this.html = this.html.substring(this.pos);\n this.pos = 0;\n this.lastGapPos = -1;\n this.gapStack = [];\n }\n }\n\n write(chunk, isLastChunk) {\n if (this.html) {\n this.html += chunk;\n } else {\n this.html = chunk;\n }\n\n this.lastCharPos = this.html.length - 1;\n this.endOfChunkHit = false;\n this.lastChunkWritten = isLastChunk;\n }\n\n insertHtmlAtCurrentPos(chunk) {\n this.html = this.html.substring(0, this.pos + 1) + chunk + this.html.substring(this.pos + 1, this.html.length);\n\n this.lastCharPos = this.html.length - 1;\n this.endOfChunkHit = false;\n }\n\n advance() {\n this.pos++;\n\n if (this.pos > this.lastCharPos) {\n this.endOfChunkHit = !this.lastChunkWritten;\n return $.EOF;\n }\n\n let cp = this.html.charCodeAt(this.pos);\n\n //NOTE: any U+000A LINE FEED (LF) characters that immediately follow a U+000D CARRIAGE RETURN (CR) character\n //must be ignored.\n if (this.skipNextNewLine && cp === $.LINE_FEED) {\n this.skipNextNewLine = false;\n this._addGap();\n return this.advance();\n }\n\n //NOTE: all U+000D CARRIAGE RETURN (CR) characters must be converted to U+000A LINE FEED (LF) characters\n if (cp === $.CARRIAGE_RETURN) {\n this.skipNextNewLine = true;\n return $.LINE_FEED;\n }\n\n this.skipNextNewLine = false;\n\n if (unicode.isSurrogate(cp)) {\n cp = this._processSurrogate(cp);\n }\n\n //OPTIMIZATION: first check if code point is in the common allowed\n //range (ASCII alphanumeric, whitespaces, big chunk of BMP)\n //before going into detailed performance cost validation.\n const isCommonValidRange =\n (cp > 0x1f && cp < 0x7f) || cp === $.LINE_FEED || cp === $.CARRIAGE_RETURN || (cp > 0x9f && cp < 0xfdd0);\n\n if (!isCommonValidRange) {\n this._checkForProblematicCharacters(cp);\n }\n\n return cp;\n }\n\n _checkForProblematicCharacters(cp) {\n if (unicode.isControlCodePoint(cp)) {\n this._err(ERR.controlCharacterInInputStream);\n } else if (unicode.isUndefinedCodePoint(cp)) {\n this._err(ERR.noncharacterInInputStream);\n }\n }\n\n retreat() {\n if (this.pos === this.lastGapPos) {\n this.lastGapPos = this.gapStack.pop();\n this.pos--;\n }\n\n this.pos--;\n }\n}\n\nmodule.exports = Preprocessor;\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/tokenizer/preprocessor.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/tree-adapters/default.js":
-/*!**********************************************************!*\
- !*** ./node_modules/parse5/lib/tree-adapters/default.js ***!
- \**********************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nconst { DOCUMENT_MODE } = __webpack_require__(/*! ../common/html */ \"./node_modules/parse5/lib/common/html.js\");\n\n//Node construction\nexports.createDocument = function() {\n return {\n nodeName: '#document',\n mode: DOCUMENT_MODE.NO_QUIRKS,\n childNodes: []\n };\n};\n\nexports.createDocumentFragment = function() {\n return {\n nodeName: '#document-fragment',\n childNodes: []\n };\n};\n\nexports.createElement = function(tagName, namespaceURI, attrs) {\n return {\n nodeName: tagName,\n tagName: tagName,\n attrs: attrs,\n namespaceURI: namespaceURI,\n childNodes: [],\n parentNode: null\n };\n};\n\nexports.createCommentNode = function(data) {\n return {\n nodeName: '#comment',\n data: data,\n parentNode: null\n };\n};\n\nconst createTextNode = function(value) {\n return {\n nodeName: '#text',\n value: value,\n parentNode: null\n };\n};\n\n//Tree mutation\nconst appendChild = (exports.appendChild = function(parentNode, newNode) {\n parentNode.childNodes.push(newNode);\n newNode.parentNode = parentNode;\n});\n\nconst insertBefore = (exports.insertBefore = function(parentNode, newNode, referenceNode) {\n const insertionIdx = parentNode.childNodes.indexOf(referenceNode);\n\n parentNode.childNodes.splice(insertionIdx, 0, newNode);\n newNode.parentNode = parentNode;\n});\n\nexports.setTemplateContent = function(templateElement, contentElement) {\n templateElement.content = contentElement;\n};\n\nexports.getTemplateContent = function(templateElement) {\n return templateElement.content;\n};\n\nexports.setDocumentType = function(document, name, publicId, systemId) {\n let doctypeNode = null;\n\n for (let i = 0; i < document.childNodes.length; i++) {\n if (document.childNodes[i].nodeName === '#documentType') {\n doctypeNode = document.childNodes[i];\n break;\n }\n }\n\n if (doctypeNode) {\n doctypeNode.name = name;\n doctypeNode.publicId = publicId;\n doctypeNode.systemId = systemId;\n } else {\n appendChild(document, {\n nodeName: '#documentType',\n name: name,\n publicId: publicId,\n systemId: systemId\n });\n }\n};\n\nexports.setDocumentMode = function(document, mode) {\n document.mode = mode;\n};\n\nexports.getDocumentMode = function(document) {\n return document.mode;\n};\n\nexports.detachNode = function(node) {\n if (node.parentNode) {\n const idx = node.parentNode.childNodes.indexOf(node);\n\n node.parentNode.childNodes.splice(idx, 1);\n node.parentNode = null;\n }\n};\n\nexports.insertText = function(parentNode, text) {\n if (parentNode.childNodes.length) {\n const prevNode = parentNode.childNodes[parentNode.childNodes.length - 1];\n\n if (prevNode.nodeName === '#text') {\n prevNode.value += text;\n return;\n }\n }\n\n appendChild(parentNode, createTextNode(text));\n};\n\nexports.insertTextBefore = function(parentNode, text, referenceNode) {\n const prevNode = parentNode.childNodes[parentNode.childNodes.indexOf(referenceNode) - 1];\n\n if (prevNode && prevNode.nodeName === '#text') {\n prevNode.value += text;\n } else {\n insertBefore(parentNode, createTextNode(text), referenceNode);\n }\n};\n\nexports.adoptAttributes = function(recipient, attrs) {\n const recipientAttrsMap = [];\n\n for (let i = 0; i < recipient.attrs.length; i++) {\n recipientAttrsMap.push(recipient.attrs[i].name);\n }\n\n for (let j = 0; j < attrs.length; j++) {\n if (recipientAttrsMap.indexOf(attrs[j].name) === -1) {\n recipient.attrs.push(attrs[j]);\n }\n }\n};\n\n//Tree traversing\nexports.getFirstChild = function(node) {\n return node.childNodes[0];\n};\n\nexports.getChildNodes = function(node) {\n return node.childNodes;\n};\n\nexports.getParentNode = function(node) {\n return node.parentNode;\n};\n\nexports.getAttrList = function(element) {\n return element.attrs;\n};\n\n//Node data\nexports.getTagName = function(element) {\n return element.tagName;\n};\n\nexports.getNamespaceURI = function(element) {\n return element.namespaceURI;\n};\n\nexports.getTextNodeContent = function(textNode) {\n return textNode.value;\n};\n\nexports.getCommentNodeContent = function(commentNode) {\n return commentNode.data;\n};\n\nexports.getDocumentTypeNodeName = function(doctypeNode) {\n return doctypeNode.name;\n};\n\nexports.getDocumentTypeNodePublicId = function(doctypeNode) {\n return doctypeNode.publicId;\n};\n\nexports.getDocumentTypeNodeSystemId = function(doctypeNode) {\n return doctypeNode.systemId;\n};\n\n//Node types\nexports.isTextNode = function(node) {\n return node.nodeName === '#text';\n};\n\nexports.isCommentNode = function(node) {\n return node.nodeName === '#comment';\n};\n\nexports.isDocumentTypeNode = function(node) {\n return node.nodeName === '#documentType';\n};\n\nexports.isElementNode = function(node) {\n return !!node.tagName;\n};\n\n// Source code location\nexports.setNodeSourceCodeLocation = function(node, location) {\n node.sourceCodeLocation = location;\n};\n\nexports.getNodeSourceCodeLocation = function(node) {\n return node.sourceCodeLocation;\n};\n\nexports.updateNodeSourceCodeLocation = function(node, endLocation) {\n node.sourceCodeLocation = Object.assign(node.sourceCodeLocation, endLocation);\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/tree-adapters/default.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/utils/merge-options.js":
-/*!********************************************************!*\
- !*** ./node_modules/parse5/lib/utils/merge-options.js ***!
- \********************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nmodule.exports = function mergeOptions(defaults, options) {\n options = options || Object.create(null);\n\n return [defaults, options].reduce((merged, optObj) => {\n Object.keys(optObj).forEach(key => {\n merged[key] = optObj[key];\n });\n\n return merged;\n }, Object.create(null));\n};\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/utils/merge-options.js?");
-
-/***/ }),
-
-/***/ "./node_modules/parse5/lib/utils/mixin.js":
-/*!************************************************!*\
- !*** ./node_modules/parse5/lib/utils/mixin.js ***!
- \************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nclass Mixin {\n constructor(host) {\n const originalMethods = {};\n const overriddenMethods = this._getOverriddenMethods(this, originalMethods);\n\n for (const key of Object.keys(overriddenMethods)) {\n if (typeof overriddenMethods[key] === 'function') {\n originalMethods[key] = host[key];\n host[key] = overriddenMethods[key];\n }\n }\n }\n\n _getOverriddenMethods() {\n throw new Error('Not implemented');\n }\n}\n\nMixin.install = function(host, Ctor, opts) {\n if (!host.__mixins) {\n host.__mixins = [];\n }\n\n for (let i = 0; i < host.__mixins.length; i++) {\n if (host.__mixins[i].constructor === Ctor) {\n return host.__mixins[i];\n }\n }\n\n const mixin = new Ctor(host, opts);\n\n host.__mixins.push(mixin);\n\n return mixin;\n};\n\nmodule.exports = Mixin;\n\n\n//# sourceURL=webpack:///./node_modules/parse5/lib/utils/mixin.js?");
-
-/***/ }),
-
-/***/ "./node_modules/path-parser/dist/path-parser.esm.js":
-/*!**********************************************************!*\
- !*** ./node_modules/path-parser/dist/path-parser.esm.js ***!
- \**********************************************************/
-/*! exports provided: Path */
-/***/ (function(module, __webpack_exports__, __webpack_require__) {
-
-"use strict";
-eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"Path\", function() { return Path; });\n/* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ \"./node_modules/tslib/tslib.es6.js\");\n/* harmony import */ var search_params__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! search-params */ \"./node_modules/search-params/dist/search-params.esm.js\");\n\n\n\n/**\r\n * We encode using encodeURIComponent but we want to\r\n * preserver certain characters which are commonly used\r\n * (sub delimiters and ':')\r\n *\r\n * https://www.ietf.org/rfc/rfc3986.txt\r\n *\r\n * reserved = gen-delims / sub-delims\r\n *\r\n * gen-delims = \":\" / \"/\" / \"?\" / \"#\" / \"[\" / \"]\" / \"@\"\r\n *\r\n * sub-delims = \"!\" / \"$\" / \"&\" / \"'\" / \"(\" / \")\"\r\n / \"*\" / \"+\" / \",\" / \";\" / \"=\"\r\n */\nvar excludeSubDelimiters = /[^!$'()*+,;|:]/g;\nvar encodeURIComponentExcludingSubDelims = function encodeURIComponentExcludingSubDelims(segment) {\n return segment.replace(excludeSubDelimiters, function (match) {\n return encodeURIComponent(match);\n });\n};\nvar encodingMethods = {\n \"default\": encodeURIComponentExcludingSubDelims,\n uri: encodeURI,\n uriComponent: encodeURIComponent,\n none: function none(val) {\n return val;\n },\n legacy: encodeURI\n};\nvar decodingMethods = {\n \"default\": decodeURIComponent,\n uri: decodeURI,\n uriComponent: decodeURIComponent,\n none: function none(val) {\n return val;\n },\n legacy: decodeURIComponent\n};\nvar encodeParam = function encodeParam(param, encoding, isSpatParam) {\n var encoder = encodingMethods[encoding] || encodeURIComponentExcludingSubDelims;\n\n if (isSpatParam) {\n return String(param).split('/').map(encoder).join('/');\n }\n\n return encoder(String(param));\n};\nvar decodeParam = function decodeParam(param, encoding) {\n return (decodingMethods[encoding] || decodeURIComponent)(param);\n};\n\nvar defaultOrConstrained = function defaultOrConstrained(match) {\n return '(' + (match ? match.replace(/(^<|>$)/g, '') : \"[a-zA-Z0-9-_.~%':|=+\\\\*@$]+\") + ')';\n};\nvar rules = [{\n name: 'url-parameter',\n pattern: /^:([a-zA-Z0-9-_]*[a-zA-Z0-9]{1})(<(.+?)>)?/,\n regex: function regex(match) {\n return new RegExp(defaultOrConstrained(match[2]));\n }\n}, {\n name: 'url-parameter-splat',\n pattern: /^\\*([a-zA-Z0-9-_]*[a-zA-Z0-9]{1})/,\n regex: /([^?]*)/\n}, {\n name: 'url-parameter-matrix',\n pattern: /^;([a-zA-Z0-9-_]*[a-zA-Z0-9]{1})(<(.+?)>)?/,\n regex: function regex(match) {\n return new RegExp(';' + match[1] + '=' + defaultOrConstrained(match[2]));\n }\n}, {\n name: 'query-parameter',\n pattern: /^(?:\\?|&)(?::)?([a-zA-Z0-9-_]*[a-zA-Z0-9]{1})/\n}, {\n name: 'delimiter',\n pattern: /^(\\/|\\?)/,\n regex: function regex(match) {\n return new RegExp('\\\\' + match[0]);\n }\n}, {\n name: 'sub-delimiter',\n pattern: /^(!|&|-|_|\\.|;)/,\n regex: function regex(match) {\n return new RegExp(match[0]);\n }\n}, {\n name: 'fragment',\n pattern: /^([0-9a-zA-Z]+)/,\n regex: function regex(match) {\n return new RegExp(match[0]);\n }\n}];\n\nvar tokenise = function tokenise(str, tokens) {\n if (tokens === void 0) {\n tokens = [];\n } // Look for a matching rule\n\n\n var matched = rules.some(function (rule) {\n var match = str.match(rule.pattern);\n\n if (!match) {\n return false;\n }\n\n tokens.push({\n type: rule.name,\n match: match[0],\n val: match.slice(1, 2),\n otherVal: match.slice(2),\n regex: rule.regex instanceof Function ? rule.regex(match) : rule.regex\n });\n\n if (match[0].length < str.length) {\n tokens = tokenise(str.substr(match[0].length), tokens);\n }\n\n return true;\n }); // If no rules matched, throw an error (possible malformed path)\n\n if (!matched) {\n throw new Error(\"Could not parse path '\" + str + \"'\");\n }\n\n return tokens;\n};\n\nvar exists = function exists(val) {\n return val !== undefined && val !== null;\n};\n\nvar optTrailingSlash = function optTrailingSlash(source, strictTrailingSlash) {\n if (strictTrailingSlash) {\n return source;\n }\n\n if (source === '\\\\/') {\n return source;\n }\n\n return source.replace(/\\\\\\/$/, '') + '(?:\\\\/)?';\n};\n\nvar upToDelimiter = function upToDelimiter(source, delimiter) {\n if (!delimiter) {\n return source;\n }\n\n return /(\\/)$/.test(source) ? source : source + '(\\\\/|\\\\?|\\\\.|;|$)';\n};\n\nvar appendQueryParam = function appendQueryParam(params, param, val) {\n if (val === void 0) {\n val = '';\n }\n\n var existingVal = params[param];\n\n if (existingVal === undefined) {\n params[param] = val;\n } else {\n params[param] = Array.isArray(existingVal) ? existingVal.concat(val) : [existingVal, val];\n }\n\n return params;\n};\n\nvar defaultOptions = {\n urlParamsEncoding: 'default'\n};\n\nvar Path =\n/*#__PURE__*/\n\n/** @class */\nfunction () {\n function Path(path, options) {\n if (!path) {\n throw new Error('Missing path in Path constructor');\n }\n\n this.path = path;\n this.options = Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])(Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])({}, defaultOptions), options);\n this.tokens = tokenise(path);\n this.hasUrlParams = this.tokens.filter(function (t) {\n return /^url-parameter/.test(t.type);\n }).length > 0;\n this.hasSpatParam = this.tokens.filter(function (t) {\n return /splat$/.test(t.type);\n }).length > 0;\n this.hasMatrixParams = this.tokens.filter(function (t) {\n return /matrix$/.test(t.type);\n }).length > 0;\n this.hasQueryParams = this.tokens.filter(function (t) {\n return /^query-parameter/.test(t.type);\n }).length > 0; // Extract named parameters from tokens\n\n this.spatParams = this.getParams('url-parameter-splat');\n this.urlParams = this.getParams(/^url-parameter/); // Query params\n\n this.queryParams = this.getParams('query-parameter'); // All params\n\n this.params = this.urlParams.concat(this.queryParams); // Check if hasQueryParams\n // Regular expressions for url part only (full and partial match)\n\n this.source = this.tokens.filter(function (t) {\n return t.regex !== undefined;\n }).map(function (t) {\n return t.regex.source;\n }).join('');\n }\n\n Path.createPath = function (path, options) {\n return new Path(path, options);\n };\n\n Path.prototype.isQueryParam = function (name) {\n return this.queryParams.indexOf(name) !== -1;\n };\n\n Path.prototype.isSpatParam = function (name) {\n return this.spatParams.indexOf(name) !== -1;\n };\n\n Path.prototype.test = function (path, opts) {\n var _this = this;\n\n var options = Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])(Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])({\n caseSensitive: false,\n strictTrailingSlash: false\n }, this.options), opts); // trailingSlash: falsy => non optional, truthy => optional\n\n\n var source = optTrailingSlash(this.source, options.strictTrailingSlash); // Check if exact match\n\n var match = this.urlTest(path, source + (this.hasQueryParams ? '(\\\\?.*$|$)' : '$'), options.caseSensitive, options.urlParamsEncoding); // If no match, or no query params, no need to go further\n\n if (!match || !this.hasQueryParams) {\n return match;\n } // Extract query params\n\n\n var queryParams = Object(search_params__WEBPACK_IMPORTED_MODULE_1__[\"parse\"])(path, options.queryParams);\n var unexpectedQueryParams = Object.keys(queryParams).filter(function (p) {\n return !_this.isQueryParam(p);\n });\n\n if (unexpectedQueryParams.length === 0) {\n // Extend url match\n Object.keys(queryParams).forEach( // @ts-ignore\n function (p) {\n return match[p] = queryParams[p];\n });\n return match;\n }\n\n return null;\n };\n\n Path.prototype.partialTest = function (path, opts) {\n var _this = this;\n\n var options = Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])(Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])({\n caseSensitive: false,\n delimited: true\n }, this.options), opts); // Check if partial match (start of given path matches regex)\n // trailingSlash: falsy => non optional, truthy => optional\n\n\n var source = upToDelimiter(this.source, options.delimited);\n var match = this.urlTest(path, source, options.caseSensitive, options.urlParamsEncoding);\n\n if (!match) {\n return match;\n }\n\n if (!this.hasQueryParams) {\n return match;\n }\n\n var queryParams = Object(search_params__WEBPACK_IMPORTED_MODULE_1__[\"parse\"])(path, options.queryParams);\n Object.keys(queryParams).filter(function (p) {\n return _this.isQueryParam(p);\n }).forEach(function (p) {\n return appendQueryParam(match, p, queryParams[p]);\n });\n return match;\n };\n\n Path.prototype.build = function (params, opts) {\n var _this = this;\n\n if (params === void 0) {\n params = {};\n }\n\n var options = Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])(Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__assign\"])({\n ignoreConstraints: false,\n ignoreSearch: false,\n queryParams: {}\n }, this.options), opts);\n\n var encodedUrlParams = Object.keys(params).filter(function (p) {\n return !_this.isQueryParam(p);\n }).reduce(function (acc, key) {\n if (!exists(params[key])) {\n return acc;\n }\n\n var val = params[key];\n\n var isSpatParam = _this.isSpatParam(key);\n\n if (typeof val === 'boolean') {\n acc[key] = val;\n } else if (Array.isArray(val)) {\n acc[key] = val.map(function (v) {\n return encodeParam(v, options.urlParamsEncoding, isSpatParam);\n });\n } else {\n acc[key] = encodeParam(val, options.urlParamsEncoding, isSpatParam);\n }\n\n return acc;\n }, {}); // Check all params are provided (not search parameters which are optional)\n\n if (this.urlParams.some(function (p) {\n return !exists(params[p]);\n })) {\n var missingParameters = this.urlParams.filter(function (p) {\n return !exists(params[p]);\n });\n throw new Error(\"Cannot build path: '\" + this.path + \"' requires missing parameters { \" + missingParameters.join(', ') + ' }');\n } // Check constraints\n\n\n if (!options.ignoreConstraints) {\n var constraintsPassed = this.tokens.filter(function (t) {\n return /^url-parameter/.test(t.type) && !/-splat$/.test(t.type);\n }).every(function (t) {\n return new RegExp('^' + defaultOrConstrained(t.otherVal[0]) + '$').test(encodedUrlParams[t.val]);\n });\n\n if (!constraintsPassed) {\n throw new Error(\"Some parameters of '\" + this.path + \"' are of invalid format\");\n }\n }\n\n var base = this.tokens.filter(function (t) {\n return /^query-parameter/.test(t.type) === false;\n }).map(function (t) {\n if (t.type === 'url-parameter-matrix') {\n return \";\" + t.val + \"=\" + encodedUrlParams[t.val[0]];\n }\n\n return /^url-parameter/.test(t.type) ? encodedUrlParams[t.val[0]] : t.match;\n }).join('');\n\n if (options.ignoreSearch) {\n return base;\n }\n\n var searchParams = this.queryParams.filter(function (p) {\n return Object.keys(params).indexOf(p) !== -1;\n }).reduce(function (sparams, paramName) {\n sparams[paramName] = params[paramName];\n return sparams;\n }, {});\n var searchPart = Object(search_params__WEBPACK_IMPORTED_MODULE_1__[\"build\"])(searchParams, options.queryParams);\n return searchPart ? base + '?' + searchPart : base;\n };\n\n Path.prototype.getParams = function (type) {\n var predicate = type instanceof RegExp ? function (t) {\n return type.test(t.type);\n } : function (t) {\n return t.type === type;\n };\n return this.tokens.filter(predicate).map(function (t) {\n return t.val[0];\n });\n };\n\n Path.prototype.urlTest = function (path, source, caseSensitive, urlParamsEncoding) {\n var _this = this;\n\n var regex = new RegExp('^' + source, caseSensitive ? '' : 'i');\n var match = path.match(regex);\n\n if (!match) {\n return null;\n } else if (!this.urlParams.length) {\n return {};\n } // Reduce named params to key-value pairs\n\n\n return match.slice(1, this.urlParams.length + 1).reduce(function (params, m, i) {\n params[_this.urlParams[i]] = decodeParam(m, urlParamsEncoding);\n return params;\n }, {});\n };\n\n return Path;\n}();\n\n\n//# sourceMappingURL=path-parser.esm.js.map\n\n\n//# sourceURL=webpack:///./node_modules/path-parser/dist/path-parser.esm.js?");
-
-/***/ }),
-
-/***/ "./node_modules/process-nextick-args/index.js":
-/*!****************************************************!*\
- !*** ./node_modules/process-nextick-args/index.js ***!
- \****************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
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-"use strict";
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-eval("// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n//# sourceURL=webpack:///./node_modules/process/browser.js?");
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-/***/ }),
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-/***/ "./node_modules/querystring-es3/decode.js":
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-eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\n// If obj.hasOwnProperty has been overridden, then calling\n// obj.hasOwnProperty(prop) will break.\n// See: https://github.com/joyent/node/issues/1707\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nmodule.exports = function(qs, sep, eq, options) {\n sep = sep || '&';\n eq = eq || '=';\n var obj = {};\n\n if (typeof qs !== 'string' || qs.length === 0) {\n return obj;\n }\n\n var regexp = /\\+/g;\n qs = qs.split(sep);\n\n var maxKeys = 1000;\n if (options && typeof options.maxKeys === 'number') {\n maxKeys = options.maxKeys;\n }\n\n var len = qs.length;\n // maxKeys <= 0 means that we should not limit keys count\n if (maxKeys > 0 && len > maxKeys) {\n len = maxKeys;\n }\n\n for (var i = 0; i < len; ++i) {\n var x = qs[i].replace(regexp, '%20'),\n idx = x.indexOf(eq),\n kstr, vstr, k, v;\n\n if (idx >= 0) {\n kstr = x.substr(0, idx);\n vstr = x.substr(idx + 1);\n } else {\n kstr = x;\n vstr = '';\n }\n\n k = decodeURIComponent(kstr);\n v = decodeURIComponent(vstr);\n\n if (!hasOwnProperty(obj, k)) {\n obj[k] = v;\n } else if (isArray(obj[k])) {\n obj[k].push(v);\n } else {\n obj[k] = [obj[k], v];\n }\n }\n\n return obj;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n\n\n//# sourceURL=webpack:///./node_modules/querystring-es3/decode.js?");
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-/***/ "./node_modules/querystring-es3/encode.js":
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- !*** ./node_modules/querystring-es3/encode.js ***!
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-"use strict";
-eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\nvar stringifyPrimitive = function(v) {\n switch (typeof v) {\n case 'string':\n return v;\n\n case 'boolean':\n return v ? 'true' : 'false';\n\n case 'number':\n return isFinite(v) ? v : '';\n\n default:\n return '';\n }\n};\n\nmodule.exports = function(obj, sep, eq, name) {\n sep = sep || '&';\n eq = eq || '=';\n if (obj === null) {\n obj = undefined;\n }\n\n if (typeof obj === 'object') {\n return map(objectKeys(obj), function(k) {\n var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;\n if (isArray(obj[k])) {\n return map(obj[k], function(v) {\n return ks + encodeURIComponent(stringifyPrimitive(v));\n }).join(sep);\n } else {\n return ks + encodeURIComponent(stringifyPrimitive(obj[k]));\n }\n }).join(sep);\n\n }\n\n if (!name) return '';\n return encodeURIComponent(stringifyPrimitive(name)) + eq +\n encodeURIComponent(stringifyPrimitive(obj));\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n\nfunction map (xs, f) {\n if (xs.map) return xs.map(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n res.push(f(xs[i], i));\n }\n return res;\n}\n\nvar objectKeys = Object.keys || function (obj) {\n var res = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key);\n }\n return res;\n};\n\n\n//# sourceURL=webpack:///./node_modules/querystring-es3/encode.js?");
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-eval("\n\nexports.decode = exports.parse = __webpack_require__(/*! ./decode */ \"./node_modules/querystring-es3/decode.js\");\nexports.encode = exports.stringify = __webpack_require__(/*! ./encode */ \"./node_modules/querystring-es3/encode.js\");\n\n\n//# sourceURL=webpack:///./node_modules/querystring-es3/index.js?");
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-eval("module.exports = __webpack_require__(/*! ./lib/_stream_duplex.js */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/duplex-browser.js?");
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-/***/ "./node_modules/readable-stream/lib/_stream_duplex.js":
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- !*** ./node_modules/readable-stream/lib/_stream_duplex.js ***!
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-eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n\n\n/**/\n\nvar pna = __webpack_require__(/*! process-nextick-args */ \"./node_modules/process-nextick-args/index.js\");\n/**/\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/**/\n\nmodule.exports = Duplex;\n\n/**/\nvar util = Object.create(__webpack_require__(/*! core-util-is */ \"./node_modules/core-util-is/lib/util.js\"));\nutil.inherits = __webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\");\n/**/\n\nvar Readable = __webpack_require__(/*! ./_stream_readable */ \"./node_modules/readable-stream/lib/_stream_readable.js\");\nvar Writable = __webpack_require__(/*! ./_stream_writable */ \"./node_modules/readable-stream/lib/_stream_writable.js\");\n\nutil.inherits(Duplex, Readable);\n\n{\n // avoid scope creep, the keys array can then be collected\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_duplex.js?");
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-eval("/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\n/**/\n\nvar pna = __webpack_require__(/*! process-nextick-args */ \"./node_modules/process-nextick-args/index.js\");\n/**/\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = __webpack_require__(/*! isarray */ \"./node_modules/isarray/index.js\");\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = __webpack_require__(/*! events */ \"./node_modules/events/events.js\").EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = __webpack_require__(/*! ./internal/streams/stream */ \"./node_modules/readable-stream/lib/internal/streams/stream-browser.js\");\n/**/\n\n/**/\n\nvar Buffer = __webpack_require__(/*! safe-buffer */ \"./node_modules/readable-stream/node_modules/safe-buffer/index.js\").Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\n/**/\nvar util = Object.create(__webpack_require__(/*! core-util-is */ \"./node_modules/core-util-is/lib/util.js\"));\nutil.inherits = __webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\");\n/**/\n\n/**/\nvar debugUtil = __webpack_require__(/*! util */ 0);\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/**/\n\nvar BufferList = __webpack_require__(/*! ./internal/streams/BufferList */ \"./node_modules/readable-stream/lib/internal/streams/BufferList.js\");\nvar destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ \"./node_modules/readable-stream/lib/internal/streams/destroy.js\");\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ \"./node_modules/string_decoder/lib/string_decoder.js\").StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark;\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../webpack/buildin/global.js */ \"./node_modules/webpack/buildin/global.js\"), __webpack_require__(/*! ./../../process/browser.js */ \"./node_modules/process/browser.js\")))\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_readable.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/lib/_stream_transform.js":
-/*!***************************************************************!*\
- !*** ./node_modules/readable-stream/lib/_stream_transform.js ***!
- \***************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n\n\nmodule.exports = Transform;\n\nvar Duplex = __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\n\n/**/\nvar util = Object.create(__webpack_require__(/*! core-util-is */ \"./node_modules/core-util-is/lib/util.js\"));\nutil.inherits = __webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\");\n/**/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_transform.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/lib/_stream_writable.js":
-/*!**************************************************************!*\
- !*** ./node_modules/readable-stream/lib/_stream_writable.js ***!
- \**************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n\n\n/**/\n\nvar pna = __webpack_require__(/*! process-nextick-args */ \"./node_modules/process-nextick-args/index.js\");\n/**/\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar util = Object.create(__webpack_require__(/*! core-util-is */ \"./node_modules/core-util-is/lib/util.js\"));\nutil.inherits = __webpack_require__(/*! inherits */ \"./node_modules/inherits/inherits_browser.js\");\n/**/\n\n/**/\nvar internalUtil = {\n deprecate: __webpack_require__(/*! util-deprecate */ \"./node_modules/util-deprecate/browser.js\")\n};\n/**/\n\n/**/\nvar Stream = __webpack_require__(/*! ./internal/streams/stream */ \"./node_modules/readable-stream/lib/internal/streams/stream-browser.js\");\n/**/\n\n/**/\n\nvar Buffer = __webpack_require__(/*! safe-buffer */ \"./node_modules/readable-stream/node_modules/safe-buffer/index.js\").Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\nvar destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ \"./node_modules/readable-stream/lib/internal/streams/destroy.js\");\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /**/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../process/browser.js */ \"./node_modules/process/browser.js\"), __webpack_require__(/*! ./../../timers-browserify/main.js */ \"./node_modules/timers-browserify/main.js\").setImmediate, __webpack_require__(/*! ./../../webpack/buildin/global.js */ \"./node_modules/webpack/buildin/global.js\")))\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_writable.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/lib/internal/streams/BufferList.js":
-/*!*************************************************************************!*\
- !*** ./node_modules/readable-stream/lib/internal/streams/BufferList.js ***!
- \*************************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = __webpack_require__(/*! safe-buffer */ \"./node_modules/readable-stream/node_modules/safe-buffer/index.js\").Buffer;\nvar util = __webpack_require__(/*! util */ 1);\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n if (this.length === 1) return this.head.data;\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n module.exports.prototype[util.inspect.custom] = function () {\n var obj = util.inspect({ length: this.length });\n return this.constructor.name + ' ' + obj;\n };\n}\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/internal/streams/BufferList.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/lib/internal/streams/destroy.js":
-/*!**********************************************************************!*\
- !*** ./node_modules/readable-stream/lib/internal/streams/destroy.js ***!
- \**********************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-"use strict";
-eval("\n\n/**/\n\nvar pna = __webpack_require__(/*! process-nextick-args */ \"./node_modules/process-nextick-args/index.js\");\n/**/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n pna.nextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n pna.nextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/internal/streams/destroy.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/lib/internal/streams/stream-browser.js":
-/*!*****************************************************************************!*\
- !*** ./node_modules/readable-stream/lib/internal/streams/stream-browser.js ***!
- \*****************************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-eval("module.exports = __webpack_require__(/*! events */ \"./node_modules/events/events.js\").EventEmitter;\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/internal/streams/stream-browser.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/node_modules/safe-buffer/index.js":
-/*!************************************************************************!*\
- !*** ./node_modules/readable-stream/node_modules/safe-buffer/index.js ***!
- \************************************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
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-eval("/* eslint-disable node/no-deprecated-api */\nvar buffer = __webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\")\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/node_modules/safe-buffer/index.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/passthrough.js":
-/*!*****************************************************!*\
- !*** ./node_modules/readable-stream/passthrough.js ***!
- \*****************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
-
-eval("module.exports = __webpack_require__(/*! ./readable */ \"./node_modules/readable-stream/readable-browser.js\").PassThrough\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/passthrough.js?");
-
-/***/ }),
-
-/***/ "./node_modules/readable-stream/readable-browser.js":
-/*!**********************************************************!*\
- !*** ./node_modules/readable-stream/readable-browser.js ***!
- \**********************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
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-eval("exports = module.exports = __webpack_require__(/*! ./lib/_stream_readable.js */ \"./node_modules/readable-stream/lib/_stream_readable.js\");\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = __webpack_require__(/*! ./lib/_stream_writable.js */ \"./node_modules/readable-stream/lib/_stream_writable.js\");\nexports.Duplex = __webpack_require__(/*! ./lib/_stream_duplex.js */ \"./node_modules/readable-stream/lib/_stream_duplex.js\");\nexports.Transform = __webpack_require__(/*! ./lib/_stream_transform.js */ \"./node_modules/readable-stream/lib/_stream_transform.js\");\nexports.PassThrough = __webpack_require__(/*! ./lib/_stream_passthrough.js */ \"./node_modules/readable-stream/lib/_stream_passthrough.js\");\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/readable-browser.js?");
-
-/***/ }),
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-/***/ "./node_modules/readable-stream/transform.js":
-/*!***************************************************!*\
- !*** ./node_modules/readable-stream/transform.js ***!
- \***************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
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-eval("module.exports = __webpack_require__(/*! ./readable */ \"./node_modules/readable-stream/readable-browser.js\").Transform\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/transform.js?");
-
-/***/ }),
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-/***/ "./node_modules/readable-stream/writable-browser.js":
-/*!**********************************************************!*\
- !*** ./node_modules/readable-stream/writable-browser.js ***!
- \**********************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
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-eval("module.exports = __webpack_require__(/*! ./lib/_stream_writable.js */ \"./node_modules/readable-stream/lib/_stream_writable.js\");\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/writable-browser.js?");
-
-/***/ }),
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-/***/ "./node_modules/safe-buffer/index.js":
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- !*** ./node_modules/safe-buffer/index.js ***!
- \*******************************************/
-/*! no static exports found */
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-eval("/* eslint-disable node/no-deprecated-api */\nvar buffer = __webpack_require__(/*! buffer */ \"./node_modules/buffer/index.js\")\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n\n\n//# sourceURL=webpack:///./node_modules/safe-buffer/index.js?");
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-/***/ }),
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-/***/ "./node_modules/search-params/dist/search-params.esm.js":
-/*!**************************************************************!*\
- !*** ./node_modules/search-params/dist/search-params.esm.js ***!
- \**************************************************************/
-/*! exports provided: build, keep, omit, parse */
-/***/ (function(module, __webpack_exports__, __webpack_require__) {
-
-"use strict";
-eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"build\", function() { return build; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"keep\", function() { return keep; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"omit\", function() { return omit; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"parse\", function() { return parse; });\nvar makeOptions = function makeOptions(opts) {\n if (opts === void 0) {\n opts = {};\n }\n\n return {\n arrayFormat: opts.arrayFormat || 'none',\n booleanFormat: opts.booleanFormat || 'none',\n nullFormat: opts.nullFormat || 'default'\n };\n};\n\nvar encodeValue = function encodeValue(value) {\n return encodeURIComponent(value);\n};\n\nvar decodeValue = function decodeValue(value) {\n return decodeURIComponent(value);\n};\n\nvar encodeBoolean = function encodeBoolean(name, value, opts) {\n if (opts.booleanFormat === 'empty-true' && value) {\n return name;\n }\n\n var encodedValue;\n\n if (opts.booleanFormat === 'unicode') {\n encodedValue = value ? '✓' : '✗';\n } else {\n encodedValue = value.toString();\n }\n\n return name + \"=\" + encodedValue;\n};\n\nvar encodeNull = function encodeNull(name, opts) {\n if (opts.nullFormat === 'hidden') {\n return '';\n }\n\n if (opts.nullFormat === 'string') {\n return name + \"=null\";\n }\n\n return name;\n};\n\nvar getNameEncoder = function getNameEncoder(opts) {\n if (opts.arrayFormat === 'index') {\n return function (name, index) {\n return name + \"[\" + index + \"]\";\n };\n }\n\n if (opts.arrayFormat === 'brackets') {\n return function (name) {\n return name + \"[]\";\n };\n }\n\n return function (name) {\n return name;\n };\n};\n\nvar encodeArray = function encodeArray(name, arr, opts) {\n var encodeName = getNameEncoder(opts);\n return arr.map(function (val, index) {\n return encodeName(name, index) + \"=\" + encodeValue(val);\n }).join('&');\n};\nvar encode = function encode(name, value, opts) {\n if (value === null) {\n return encodeNull(name, opts);\n }\n\n if (typeof value === 'boolean') {\n return encodeBoolean(name, value, opts);\n }\n\n if (Array.isArray(value)) {\n return encodeArray(name, value, opts);\n }\n\n return name + \"=\" + encodeValue(value);\n};\nvar decode = function decode(value, opts) {\n if (value === undefined) {\n return opts.booleanFormat === 'empty-true' ? true : null;\n }\n\n if (opts.booleanFormat === 'string') {\n if (value === 'true') {\n return true;\n }\n\n if (value === 'false') {\n return false;\n }\n }\n\n if (opts.booleanFormat === 'unicode') {\n if (decodeValue(value) === '✓') {\n return true;\n }\n\n if (decodeValue(value) === '✗') {\n return false;\n }\n }\n\n if (opts.nullFormat === 'string') {\n if (value === 'null') {\n return null;\n }\n }\n\n return decodeValue(value);\n};\n\nvar getSearch = function getSearch(path) {\n var pos = path.indexOf('?');\n\n if (pos === -1) {\n return path;\n }\n\n return path.slice(pos + 1);\n};\nvar isSerialisable = function isSerialisable(val) {\n return val !== undefined;\n};\nvar parseName = function parseName(name) {\n var bracketPosition = name.indexOf('[');\n var hasBrackets = bracketPosition !== -1;\n return {\n hasBrackets: hasBrackets,\n name: hasBrackets ? name.slice(0, bracketPosition) : name\n };\n};\n\n/**\r\n * Parse a querystring and return an object of parameters\r\n */\n\nvar parse = function parse(path, opts) {\n var options = makeOptions(opts);\n return getSearch(path).split('&').reduce(function (params, param) {\n var _a = param.split('='),\n rawName = _a[0],\n value = _a[1];\n\n var _b = parseName(rawName),\n hasBrackets = _b.hasBrackets,\n name = _b.name;\n\n var currentValue = params[name];\n var decodedValue = decode(value, options);\n\n if (currentValue === undefined) {\n params[name] = hasBrackets ? [decodedValue] : decodedValue;\n } else {\n params[name] = (Array.isArray(currentValue) ? currentValue : [currentValue]).concat(decodedValue);\n }\n\n return params;\n }, {});\n};\n/**\r\n * Build a querystring from an object of parameters\r\n */\n\nvar build = function build(params, opts) {\n var options = makeOptions(opts);\n return Object.keys(params).filter(function (paramName) {\n return isSerialisable(params[paramName]);\n }).map(function (paramName) {\n return encode(paramName, params[paramName], options);\n }).filter(Boolean).join('&');\n};\n/**\r\n * Remove a list of parameters from a querystring\r\n */\n\nvar omit = function omit(path, paramsToOmit, opts) {\n var options = makeOptions(opts);\n var searchPart = getSearch(path);\n\n if (searchPart === '') {\n return {\n querystring: '',\n removedParams: {}\n };\n }\n\n var _a = path.split('&').reduce(function (_a, chunk) {\n var left = _a[0],\n right = _a[1];\n var rawName = chunk.split('=')[0];\n var name = parseName(rawName).name;\n return paramsToOmit.indexOf(name) === -1 ? [left.concat(chunk), right] : [left, right.concat(chunk)];\n }, [[], []]),\n kept = _a[0],\n removed = _a[1];\n\n return {\n querystring: kept.join('&'),\n removedParams: parse(removed.join('&'), options)\n };\n};\n/**\r\n * Remove a list of parameters from a querystring\r\n */\n\nvar keep = function keep(path, paramsToKeep, opts) {\n var options = makeOptions(opts);\n var searchPart = getSearch(path);\n\n if (searchPart === '') {\n return {\n keptParams: {},\n querystring: ''\n };\n }\n\n var kept = path.split('&').reduce(function (acc, chunk) {\n var rawName = chunk.split('=')[0];\n var name = parseName(rawName).name;\n\n if (paramsToKeep.includes(name)) {\n acc.push(chunk);\n }\n\n return acc;\n }, []);\n return {\n keptParams: parse(kept.join('&'), options),\n querystring: kept.join('&')\n };\n};\n\n\n//# sourceMappingURL=search-params.esm.js.map\n\n\n//# sourceURL=webpack:///./node_modules/search-params/dist/search-params.esm.js?");
-
-/***/ }),
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-/***/ "./node_modules/setimmediate/setImmediate.js":
-/*!***************************************************!*\
- !*** ./node_modules/setimmediate/setImmediate.js ***!
- \***************************************************/
-/*! no static exports found */
-/***/ (function(module, exports, __webpack_require__) {
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-eval("/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a